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https://git.tartarus.org/simon/putty.git
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callback function; it may return 0 to indicate that it doesn't have an answer _yet_, in which case it will call the callback later on when it does, or it may return 1 to indicate that it's got an answer right now. The Windows agent_query() implementation is functionally unchanged and still synchronous, but the Unix one is async (since that one was really easy to do via uxsel). ssh.c copes cheerfully with either return value, so other ports are at liberty to be sync or async as they choose. [originally from svn r3153]
166 lines
3.7 KiB
C
166 lines
3.7 KiB
C
/*
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* SSH agent client code.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include "putty.h"
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#include "misc.h"
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#include "tree234.h"
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#include "puttymem.h"
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#define GET_32BIT(cp) \
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(((unsigned long)(unsigned char)(cp)[0] << 24) | \
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((unsigned long)(unsigned char)(cp)[1] << 16) | \
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((unsigned long)(unsigned char)(cp)[2] << 8) | \
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((unsigned long)(unsigned char)(cp)[3]))
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int agent_exists(void)
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{
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if (getenv("SSH_AUTH_SOCK") != NULL)
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return TRUE;
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return FALSE;
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}
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static tree234 *agent_connections;
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struct agent_connection {
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int fd;
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char *retbuf;
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char sizebuf[4];
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int retsize, retlen;
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void (*callback)(void *, void *, int);
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void *callback_ctx;
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};
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static int agent_conncmp(void *av, void *bv)
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{
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struct agent_connection *a = (struct agent_connection *) av;
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struct agent_connection *b = (struct agent_connection *) bv;
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if (a->fd < b->fd)
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return -1;
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if (a->fd > b->fd)
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return +1;
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return 0;
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}
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static int agent_connfind(void *av, void *bv)
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{
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int afd = *(int *) av;
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struct agent_connection *b = (struct agent_connection *) bv;
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if (afd < b->fd)
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return -1;
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if (afd > b->fd)
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return +1;
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return 0;
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}
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static int agent_select_result(int fd, int event)
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{
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int ret;
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struct agent_connection *conn;
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assert(event == 1); /* not selecting for anything but R */
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conn = find234(agent_connections, &fd, agent_connfind);
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if (!conn) {
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uxsel_del(fd);
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return 1;
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}
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ret = read(fd, conn->retbuf+conn->retlen, conn->retsize-conn->retlen);
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if (ret <= 0) {
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if (conn->retbuf != conn->sizebuf) sfree(conn->retbuf);
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conn->retbuf = NULL;
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conn->retlen = 0;
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goto done;
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}
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conn->retlen += ret;
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if (conn->retsize == 4 && conn->retlen == 4) {
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conn->retsize = GET_32BIT(conn->retbuf);
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if (conn->retsize <= 0) {
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conn->retbuf = NULL;
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conn->retlen = 0;
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goto done;
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}
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conn->retsize += 4;
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assert(conn->retbuf == conn->sizebuf);
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conn->retbuf = snewn(conn->retsize, char);
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memcpy(conn->retbuf, conn->sizebuf, 4);
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}
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if (conn->retlen < conn->retsize)
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return 0; /* more data to come */
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done:
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/*
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* We have now completed the agent query. Do the callback, and
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* clean up. (Of course we don't free retbuf, since ownership
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* of that passes to the callback.)
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*/
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conn->callback(conn->callback_ctx, conn->retbuf, conn->retlen);
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uxsel_del(fd);
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close(fd);
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del234(agent_connections, conn);
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sfree(conn);
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return 0;
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}
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int agent_query(void *in, int inlen, void **out, int *outlen,
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void (*callback)(void *, void *, int), void *callback_ctx)
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{
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char *name;
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int sock;
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struct sockaddr_un addr;
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int done;
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struct agent_connection *conn;
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name = getenv("SSH_AUTH_SOCK");
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if (!name)
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goto failure;
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sock = socket(PF_UNIX, SOCK_STREAM, 0);
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if (sock < 0) {
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perror("socket(PF_UNIX)");
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exit(1);
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}
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addr.sun_family = AF_UNIX;
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strncpy(addr.sun_path, name, sizeof(addr.sun_path));
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if (connect(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
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close(sock);
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goto failure;
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}
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for (done = 0; done < inlen ;) {
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int ret = write(sock, (char *)in + done, inlen - done);
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if (ret <= 0) {
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close(sock);
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goto failure;
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}
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done += ret;
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}
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if (!agent_connections)
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agent_connections = newtree234(agent_conncmp);
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conn = snew(struct agent_connection);
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conn->fd = sock;
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conn->retbuf = conn->sizebuf;
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conn->retsize = 4;
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conn->retlen = 0;
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conn->callback = callback;
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conn->callback_ctx = callback_ctx;
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add234(agent_connections, conn);
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uxsel_set(sock, 1, agent_select_result);
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return 0;
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failure:
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*out = NULL;
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*outlen = 0;
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return 1;
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}
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