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eefebaaa9e
Nearly every part of the code that ever handles a full backend structure has historically done it using a pair of pointer variables, one pointing at a constant struct full of function pointers, and the other pointing to a 'void *' state object that's passed to each of those. While I'm modernising the rest of the code, this seems like a good time to turn that into the same more or less type-safe and less cumbersome system as I'm using for other parts of the code, such as Socket, Plug, BinaryPacketProtocol and so forth: the Backend structure contains a vtable pointer, and a system of macro wrappers handles dispatching through that vtable.
34 lines
528 B
C
34 lines
528 B
C
/*
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* Linking module for PuTTYtel: list the available backends not
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* including ssh.
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*/
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#include <stdio.h>
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#include "putty.h"
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const int be_default_protocol = PROT_TELNET;
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const char *const appname = "PuTTYtel";
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const struct Backend_vtable *const backends[] = {
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&telnet_backend,
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&rlogin_backend,
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&raw_backend,
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NULL
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};
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/*
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* Stub implementations of functions not used in non-ssh versions.
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*/
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void random_save_seed(void)
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{
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}
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void random_destroy_seed(void)
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{
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}
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void noise_ultralight(unsigned long data)
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{
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}
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