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mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-09 09:27:59 +00:00
putty-source/windows/network.c
Simon Tatham f39c51f9a7 Rename most of the platform source files.
This gets rid of all those annoying 'win', 'ux' and 'gtk' prefixes
which made filenames annoying to type and to tab-complete. Also, as
with my other recent renaming sprees, I've taken the opportunity to
expand and clarify some of the names so that they're not such cryptic
abbreviations.
2021-04-26 18:00:01 +01:00

1826 lines
54 KiB
C

/*
* Windows networking abstraction.
*
* For the IPv6 code in here I am indebted to Jeroen Massar and
* unfix.org.
*/
#include <winsock2.h> /* need to put this first, for winelib builds */
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#define NEED_DECLARATION_OF_SELECT /* in order to initialise it */
#include "putty.h"
#include "network.h"
#include "tree234.h"
#include "ssh.h"
#include <ws2tcpip.h>
#ifndef NO_IPV6
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmissing-braces"
#endif
const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif
#define ipv4_is_loopback(addr) \
((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
/*
* Mutable state that goes with a SockAddr: stores information
* about where in the list of candidate IP(v*) addresses we've
* currently got to.
*/
typedef struct SockAddrStep_tag SockAddrStep;
struct SockAddrStep_tag {
#ifndef NO_IPV6
struct addrinfo *ai; /* steps along addr->ais */
#endif
int curraddr;
};
typedef struct NetSocket NetSocket;
struct NetSocket {
const char *error;
SOCKET s;
Plug *plug;
bufchain output_data;
bool connected;
bool writable;
bool frozen; /* this causes readability notifications to be ignored */
bool frozen_readable; /* this means we missed at least one readability
* notification while we were frozen */
bool localhost_only; /* for listening sockets */
char oobdata[1];
size_t sending_oob;
bool oobinline, nodelay, keepalive, privport;
enum { EOF_NO, EOF_PENDING, EOF_SENT } outgoingeof;
SockAddr *addr;
SockAddrStep step;
int port;
int pending_error; /* in case send() returns error */
/*
* We sometimes need pairs of Socket structures to be linked:
* if we are listening on the same IPv6 and v4 port, for
* example. So here we define `parent' and `child' pointers to
* track this link.
*/
NetSocket *parent, *child;
Socket sock;
};
struct SockAddr {
int refcount;
char *error;
bool resolved;
bool namedpipe; /* indicates that this SockAddr is phony, holding a Windows
* named pipe pathname instead of a network address */
#ifndef NO_IPV6
struct addrinfo *ais; /* Addresses IPv6 style. */
#endif
unsigned long *addresses; /* Addresses IPv4 style. */
int naddresses;
char hostname[512]; /* Store an unresolved host name. */
};
/*
* Which address family this address belongs to. AF_INET for IPv4;
* AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
* not been done and a simple host name is held in this SockAddr
* structure.
*/
#ifndef NO_IPV6
#define SOCKADDR_FAMILY(addr, step) \
(!(addr)->resolved ? AF_UNSPEC : \
(step).ai ? (step).ai->ai_family : AF_INET)
#else
#define SOCKADDR_FAMILY(addr, step) \
(!(addr)->resolved ? AF_UNSPEC : AF_INET)
#endif
/*
* Start a SockAddrStep structure to step through multiple
* addresses.
*/
#ifndef NO_IPV6
#define START_STEP(addr, step) \
((step).ai = (addr)->ais, (step).curraddr = 0)
#else
#define START_STEP(addr, step) \
((step).curraddr = 0)
#endif
static tree234 *sktree;
static int cmpfortree(void *av, void *bv)
{
NetSocket *a = (NetSocket *)av, *b = (NetSocket *)bv;
uintptr_t as = (uintptr_t) a->s, bs = (uintptr_t) b->s;
if (as < bs)
return -1;
if (as > bs)
return +1;
if (a < b)
return -1;
if (a > b)
return +1;
return 0;
}
static int cmpforsearch(void *av, void *bv)
{
NetSocket *b = (NetSocket *)bv;
uintptr_t as = (uintptr_t) av, bs = (uintptr_t) b->s;
if (as < bs)
return -1;
if (as > bs)
return +1;
return 0;
}
DECL_WINDOWS_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
DECL_WINDOWS_FUNCTION(static, int, WSACleanup, (void));
DECL_WINDOWS_FUNCTION(static, int, closesocket, (SOCKET));
DECL_WINDOWS_FUNCTION(static, u_long, ntohl, (u_long));
DECL_WINDOWS_FUNCTION(static, u_long, htonl, (u_long));
DECL_WINDOWS_FUNCTION(static, u_short, htons, (u_short));
DECL_WINDOWS_FUNCTION(static, u_short, ntohs, (u_short));
DECL_WINDOWS_FUNCTION(static, int, gethostname, (char *, int));
DECL_WINDOWS_FUNCTION(static, struct hostent FAR *, gethostbyname,
(const char FAR *));
DECL_WINDOWS_FUNCTION(static, struct servent FAR *, getservbyname,
(const char FAR *, const char FAR *));
DECL_WINDOWS_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
DECL_WINDOWS_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
DECL_WINDOWS_FUNCTION(static, const char FAR *, inet_ntop,
(int, void FAR *, char *, size_t));
DECL_WINDOWS_FUNCTION(static, int, connect,
(SOCKET, const struct sockaddr FAR *, int));
DECL_WINDOWS_FUNCTION(static, int, bind,
(SOCKET, const struct sockaddr FAR *, int));
DECL_WINDOWS_FUNCTION(static, int, setsockopt,
(SOCKET, int, int, const char FAR *, int));
DECL_WINDOWS_FUNCTION(static, SOCKET, socket, (int, int, int));
DECL_WINDOWS_FUNCTION(static, int, listen, (SOCKET, int));
DECL_WINDOWS_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
DECL_WINDOWS_FUNCTION(static, int, shutdown, (SOCKET, int));
DECL_WINDOWS_FUNCTION(static, int, ioctlsocket,
(SOCKET, long, u_long FAR *));
DECL_WINDOWS_FUNCTION(static, SOCKET, accept,
(SOCKET, struct sockaddr FAR *, int FAR *));
DECL_WINDOWS_FUNCTION(static, int, getpeername,
(SOCKET, struct sockaddr FAR *, int FAR *));
DECL_WINDOWS_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
DECL_WINDOWS_FUNCTION(static, int, WSAIoctl,
(SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
LPDWORD, LPWSAOVERLAPPED,
LPWSAOVERLAPPED_COMPLETION_ROUTINE));
#ifndef NO_IPV6
DECL_WINDOWS_FUNCTION(static, int, getaddrinfo,
(const char *nodename, const char *servname,
const struct addrinfo *hints, struct addrinfo **res));
DECL_WINDOWS_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
DECL_WINDOWS_FUNCTION(static, int, getnameinfo,
(const struct sockaddr FAR * sa, socklen_t salen,
char FAR * host, DWORD hostlen, char FAR * serv,
DWORD servlen, int flags));
DECL_WINDOWS_FUNCTION(static, char *, gai_strerror, (int ecode));
DECL_WINDOWS_FUNCTION(static, int, WSAAddressToStringA,
(LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
LPSTR, LPDWORD));
#endif
static HMODULE winsock_module = NULL;
static WSADATA wsadata;
#ifndef NO_IPV6
static HMODULE winsock2_module = NULL;
static HMODULE wship6_module = NULL;
#endif
static bool sk_startup(int hi, int lo)
{
WORD winsock_ver;
winsock_ver = MAKEWORD(hi, lo);
if (p_WSAStartup(winsock_ver, &wsadata)) {
return false;
}
if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
return false;
}
return true;
}
DEF_WINDOWS_FUNCTION(WSAAsyncSelect);
DEF_WINDOWS_FUNCTION(WSAEventSelect);
DEF_WINDOWS_FUNCTION(WSAGetLastError);
DEF_WINDOWS_FUNCTION(WSAEnumNetworkEvents);
DEF_WINDOWS_FUNCTION(select);
void sk_init(void)
{
#ifndef NO_IPV6
winsock2_module =
#endif
winsock_module = load_system32_dll("ws2_32.dll");
if (!winsock_module) {
winsock_module = load_system32_dll("wsock32.dll");
}
if (!winsock_module)
modalfatalbox("Unable to load any WinSock library");
#ifndef NO_IPV6
/* Check if we have getaddrinfo in Winsock */
if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
GET_WINDOWS_FUNCTION(winsock_module, getaddrinfo);
GET_WINDOWS_FUNCTION(winsock_module, freeaddrinfo);
GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, getnameinfo);
/* This function would fail its type-check if we did one,
* because the VS header file provides an inline definition
* which is __cdecl instead of WINAPI. */
GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gai_strerror);
} else {
/* Fall back to wship6.dll for Windows 2000 */
wship6_module = load_system32_dll("wship6.dll");
if (wship6_module) {
GET_WINDOWS_FUNCTION(wship6_module, getaddrinfo);
GET_WINDOWS_FUNCTION(wship6_module, freeaddrinfo);
/* See comment above about type check */
GET_WINDOWS_FUNCTION_NO_TYPECHECK(wship6_module, getnameinfo);
GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gai_strerror);
} else {
}
}
GET_WINDOWS_FUNCTION(winsock2_module, WSAAddressToStringA);
#endif
GET_WINDOWS_FUNCTION(winsock_module, WSAAsyncSelect);
GET_WINDOWS_FUNCTION(winsock_module, WSAEventSelect);
/* We don't type-check select because at least some MinGW versions
* of the Windows API headers seem to disagree with the
* documentation on whether the 'struct timeval *' pointer is
* const or not. */
GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, select);
GET_WINDOWS_FUNCTION(winsock_module, WSAGetLastError);
GET_WINDOWS_FUNCTION(winsock_module, WSAEnumNetworkEvents);
GET_WINDOWS_FUNCTION(winsock_module, WSAStartup);
GET_WINDOWS_FUNCTION(winsock_module, WSACleanup);
GET_WINDOWS_FUNCTION(winsock_module, closesocket);
GET_WINDOWS_FUNCTION(winsock_module, ntohl);
GET_WINDOWS_FUNCTION(winsock_module, htonl);
GET_WINDOWS_FUNCTION(winsock_module, htons);
GET_WINDOWS_FUNCTION(winsock_module, ntohs);
GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, gethostname);
GET_WINDOWS_FUNCTION(winsock_module, gethostbyname);
GET_WINDOWS_FUNCTION(winsock_module, getservbyname);
GET_WINDOWS_FUNCTION(winsock_module, inet_addr);
GET_WINDOWS_FUNCTION(winsock_module, inet_ntoa);
/* Older Visual Studio, and MinGW as of Ubuntu 16.04, don't know
* about this function at all, so can't type-check it. Also there
* seems to be some disagreement in the VS headers about whether
* the second argument is void * or const void *, so I omit the
* type check. */
GET_WINDOWS_FUNCTION_NO_TYPECHECK(winsock_module, inet_ntop);
GET_WINDOWS_FUNCTION(winsock_module, connect);
GET_WINDOWS_FUNCTION(winsock_module, bind);
GET_WINDOWS_FUNCTION(winsock_module, setsockopt);
GET_WINDOWS_FUNCTION(winsock_module, socket);
GET_WINDOWS_FUNCTION(winsock_module, listen);
GET_WINDOWS_FUNCTION(winsock_module, send);
GET_WINDOWS_FUNCTION(winsock_module, shutdown);
GET_WINDOWS_FUNCTION(winsock_module, ioctlsocket);
GET_WINDOWS_FUNCTION(winsock_module, accept);
GET_WINDOWS_FUNCTION(winsock_module, getpeername);
GET_WINDOWS_FUNCTION(winsock_module, recv);
GET_WINDOWS_FUNCTION(winsock_module, WSAIoctl);
/* Try to get the best WinSock version we can get */
if (!sk_startup(2,2) &&
!sk_startup(2,0) &&
!sk_startup(1,1)) {
modalfatalbox("Unable to initialise WinSock");
}
sktree = newtree234(cmpfortree);
}
void sk_cleanup(void)
{
NetSocket *s;
int i;
if (sktree) {
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
p_closesocket(s->s);
}
freetree234(sktree);
sktree = NULL;
}
if (p_WSACleanup)
p_WSACleanup();
if (winsock_module)
FreeLibrary(winsock_module);
#ifndef NO_IPV6
if (wship6_module)
FreeLibrary(wship6_module);
#endif
}
const char *winsock_error_string(int error)
{
/*
* Error codes we know about and have historically had reasonably
* sensible error messages for.
*/
switch (error) {
case WSAEACCES:
return "Network error: Permission denied";
case WSAEADDRINUSE:
return "Network error: Address already in use";
case WSAEADDRNOTAVAIL:
return "Network error: Cannot assign requested address";
case WSAEAFNOSUPPORT:
return
"Network error: Address family not supported by protocol family";
case WSAEALREADY:
return "Network error: Operation already in progress";
case WSAECONNABORTED:
return "Network error: Software caused connection abort";
case WSAECONNREFUSED:
return "Network error: Connection refused";
case WSAECONNRESET:
return "Network error: Connection reset by peer";
case WSAEDESTADDRREQ:
return "Network error: Destination address required";
case WSAEFAULT:
return "Network error: Bad address";
case WSAEHOSTDOWN:
return "Network error: Host is down";
case WSAEHOSTUNREACH:
return "Network error: No route to host";
case WSAEINPROGRESS:
return "Network error: Operation now in progress";
case WSAEINTR:
return "Network error: Interrupted function call";
case WSAEINVAL:
return "Network error: Invalid argument";
case WSAEISCONN:
return "Network error: Socket is already connected";
case WSAEMFILE:
return "Network error: Too many open files";
case WSAEMSGSIZE:
return "Network error: Message too long";
case WSAENETDOWN:
return "Network error: Network is down";
case WSAENETRESET:
return "Network error: Network dropped connection on reset";
case WSAENETUNREACH:
return "Network error: Network is unreachable";
case WSAENOBUFS:
return "Network error: No buffer space available";
case WSAENOPROTOOPT:
return "Network error: Bad protocol option";
case WSAENOTCONN:
return "Network error: Socket is not connected";
case WSAENOTSOCK:
return "Network error: Socket operation on non-socket";
case WSAEOPNOTSUPP:
return "Network error: Operation not supported";
case WSAEPFNOSUPPORT:
return "Network error: Protocol family not supported";
case WSAEPROCLIM:
return "Network error: Too many processes";
case WSAEPROTONOSUPPORT:
return "Network error: Protocol not supported";
case WSAEPROTOTYPE:
return "Network error: Protocol wrong type for socket";
case WSAESHUTDOWN:
return "Network error: Cannot send after socket shutdown";
case WSAESOCKTNOSUPPORT:
return "Network error: Socket type not supported";
case WSAETIMEDOUT:
return "Network error: Connection timed out";
case WSAEWOULDBLOCK:
return "Network error: Resource temporarily unavailable";
case WSAEDISCON:
return "Network error: Graceful shutdown in progress";
}
/*
* Handle any other error code by delegating to win_strerror.
*/
return win_strerror(error);
}
SockAddr *sk_namelookup(const char *host, char **canonicalname,
int address_family)
{
SockAddr *ret = snew(SockAddr);
unsigned long a;
char realhost[8192];
int hint_family;
/* Default to IPv4. */
hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
#ifndef NO_IPV6
address_family == ADDRTYPE_IPV6 ? AF_INET6 :
#endif
AF_UNSPEC);
/* Clear the structure and default to IPv4. */
memset(ret, 0, sizeof(SockAddr));
#ifndef NO_IPV6
ret->ais = NULL;
#endif
ret->namedpipe = false;
ret->addresses = NULL;
ret->resolved = false;
ret->refcount = 1;
*realhost = '\0';
if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
struct hostent *h = NULL;
int err = 0;
#ifndef NO_IPV6
/*
* Use getaddrinfo when it's available
*/
if (p_getaddrinfo) {
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_family = hint_family;
hints.ai_flags = AI_CANONNAME;
{
/* strip [] on IPv6 address literals */
char *trimmed_host = host_strduptrim(host);
err = p_getaddrinfo(trimmed_host, NULL, &hints, &ret->ais);
sfree(trimmed_host);
}
if (err == 0)
ret->resolved = true;
} else
#endif
{
/*
* Otherwise use the IPv4-only gethostbyname...
* (NOTE: we don't use gethostbyname as a fallback!)
*/
if ( (h = p_gethostbyname(host)) )
ret->resolved = true;
else
err = p_WSAGetLastError();
}
if (!ret->resolved) {
ret->error = (err == WSAENETDOWN ? "Network is down" :
err == WSAHOST_NOT_FOUND ? "Host does not exist" :
err == WSATRY_AGAIN ? "Host not found" :
#ifndef NO_IPV6
p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
#endif
"gethostbyname: unknown error");
} else {
ret->error = NULL;
#ifndef NO_IPV6
/* If we got an address info use that... */
if (ret->ais) {
/* Are we in IPv4 fallback mode? */
/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
if (ret->ais->ai_family == AF_INET)
memcpy(&a,
(char *) &((SOCKADDR_IN *) ret->ais->
ai_addr)->sin_addr, sizeof(a));
if (ret->ais->ai_canonname)
strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
else
strncpy(realhost, host, lenof(realhost));
}
/* We used the IPv4-only gethostbyname()... */
else
#endif
{
int n;
for (n = 0; h->h_addr_list[n]; n++);
ret->addresses = snewn(n, unsigned long);
ret->naddresses = n;
for (n = 0; n < ret->naddresses; n++) {
memcpy(&a, h->h_addr_list[n], sizeof(a));
ret->addresses[n] = p_ntohl(a);
}
memcpy(&a, h->h_addr, sizeof(a));
/* This way we are always sure the h->h_name is valid :) */
strncpy(realhost, h->h_name, sizeof(realhost));
}
}
} else {
/*
* This must be a numeric IPv4 address because it caused a
* success return from inet_addr.
*/
ret->addresses = snewn(1, unsigned long);
ret->naddresses = 1;
ret->addresses[0] = p_ntohl(a);
ret->resolved = true;
strncpy(realhost, host, sizeof(realhost));
}
realhost[lenof(realhost)-1] = '\0';
*canonicalname = dupstr(realhost);
return ret;
}
SockAddr *sk_nonamelookup(const char *host)
{
SockAddr *ret = snew(SockAddr);
ret->error = NULL;
ret->resolved = false;
#ifndef NO_IPV6
ret->ais = NULL;
#endif
ret->namedpipe = false;
ret->addresses = NULL;
ret->naddresses = 0;
ret->refcount = 1;
strncpy(ret->hostname, host, lenof(ret->hostname));
ret->hostname[lenof(ret->hostname)-1] = '\0';
return ret;
}
SockAddr *sk_namedpipe_addr(const char *pipename)
{
SockAddr *ret = snew(SockAddr);
ret->error = NULL;
ret->resolved = false;
#ifndef NO_IPV6
ret->ais = NULL;
#endif
ret->namedpipe = true;
ret->addresses = NULL;
ret->naddresses = 0;
ret->refcount = 1;
strncpy(ret->hostname, pipename, lenof(ret->hostname));
ret->hostname[lenof(ret->hostname)-1] = '\0';
return ret;
}
static bool sk_nextaddr(SockAddr *addr, SockAddrStep *step)
{
#ifndef NO_IPV6
if (step->ai) {
if (step->ai->ai_next) {
step->ai = step->ai->ai_next;
return true;
} else
return false;
}
#endif
if (step->curraddr+1 < addr->naddresses) {
step->curraddr++;
return true;
} else {
return false;
}
}
void sk_getaddr(SockAddr *addr, char *buf, int buflen)
{
SockAddrStep step;
START_STEP(addr, step);
#ifndef NO_IPV6
if (step.ai) {
int err = 0;
if (p_WSAAddressToStringA) {
DWORD dwbuflen = buflen;
err = p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
NULL, buf, &dwbuflen);
} else
err = -1;
if (err) {
strncpy(buf, addr->hostname, buflen);
if (!buf[0])
strncpy(buf, "<unknown>", buflen);
buf[buflen-1] = '\0';
}
} else
#endif
if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
struct in_addr a;
assert(addr->addresses && step.curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
strncpy(buf, p_inet_ntoa(a), buflen);
buf[buflen-1] = '\0';
} else {
strncpy(buf, addr->hostname, buflen);
buf[buflen-1] = '\0';
}
}
/*
* This constructs a SockAddr that points at one specific sub-address
* of a parent SockAddr. The returned SockAddr does not own all its
* own memory: it points into the old one's data structures, so it
* MUST NOT be used after the old one is freed, and it MUST NOT be
* passed to sk_addr_free. (The latter is why it's returned by value
* rather than dynamically allocated - that should clue in anyone
* writing a call to it that something is weird about it.)
*/
static SockAddr sk_extractaddr_tmp(
SockAddr *addr, const SockAddrStep *step)
{
SockAddr toret;
toret = *addr; /* structure copy */
toret.refcount = 1;
#ifndef NO_IPV6
toret.ais = step->ai;
#endif
if (SOCKADDR_FAMILY(addr, *step) == AF_INET
#ifndef NO_IPV6
&& !toret.ais
#endif
)
toret.addresses += step->curraddr;
return toret;
}
bool sk_addr_needs_port(SockAddr *addr)
{
return !addr->namedpipe;
}
bool sk_hostname_is_local(const char *name)
{
return !strcmp(name, "localhost") ||
!strcmp(name, "::1") ||
!strncmp(name, "127.", 4);
}
static INTERFACE_INFO local_interfaces[16];
static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
static bool ipv4_is_local_addr(struct in_addr addr)
{
if (ipv4_is_loopback(addr))
return true; /* loopback addresses are local */
if (!n_local_interfaces) {
SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
DWORD retbytes;
SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);
if (p_WSAIoctl &&
p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
local_interfaces, sizeof(local_interfaces),
&retbytes, NULL, NULL) == 0)
n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
else
n_local_interfaces = -1;
}
if (n_local_interfaces > 0) {
int i;
for (i = 0; i < n_local_interfaces; i++) {
SOCKADDR_IN *address =
(SOCKADDR_IN *)&local_interfaces[i].iiAddress;
if (address->sin_addr.s_addr == addr.s_addr)
return true; /* this address is local */
}
}
return false; /* this address is not local */
}
bool sk_address_is_local(SockAddr *addr)
{
SockAddrStep step;
int family;
START_STEP(addr, step);
family = SOCKADDR_FAMILY(addr, step);
#ifndef NO_IPV6
if (family == AF_INET6) {
return IN6_IS_ADDR_LOOPBACK(&((const struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr);
} else
#endif
if (family == AF_INET) {
#ifndef NO_IPV6
if (step.ai) {
return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
->sin_addr);
} else
#endif
{
struct in_addr a;
assert(addr->addresses && step.curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
return ipv4_is_local_addr(a);
}
} else {
assert(family == AF_UNSPEC);
return false; /* we don't know; assume not */
}
}
bool sk_address_is_special_local(SockAddr *addr)
{
return false; /* no Unix-domain socket analogue here */
}
int sk_addrtype(SockAddr *addr)
{
SockAddrStep step;
int family;
START_STEP(addr, step);
family = SOCKADDR_FAMILY(addr, step);
return (family == AF_INET ? ADDRTYPE_IPV4 :
#ifndef NO_IPV6
family == AF_INET6 ? ADDRTYPE_IPV6 :
#endif
ADDRTYPE_NAME);
}
void sk_addrcopy(SockAddr *addr, char *buf)
{
SockAddrStep step;
int family;
START_STEP(addr, step);
family = SOCKADDR_FAMILY(addr, step);
assert(family != AF_UNSPEC);
#ifndef NO_IPV6
if (step.ai) {
if (family == AF_INET)
memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
sizeof(struct in_addr));
else if (family == AF_INET6)
memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
sizeof(struct in6_addr));
else
unreachable("bad address family in sk_addrcopy");
} else
#endif
if (family == AF_INET) {
struct in_addr a;
assert(addr->addresses && step.curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
memcpy(buf, (char*) &a.s_addr, 4);
}
}
void sk_addr_free(SockAddr *addr)
{
if (--addr->refcount > 0)
return;
#ifndef NO_IPV6
if (addr->ais && p_freeaddrinfo)
p_freeaddrinfo(addr->ais);
#endif
if (addr->addresses)
sfree(addr->addresses);
sfree(addr);
}
SockAddr *sk_addr_dup(SockAddr *addr)
{
addr->refcount++;
return addr;
}
static Plug *sk_net_plug(Socket *sock, Plug *p)
{
NetSocket *s = container_of(sock, NetSocket, sock);
Plug *ret = s->plug;
if (p)
s->plug = p;
return ret;
}
static void sk_net_close(Socket *s);
static size_t sk_net_write(Socket *s, const void *data, size_t len);
static size_t sk_net_write_oob(Socket *s, const void *data, size_t len);
static void sk_net_write_eof(Socket *s);
static void sk_net_set_frozen(Socket *s, bool is_frozen);
static const char *sk_net_socket_error(Socket *s);
static SocketPeerInfo *sk_net_peer_info(Socket *s);
static const SocketVtable NetSocket_sockvt = {
.plug = sk_net_plug,
.close = sk_net_close,
.write = sk_net_write,
.write_oob = sk_net_write_oob,
.write_eof = sk_net_write_eof,
.set_frozen = sk_net_set_frozen,
.socket_error = sk_net_socket_error,
.peer_info = sk_net_peer_info,
};
static Socket *sk_net_accept(accept_ctx_t ctx, Plug *plug)
{
DWORD err;
const char *errstr;
NetSocket *ret;
/*
* Create NetSocket structure.
*/
ret = snew(NetSocket);
ret->sock.vt = &NetSocket_sockvt;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = true; /* to start with */
ret->sending_oob = 0;
ret->outgoingeof = EOF_NO;
ret->frozen = true;
ret->frozen_readable = false;
ret->localhost_only = false; /* unused, but best init anyway */
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->addr = NULL;
ret->s = (SOCKET)ctx.p;
if (ret->s == INVALID_SOCKET) {
err = p_WSAGetLastError();
ret->error = winsock_error_string(err);
return &ret->sock;
}
ret->oobinline = false;
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(ret->s, true);
if (errstr) {
ret->error = errstr;
return &ret->sock;
}
add234(sktree, ret);
return &ret->sock;
}
static DWORD try_connect(NetSocket *sock)
{
SOCKET s;
#ifndef NO_IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
const char *errstr;
short localport;
int family;
if (sock->s != INVALID_SOCKET) {
do_select(sock->s, false);
p_closesocket(sock->s);
}
{
SockAddr thisaddr = sk_extractaddr_tmp(
sock->addr, &sock->step);
plug_log(sock->plug, PLUGLOG_CONNECT_TRYING,
&thisaddr, sock->port, NULL, 0);
}
/*
* Open socket.
*/
family = SOCKADDR_FAMILY(sock->addr, sock->step);
/*
* Remove the socket from the tree before we overwrite its
* internal socket id, because that forms part of the tree's
* sorting criterion. We'll add it back before exiting this
* function, whether we changed anything or not.
*/
del234(sktree, sock);
s = p_socket(family, SOCK_STREAM, 0);
sock->s = s;
if (s == INVALID_SOCKET) {
err = p_WSAGetLastError();
sock->error = winsock_error_string(err);
goto ret;
}
SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);
if (sock->oobinline) {
BOOL b = true;
p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
}
if (sock->nodelay) {
BOOL b = true;
p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
}
if (sock->keepalive) {
BOOL b = true;
p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
}
/*
* Bind to local address.
*/
if (sock->privport)
localport = 1023; /* count from 1023 downwards */
else
localport = 0; /* just use port 0 (ie winsock picks) */
/* Loop round trying to bind */
while (1) {
int sockcode;
#ifndef NO_IPV6
if (family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
/*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
a6.sin6_port = p_htons(localport);
} else
#endif
{
a.sin_family = AF_INET;
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
a.sin_port = p_htons(localport);
}
#ifndef NO_IPV6
sockcode = p_bind(s, (family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(family == AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (sockcode != SOCKET_ERROR) {
err = 0;
break; /* done */
} else {
err = p_WSAGetLastError();
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
break;
}
if (localport == 0)
break; /* we're only looping once */
localport--;
if (localport == 0)
break; /* we might have got to the end */
}
if (err) {
sock->error = winsock_error_string(err);
goto ret;
}
/*
* Connect to remote address.
*/
#ifndef NO_IPV6
if (sock->step.ai) {
if (family == AF_INET6) {
a6.sin6_family = AF_INET6;
a6.sin6_port = p_htons((short) sock->port);
a6.sin6_addr =
((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
} else {
a.sin_family = AF_INET;
a.sin_addr =
((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
a.sin_port = p_htons((short) sock->port);
}
} else
#endif
{
assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
a.sin_family = AF_INET;
a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
a.sin_port = p_htons((short) sock->port);
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, true);
if (errstr) {
sock->error = errstr;
err = 1;
goto ret;
}
if ((
#ifndef NO_IPV6
p_connect(s,
((family == AF_INET6) ? (struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(family == AF_INET6) ? sizeof(a6) : sizeof(a))
#else
p_connect(s, (struct sockaddr *) &a, sizeof(a))
#endif
) == SOCKET_ERROR) {
err = p_WSAGetLastError();
/*
* We expect a potential EWOULDBLOCK here, because the
* chances are the front end has done a select for
* FD_CONNECT, so that connect() will complete
* asynchronously.
*/
if ( err != WSAEWOULDBLOCK ) {
sock->error = winsock_error_string(err);
goto ret;
}
} else {
/*
* If we _don't_ get EWOULDBLOCK, the connect has completed
* and we should set the socket as writable.
*/
sock->writable = true;
SockAddr thisaddr = sk_extractaddr_tmp(sock->addr, &sock->step);
plug_log(sock->plug, PLUGLOG_CONNECT_SUCCESS,
&thisaddr, sock->port, NULL, 0);
}
err = 0;
ret:
/*
* No matter what happened, put the socket back in the tree.
*/
add234(sktree, sock);
if (err) {
SockAddr thisaddr = sk_extractaddr_tmp(
sock->addr, &sock->step);
plug_log(sock->plug, PLUGLOG_CONNECT_FAILED,
&thisaddr, sock->port, sock->error, err);
}
return err;
}
Socket *sk_new(SockAddr *addr, int port, bool privport, bool oobinline,
bool nodelay, bool keepalive, Plug *plug)
{
NetSocket *ret;
DWORD err;
/*
* Create NetSocket structure.
*/
ret = snew(NetSocket);
ret->sock.vt = &NetSocket_sockvt;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->connected = false; /* to start with */
ret->writable = false; /* to start with */
ret->sending_oob = 0;
ret->outgoingeof = EOF_NO;
ret->frozen = false;
ret->frozen_readable = false;
ret->localhost_only = false; /* unused, but best init anyway */
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->oobinline = oobinline;
ret->nodelay = nodelay;
ret->keepalive = keepalive;
ret->privport = privport;
ret->port = port;
ret->addr = addr;
START_STEP(ret->addr, ret->step);
ret->s = INVALID_SOCKET;
err = 0;
do {
err = try_connect(ret);
} while (err && sk_nextaddr(ret->addr, &ret->step));
return &ret->sock;
}
Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug,
bool local_host_only, int orig_address_family)
{
SOCKET s;
#ifndef NO_IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
const char *errstr;
NetSocket *ret;
int retcode;
int address_family;
/*
* Create NetSocket structure.
*/
ret = snew(NetSocket);
ret->sock.vt = &NetSocket_sockvt;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = false; /* to start with */
ret->sending_oob = 0;
ret->outgoingeof = EOF_NO;
ret->frozen = false;
ret->frozen_readable = false;
ret->localhost_only = local_host_only;
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->addr = NULL;
/*
* Translate address_family from platform-independent constants
* into local reality.
*/
address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
#ifndef NO_IPV6
orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
#endif
AF_UNSPEC);
/*
* Our default, if passed the `don't care' value
* ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
* we will also set up a second socket listening on IPv6, but
* the v4 one is primary since that ought to work even on
* non-v6-supporting systems.
*/
if (address_family == AF_UNSPEC) address_family = AF_INET;
/*
* Open socket.
*/
s = p_socket(address_family, SOCK_STREAM, 0);
ret->s = s;
if (s == INVALID_SOCKET) {
err = p_WSAGetLastError();
ret->error = winsock_error_string(err);
return &ret->sock;
}
SetHandleInformation((HANDLE)s, HANDLE_FLAG_INHERIT, 0);
ret->oobinline = false;
{
BOOL on = true;
p_setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE,
(const char *)&on, sizeof(on));
}
#ifndef NO_IPV6
if (address_family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
if (local_host_only)
a6.sin6_addr = in6addr_loopback;
else
a6.sin6_addr = in6addr_any;
if (srcaddr != NULL && p_getaddrinfo) {
struct addrinfo hints;
struct addrinfo *ai;
int err;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET6;
hints.ai_flags = 0;
{
/* strip [] on IPv6 address literals */
char *trimmed_addr = host_strduptrim(srcaddr);
err = p_getaddrinfo(trimmed_addr, NULL, &hints, &ai);
sfree(trimmed_addr);
}
if (err == 0 && ai->ai_family == AF_INET6) {
a6.sin6_addr =
((struct sockaddr_in6 *)ai->ai_addr)->sin6_addr;
}
}
a6.sin6_port = p_htons(port);
} else
#endif
{
bool got_addr = false;
a.sin_family = AF_INET;
/*
* Bind to source address. First try an explicitly
* specified one...
*/
if (srcaddr) {
a.sin_addr.s_addr = p_inet_addr(srcaddr);
if (a.sin_addr.s_addr != INADDR_NONE) {
/* Override localhost_only with specified listen addr. */
ret->localhost_only = ipv4_is_loopback(a.sin_addr);
got_addr = true;
}
}
/*
* ... and failing that, go with one of the standard ones.
*/
if (!got_addr) {
if (local_host_only)
a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
else
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
}
a.sin_port = p_htons((short)port);
}
#ifndef NO_IPV6
retcode = p_bind(s, (address_family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(address_family ==
AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (retcode != SOCKET_ERROR) {
err = 0;
} else {
err = p_WSAGetLastError();
}
if (err) {
p_closesocket(s);
ret->error = winsock_error_string(err);
return &ret->sock;
}
if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
p_closesocket(s);
ret->error = winsock_error_string(p_WSAGetLastError());
return &ret->sock;
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, true);
if (errstr) {
p_closesocket(s);
ret->error = errstr;
return &ret->sock;
}
add234(sktree, ret);
#ifndef NO_IPV6
/*
* If we were given ADDRTYPE_UNSPEC, we must also create an
* IPv6 listening socket and link it to this one.
*/
if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
Socket *other = sk_newlistener(srcaddr, port, plug,
local_host_only, ADDRTYPE_IPV6);
if (other) {
NetSocket *ns = container_of(other, NetSocket, sock);
if (!ns->error) {
ns->parent = ret;
ret->child = ns;
} else {
sfree(ns);
}
}
}
#endif
return &ret->sock;
}
static void sk_net_close(Socket *sock)
{
NetSocket *s = container_of(sock, NetSocket, sock);
if (s->child)
sk_net_close(&s->child->sock);
bufchain_clear(&s->output_data);
del234(sktree, s);
do_select(s->s, false);
p_closesocket(s->s);
if (s->addr)
sk_addr_free(s->addr);
delete_callbacks_for_context(s);
sfree(s);
}
/*
* Deal with socket errors detected in try_send().
*/
static void socket_error_callback(void *vs)
{
NetSocket *s = (NetSocket *)vs;
/*
* Just in case other socket work has caused this socket to vanish
* or become somehow non-erroneous before this callback arrived...
*/
if (!find234(sktree, s, NULL) || !s->pending_error)
return;
/*
* An error has occurred on this socket. Pass it to the plug.
*/
plug_closing(s->plug, winsock_error_string(s->pending_error),
s->pending_error, 0);
}
/*
* The function which tries to send on a socket once it's deemed
* writable.
*/
void try_send(NetSocket *s)
{
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
int nsent;
DWORD err;
const void *data;
size_t len;
int urgentflag;
if (s->sending_oob) {
urgentflag = MSG_OOB;
len = s->sending_oob;
data = &s->oobdata;
} else {
urgentflag = 0;
ptrlen bufdata = bufchain_prefix(&s->output_data);
data = bufdata.ptr;
len = bufdata.len;
}
len = min(len, INT_MAX); /* WinSock send() takes an int */
nsent = p_send(s->s, data, len, urgentflag);
noise_ultralight(NOISE_SOURCE_IOLEN, nsent);
if (nsent <= 0) {
err = (nsent < 0 ? p_WSAGetLastError() : 0);
if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
/*
* Perfectly normal: we've sent all we can for the moment.
*
* (Some WinSock send() implementations can return
* <0 but leave no sensible error indication -
* WSAGetLastError() is called but returns zero or
* a small number - so we check that case and treat
* it just like WSAEWOULDBLOCK.)
*/
s->writable = false;
return;
} else {
/*
* If send() returns a socket error, we unfortunately
* can't just call plug_closing(), because it's quite
* likely that we're currently _in_ a call from the
* code we'd be calling back to, so we'd have to make
* half the SSH code reentrant. Instead we flag a
* pending error on the socket, to be dealt with (by
* calling plug_closing()) at some suitable future
* moment.
*/
s->pending_error = err;
queue_toplevel_callback(socket_error_callback, s);
return;
}
} else {
if (s->sending_oob) {
if (nsent < len) {
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
s->sending_oob = len - nsent;
} else {
s->sending_oob = 0;
}
} else {
bufchain_consume(&s->output_data, nsent);
}
}
}
/*
* If we reach here, we've finished sending everything we might
* have needed to send. Send EOF, if we need to.
*/
if (s->outgoingeof == EOF_PENDING) {
p_shutdown(s->s, SD_SEND);
s->outgoingeof = EOF_SENT;
}
}
static size_t sk_net_write(Socket *sock, const void *buf, size_t len)
{
NetSocket *s = container_of(sock, NetSocket, sock);
assert(s->outgoingeof == EOF_NO);
/*
* Add the data to the buffer list on the socket.
*/
bufchain_add(&s->output_data, buf, len);
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
return bufchain_size(&s->output_data);
}
static size_t sk_net_write_oob(Socket *sock, const void *buf, size_t len)
{
NetSocket *s = container_of(sock, NetSocket, sock);
assert(s->outgoingeof == EOF_NO);
/*
* Replace the buffer list on the socket with the data.
*/
bufchain_clear(&s->output_data);
assert(len <= sizeof(s->oobdata));
memcpy(s->oobdata, buf, len);
s->sending_oob = len;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
return s->sending_oob;
}
static void sk_net_write_eof(Socket *sock)
{
NetSocket *s = container_of(sock, NetSocket, sock);
assert(s->outgoingeof == EOF_NO);
/*
* Mark the socket as pending outgoing EOF.
*/
s->outgoingeof = EOF_PENDING;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
}
void select_result(WPARAM wParam, LPARAM lParam)
{
int ret;
DWORD err;
char buf[20480]; /* nice big buffer for plenty of speed */
NetSocket *s;
bool atmark;
/* wParam is the socket itself */
if (wParam == 0)
return; /* boggle */
s = find234(sktree, (void *) wParam, cmpforsearch);
if (!s)
return; /* boggle */
if ((err = WSAGETSELECTERROR(lParam)) != 0) {
/*
* An error has occurred on this socket. Pass it to the
* plug.
*/
if (s->addr) {
SockAddr thisaddr = sk_extractaddr_tmp(
s->addr, &s->step);
plug_log(s->plug, PLUGLOG_CONNECT_FAILED, &thisaddr, s->port,
winsock_error_string(err), err);
while (err && s->addr && sk_nextaddr(s->addr, &s->step)) {
err = try_connect(s);
}
}
if (err != 0)
plug_closing(s->plug, winsock_error_string(err), err, 0);
return;
}
noise_ultralight(NOISE_SOURCE_IOID, wParam);
switch (WSAGETSELECTEVENT(lParam)) {
case FD_CONNECT:
s->connected = true;
s->writable = true;
/*
* Once a socket is connected, we can stop falling back
* through the candidate addresses to connect to. But first,
* let the plug know we were successful.
*/
if (s->addr) {
SockAddr thisaddr = sk_extractaddr_tmp(
s->addr, &s->step);
plug_log(s->plug, PLUGLOG_CONNECT_SUCCESS,
&thisaddr, s->port, NULL, 0);
sk_addr_free(s->addr);
s->addr = NULL;
}
break;
case FD_READ:
/* In the case the socket is still frozen, we don't even bother */
if (s->frozen) {
s->frozen_readable = true;
break;
}
/*
* We have received data on the socket. For an oobinline
* socket, this might be data _before_ an urgent pointer,
* in which case we send it to the back end with type==1
* (data prior to urgent).
*/
if (s->oobinline) {
u_long atmark_from_ioctl = 1;
p_ioctlsocket(s->s, SIOCATMARK, &atmark_from_ioctl);
/*
* Avoid checking the return value from ioctlsocket(),
* on the grounds that some WinSock wrappers don't
* support it. If it does nothing, we get atmark==1,
* which is equivalent to `no OOB pending', so the
* effect will be to non-OOB-ify any OOB data.
*/
atmark = atmark_from_ioctl;
} else
atmark = true;
ret = p_recv(s->s, buf, sizeof(buf), 0);
noise_ultralight(NOISE_SOURCE_IOLEN, ret);
if (ret < 0) {
err = p_WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
break;
}
}
if (ret < 0) {
plug_closing(s->plug, winsock_error_string(err), err, 0);
} else if (0 == ret) {
plug_closing(s->plug, NULL, 0, 0);
} else {
plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
}
break;
case FD_OOB:
/*
* This will only happen on a non-oobinline socket. It
* indicates that we can immediately perform an OOB read
* and get back OOB data, which we will send to the back
* end with type==2 (urgent data).
*/
ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
noise_ultralight(NOISE_SOURCE_IOLEN, ret);
if (ret <= 0) {
int err = p_WSAGetLastError();
plug_closing(s->plug, winsock_error_string(err), err, 0);
} else {
plug_receive(s->plug, 2, buf, ret);
}
break;
case FD_WRITE: {
int bufsize_before, bufsize_after;
s->writable = true;
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
try_send(s);
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
if (bufsize_after < bufsize_before)
plug_sent(s->plug, bufsize_after);
break;
}
case FD_CLOSE:
/* Signal a close on the socket. First read any outstanding data. */
do {
ret = p_recv(s->s, buf, sizeof(buf), 0);
if (ret < 0) {
err = p_WSAGetLastError();
if (err == WSAEWOULDBLOCK)
break;
plug_closing(s->plug, winsock_error_string(err), err, 0);
} else {
if (ret)
plug_receive(s->plug, 0, buf, ret);
else
plug_closing(s->plug, NULL, 0, 0);
}
} while (ret > 0);
return;
case FD_ACCEPT: {
#ifdef NO_IPV6
struct sockaddr_in isa;
#else
struct sockaddr_storage isa;
#endif
int addrlen = sizeof(isa);
SOCKET t; /* socket of connection */
accept_ctx_t actx;
memset(&isa, 0, sizeof(isa));
err = 0;
t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
if (t == INVALID_SOCKET)
{
err = p_WSAGetLastError();
if (err == WSATRY_AGAIN)
break;
}
actx.p = (void *)t;
#ifndef NO_IPV6
if (isa.ss_family == AF_INET &&
s->localhost_only &&
!ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
#else
if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
#endif
{
p_closesocket(t); /* dodgy WinSock let nonlocal through */
} else if (plug_accepting(s->plug, sk_net_accept, actx)) {
p_closesocket(t); /* denied or error */
}
break;
}
}
}
/*
* Special error values are returned from sk_namelookup and sk_new
* if there's a problem. These functions extract an error message,
* or return NULL if there's no problem.
*/
const char *sk_addr_error(SockAddr *addr)
{
return addr->error;
}
static const char *sk_net_socket_error(Socket *sock)
{
NetSocket *s = container_of(sock, NetSocket, sock);
return s->error;
}
static SocketPeerInfo *sk_net_peer_info(Socket *sock)
{
NetSocket *s = container_of(sock, NetSocket, sock);
#ifdef NO_IPV6
struct sockaddr_in addr;
#else
struct sockaddr_storage addr;
char buf[INET6_ADDRSTRLEN];
#endif
int addrlen = sizeof(addr);
SocketPeerInfo *pi;
if (p_getpeername(s->s, (struct sockaddr *)&addr, &addrlen) < 0)
return NULL;
pi = snew(SocketPeerInfo);
pi->addressfamily = ADDRTYPE_UNSPEC;
pi->addr_text = NULL;
pi->port = -1;
pi->log_text = NULL;
if (((struct sockaddr *)&addr)->sa_family == AF_INET) {
pi->addressfamily = ADDRTYPE_IPV4;
memcpy(pi->addr_bin.ipv4, &((struct sockaddr_in *)&addr)->sin_addr, 4);
pi->port = p_ntohs(((struct sockaddr_in *)&addr)->sin_port);
pi->addr_text = dupstr(
p_inet_ntoa(((struct sockaddr_in *)&addr)->sin_addr));
pi->log_text = dupprintf("%s:%d", pi->addr_text, pi->port);
#ifndef NO_IPV6
} else if (((struct sockaddr *)&addr)->sa_family == AF_INET6) {
pi->addressfamily = ADDRTYPE_IPV6;
memcpy(pi->addr_bin.ipv6,
&((struct sockaddr_in6 *)&addr)->sin6_addr, 16);
pi->port = p_ntohs(((struct sockaddr_in6 *)&addr)->sin6_port);
pi->addr_text = dupstr(
p_inet_ntop(AF_INET6, &((struct sockaddr_in6 *)&addr)->sin6_addr,
buf, sizeof(buf)));
pi->log_text = dupprintf("[%s]:%d", pi->addr_text, pi->port);
#endif
} else {
sfree(pi);
return NULL;
}
return pi;
}
static void sk_net_set_frozen(Socket *sock, bool is_frozen)
{
NetSocket *s = container_of(sock, NetSocket, sock);
if (s->frozen == is_frozen)
return;
s->frozen = is_frozen;
if (!is_frozen) {
do_select(s->s, true);
if (s->frozen_readable) {
char c;
p_recv(s->s, &c, 1, MSG_PEEK);
}
}
s->frozen_readable = false;
}
void socket_reselect_all(void)
{
NetSocket *s;
int i;
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
if (!s->frozen)
do_select(s->s, true);
}
}
/*
* For Plink: enumerate all sockets currently active.
*/
SOCKET first_socket(int *state)
{
NetSocket *s;
*state = 0;
s = index234(sktree, (*state)++);
return s ? s->s : INVALID_SOCKET;
}
SOCKET next_socket(int *state)
{
NetSocket *s = index234(sktree, (*state)++);
return s ? s->s : INVALID_SOCKET;
}
bool socket_writable(SOCKET skt)
{
NetSocket *s = find234(sktree, (void *)skt, cmpforsearch);
if (s)
return bufchain_size(&s->output_data) > 0;
else
return false;
}
int net_service_lookup(char *service)
{
struct servent *se;
se = p_getservbyname(service, NULL);
if (se != NULL)
return p_ntohs(se->s_port);
else
return 0;
}
char *get_hostname(void)
{
char hostbuf[256]; /* MSDN docs for gethostname() promise this is enough */
if (p_gethostname(hostbuf, sizeof(hostbuf)) < 0)
return NULL;
return dupstr(hostbuf);
}
SockAddr *platform_get_x11_unix_address(const char *display, int displaynum)
{
SockAddr *ret = snew(SockAddr);
memset(ret, 0, sizeof(SockAddr));
ret->error = "unix sockets not supported on this platform";
ret->refcount = 1;
return ret;
}