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putty-source/ssh.h

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#include <stdio.h>
#include <string.h>
#include "puttymem.h"
#include "tree234.h"
#include "network.h"
#include "misc.h"
struct ssh_channel;
/*
* Buffer management constants. There are several of these for
* various different purposes:
*
* - SSH1_BUFFER_LIMIT is the amount of backlog that must build up
* on a local data stream before we throttle the whole SSH
* connection (in SSH-1 only). Throttling the whole connection is
* pretty drastic so we set this high in the hope it won't
* happen very often.
*
* - SSH_MAX_BACKLOG is the amount of backlog that must build up
* on the SSH connection itself before we defensively throttle
* _all_ local data streams. This is pretty drastic too (though
* thankfully unlikely in SSH-2 since the window mechanism should
* ensure that the server never has any need to throttle its end
* of the connection), so we set this high as well.
*
* - OUR_V2_WINSIZE is the default window size we present on SSH-2
* channels.
*
* - OUR_V2_BIGWIN is the window size we advertise for the only
* channel in a simple connection. It must be <= INT_MAX.
*
* - OUR_V2_MAXPKT is the official "maximum packet size" we send
* to the remote side. This actually has nothing to do with the
* size of the _packet_, but is instead a limit on the amount
* of data we're willing to receive in a single SSH2 channel
* data message.
*
* - OUR_V2_PACKETLIMIT is actually the maximum size of SSH
* _packet_ we're prepared to cope with. It must be a multiple
* of the cipher block size, and must be at least 35000.
*/
#define SSH1_BUFFER_LIMIT 32768
#define SSH_MAX_BACKLOG 32768
#define OUR_V2_WINSIZE 16384
#define OUR_V2_BIGWIN 0x7fffffff
#define OUR_V2_MAXPKT 0x4000UL
#define OUR_V2_PACKETLIMIT 0x9000UL
typedef struct PacketQueueNode PacketQueueNode;
struct PacketQueueNode {
PacketQueueNode *next, *prev;
size_t formal_size; /* contribution to PacketQueueBase's total_size */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool on_free_queue; /* is this packet scheduled for freeing? */
};
typedef struct PktIn {
int type;
unsigned long sequence; /* SSH-2 incoming sequence number */
PacketQueueNode qnode; /* for linking this packet on to a queue */
BinarySource_IMPLEMENTATION;
} PktIn;
typedef struct PktOut {
size_t prefix; /* bytes up to and including type field */
size_t length; /* total bytes, including prefix */
int type;
size_t minlen; /* SSH-2: ensure wire length is at least this */
unsigned char *data; /* allocated storage */
size_t maxlen; /* amount of storage allocated for `data' */
/* Extra metadata used in SSH packet logging mode, allowing us to
* log in the packet header line that the packet came from a
* connection-sharing downstream and what if anything unusual was
* done to it. The additional_log_text field is expected to be a
* static string - it will not be freed. */
unsigned downstream_id;
const char *additional_log_text;
PacketQueueNode qnode; /* for linking this packet on to a queue */
BinarySink_IMPLEMENTATION;
} PktOut;
typedef struct PacketQueueBase {
PacketQueueNode end;
size_t total_size; /* sum of all formal_size fields on the queue */
struct IdempotentCallback *ic;
} PacketQueueBase;
typedef struct PktInQueue {
PacketQueueBase pqb;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
PktIn *(*after)(PacketQueueBase *, PacketQueueNode *prev, bool pop);
} PktInQueue;
typedef struct PktOutQueue {
PacketQueueBase pqb;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
PktOut *(*after)(PacketQueueBase *, PacketQueueNode *prev, bool pop);
} PktOutQueue;
void pq_base_push(PacketQueueBase *pqb, PacketQueueNode *node);
void pq_base_push_front(PacketQueueBase *pqb, PacketQueueNode *node);
void pq_base_concatenate(PacketQueueBase *dest,
PacketQueueBase *q1, PacketQueueBase *q2);
void pq_in_init(PktInQueue *pq);
void pq_out_init(PktOutQueue *pq);
void pq_in_clear(PktInQueue *pq);
void pq_out_clear(PktOutQueue *pq);
#define pq_push(pq, pkt) \
TYPECHECK((pq)->after(&(pq)->pqb, NULL, false) == pkt, \
pq_base_push(&(pq)->pqb, &(pkt)->qnode))
#define pq_push_front(pq, pkt) \
TYPECHECK((pq)->after(&(pq)->pqb, NULL, false) == pkt, \
pq_base_push_front(&(pq)->pqb, &(pkt)->qnode))
#define pq_peek(pq) ((pq)->after(&(pq)->pqb, &(pq)->pqb.end, false))
#define pq_pop(pq) ((pq)->after(&(pq)->pqb, &(pq)->pqb.end, true))
#define pq_concatenate(dst, q1, q2) \
TYPECHECK((q1)->after(&(q1)->pqb, NULL, false) == \
(dst)->after(&(dst)->pqb, NULL, false) && \
(q2)->after(&(q2)->pqb, NULL, false) == \
(dst)->after(&(dst)->pqb, NULL, false), \
pq_base_concatenate(&(dst)->pqb, &(q1)->pqb, &(q2)->pqb))
#define pq_first(pq) pq_peek(pq)
#define pq_next(pq, pkt) ((pq)->after(&(pq)->pqb, &(pkt)->qnode, false))
/*
* Packet type contexts, so that ssh2_pkt_type can correctly decode
* the ambiguous type numbers back into the correct type strings.
*/
typedef enum {
SSH2_PKTCTX_NOKEX,
SSH2_PKTCTX_DHGROUP,
SSH2_PKTCTX_DHGEX,
SSH2_PKTCTX_ECDHKEX,
SSH2_PKTCTX_GSSKEX,
SSH2_PKTCTX_RSAKEX
} Pkt_KCtx;
typedef enum {
SSH2_PKTCTX_NOAUTH,
SSH2_PKTCTX_PUBLICKEY,
SSH2_PKTCTX_PASSWORD,
SSH2_PKTCTX_GSSAPI,
SSH2_PKTCTX_KBDINTER
} Pkt_ACtx;
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 08:09:10 +00:00
typedef struct PacketLogSettings {
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool omit_passwords, omit_data;
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 08:09:10 +00:00
Pkt_KCtx kctx;
Pkt_ACtx actx;
} PacketLogSettings;
#define MAX_BLANKS 4 /* no packet needs more censored sections than this */
int ssh1_censor_packet(
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
const PacketLogSettings *pls, int type, bool sender_is_client,
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 08:09:10 +00:00
ptrlen pkt, logblank_t *blanks);
int ssh2_censor_packet(
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
const PacketLogSettings *pls, int type, bool sender_is_client,
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 08:09:10 +00:00
ptrlen pkt, logblank_t *blanks);
PktOut *ssh_new_packet(void);
void ssh_free_pktout(PktOut *pkt);
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 18:26:18 +00:00
Socket *ssh_connection_sharing_init(
const char *host, int port, Conf *conf, LogContext *logctx,
Plug *sshplug, ssh_sharing_state **state);
void ssh_connshare_provide_connlayer(ssh_sharing_state *sharestate,
ConnectionLayer *cl);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh_share_test_for_upstream(const char *host, int port, Conf *conf);
void share_got_pkt_from_server(ssh_sharing_connstate *ctx, int type,
const void *pkt, int pktlen);
void share_activate(ssh_sharing_state *sharestate,
const char *server_verstring);
void sharestate_free(ssh_sharing_state *state);
int share_ndownstreams(ssh_sharing_state *state);
void ssh_connshare_log(Ssh *ssh, int event, const char *logtext,
const char *ds_err, const char *us_err);
void share_setup_x11_channel(ssh_sharing_connstate *cs, share_channel *chan,
unsigned upstream_id, unsigned server_id,
unsigned server_currwin, unsigned server_maxpkt,
unsigned client_adjusted_window,
const char *peer_addr, int peer_port, int endian,
int protomajor, int protominor,
const void *initial_data, int initial_len);
/* Per-application overrides for what roles we can take in connection
* sharing, regardless of user configuration (e.g. pscp will never be
* an upstream) */
extern const bool share_can_be_downstream;
extern const bool share_can_be_upstream;
struct X11Display;
struct X11FakeAuth;
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Structure definition centralised here because the SSH-1 and SSH-2
* connection layers both use it. But the client module (portfwd.c)
* should not try to look inside here. */
struct ssh_rportfwd {
unsigned sport, dport;
char *shost, *dhost;
int addressfamily;
char *log_description; /* name of remote listening port, for logging */
ssh_sharing_connstate *share_ctx;
PortFwdRecord *pfr;
};
void free_rportfwd(struct ssh_rportfwd *rpf);
typedef struct ConnectionLayerVtable ConnectionLayerVtable;
struct ConnectionLayerVtable {
/* Allocate and free remote-to-local port forwardings, called by
* PortFwdManager or by connection sharing */
struct ssh_rportfwd *(*rportfwd_alloc)(
ConnectionLayer *cl,
const char *shost, int sport, const char *dhost, int dport,
int addressfamily, const char *log_description, PortFwdRecord *pfr,
ssh_sharing_connstate *share_ctx);
void (*rportfwd_remove)(ConnectionLayer *cl, struct ssh_rportfwd *rpf);
/* Open a local-to-remote port forwarding channel, called by
* PortFwdManager */
SshChannel *(*lportfwd_open)(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *peerinfo,
Channel *chan);
/* Initiate opening of a 'session'-type channel */
SshChannel *(*session_open)(ConnectionLayer *cl, Channel *chan);
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-20 21:09:54 +00:00
/* Open outgoing channels for X and agent forwarding. (Used in the
* SSH server.) */
SshChannel *(*serverside_x11_open)(ConnectionLayer *cl, Channel *chan,
const SocketPeerInfo *pi);
SshChannel *(*serverside_agent_open)(ConnectionLayer *cl, Channel *chan);
/* Add an X11 display for ordinary X forwarding */
struct X11FakeAuth *(*add_x11_display)(
ConnectionLayer *cl, int authtype, struct X11Display *x11disp);
/* Add and remove X11 displays for connection sharing downstreams */
struct X11FakeAuth *(*add_sharing_x11_display)(
ConnectionLayer *cl, int authtype, ssh_sharing_connstate *share_cs,
share_channel *share_chan);
void (*remove_sharing_x11_display)(
ConnectionLayer *cl, struct X11FakeAuth *auth);
/* Pass through an outgoing SSH packet from a downstream */
void (*send_packet_from_downstream)(
ConnectionLayer *cl, unsigned id, int type,
const void *pkt, int pktlen, const char *additional_log_text);
/* Allocate/free an upstream channel number associated with a
* sharing downstream */
unsigned (*alloc_sharing_channel)(ConnectionLayer *cl,
ssh_sharing_connstate *connstate);
void (*delete_sharing_channel)(ConnectionLayer *cl, unsigned localid);
/* Indicate that a downstream has sent a global request with the
* want-reply flag, so that when a reply arrives it will be passed
* back to that downstrean */
void (*sharing_queue_global_request)(
ConnectionLayer *cl, ssh_sharing_connstate *connstate);
/* Indicate that the last downstream has disconnected */
void (*sharing_no_more_downstreams)(ConnectionLayer *cl);
/* Query whether the connection layer is doing agent forwarding */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool (*agent_forwarding_permitted)(ConnectionLayer *cl);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Set the size of the main terminal window (if any) */
void (*terminal_size)(ConnectionLayer *cl, int width, int height);
/* Indicate that the backlog on standard output has cleared */
void (*stdout_unthrottle)(ConnectionLayer *cl, size_t bufsize);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Query the size of the backlog on standard _input_ */
size_t (*stdin_backlog)(ConnectionLayer *cl);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Tell the connection layer that the SSH connection itself has
* backed up, so it should tell all currently open channels to
* cease reading from their local input sources if they can. (Or
* tell it that that state of affairs has gone away again.) */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
void (*throttle_all_channels)(ConnectionLayer *cl, bool throttled);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Ask the connection layer about its current preference for
* line-discipline options. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool (*ldisc_option)(ConnectionLayer *cl, int option);
/* Communicate _to_ the connection layer (from the main session
* channel) what its preference for line-discipline options is. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
void (*set_ldisc_option)(ConnectionLayer *cl, int option, bool value);
Relax criteria for accepting agent-forwarding channel-opens. Previously, the instant at which we send to the server a request to enable agent forwarding (the "auth-agent-req@openssh.com" channel request, or SSH1_CMSG_AGENT_REQUEST_FORWARDING) was also the instant at which we set a flag indicating that we're prepared to accept attempts from the server to open a channel to talk to the forwarded agent. If the server attempts that when we haven't sent a forwarding request, we treat it with suspicion, and reject it. But it turns out that at least one SSH server does this, for what seems to be a _somewhat_ sensible purpose, and OpenSSH accepts it. So, on the basis that the @openssh.com domain suffix makes them the arbiters of this part of the spec, I'm following their practice. I've removed the 'agent_fwd_enabled' flag from both connection layer implementations, together with the ConnectionLayer method that sets it; now agent-forwarding CHANNEL_OPENs are gated only on the questions of whether agent forwarding was permitted in the configuration and whether an agent actually exists to talk to, and not also whether we had previously sent a message to the server announcing it. (The change to this condition is also applied in the SSH-1 agent forwarding code, mostly for the sake of keeping things parallel where possible. I think it doesn't actually make a difference in SSH-1, because in SSH-1, it's not _possible_ for the server to try to open an agent channel before the main channel is set up, due to the entirely separate setup phase of the protocol.) The use case is a proxy host which makes a secondary SSH connection to a real destination host. A user has run into one of these recently, announcing a version banner of "SSH-2.0-FudoSSH", which relies on agent forwarding to authenticate the secondary connection. You connect to the proxy host and authenticate with a username string of the form "realusername#real.destination.host", and then, at the start of the connection protocol, the server immediately opens a channel back to your SSH agent which it uses to authenticate to the destination host. And it delays answering any CHANNEL_OPEN requests from the client until that's all done. For example (seen from the client's POV, although the server's CHANNEL_OPEN may well have been _sent_ up front rather than in response to the client's): client: SSH2_MSG_CHANNEL_OPEN "session" server: SSH2_MSG_CHANNEL_OPEN "auth-agent@openssh.com" client: SSH2_MSG_CHANNEL_OPEN_CONFIRMATION to the auth-agent request <- data is exchanged on the agent channel; proxy host uses that signature to log in to the destination host -> server: SSH2_MSG_CHANNEL_OPEN_CONFIRMATION to the session request With PuTTY, this wasn't working, because at the point when the server sends the auth-agent CHANNEL_OPEN, we had not yet had any opportunity to send auth-agent-req (because that has to wait until we've had a CHANNEL_OPEN_CONFIRMATION). So we were rejecting the server's CHANNEL_OPEN, which broke this workflow: client: SSH2_MSG_CHANNEL_OPEN "session" server: SSH2_MSG_CHANNEL_OPEN "auth-agent@openssh.com" client: SSH2_MSG_CHANNEL_OPEN_FAILURE to the auth-agent request (hey, I haven't told you you can do that yet!) server: SSH2_MSG_CHANNEL_OPEN_FAILURE to the session request (in that case, no shell session for you!)
2020-12-23 22:26:44 +00:00
/* Communicate to the connection layer whether X forwarding was
* successfully enabled (for purposes of knowing whether to accept
* subsequent channel-opens). */
void (*enable_x_fwd)(ConnectionLayer *cl);
/* Communicate / query whether the main session channel currently
* wants user input. The set function is called by mainchan; the
* query function is called by the top-level ssh.c. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
void (*set_wants_user_input)(ConnectionLayer *cl, bool wanted);
bool (*get_wants_user_input)(ConnectionLayer *cl);
/* Notify the connection layer that more data has been added to
* the user input queue. */
void (*got_user_input)(ConnectionLayer *cl);
};
struct ConnectionLayer {
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 18:26:18 +00:00
LogContext *logctx;
const struct ConnectionLayerVtable *vt;
};
static inline struct ssh_rportfwd *ssh_rportfwd_alloc(
ConnectionLayer *cl, const char *sh, int sp, const char *dh, int dp,
int af, const char *log, PortFwdRecord *pfr, ssh_sharing_connstate *cs)
{ return cl->vt->rportfwd_alloc(cl, sh, sp, dh, dp, af, log, pfr, cs); }
static inline void ssh_rportfwd_remove(
ConnectionLayer *cl, struct ssh_rportfwd *rpf)
{ cl->vt->rportfwd_remove(cl, rpf); }
static inline SshChannel *ssh_lportfwd_open(
ConnectionLayer *cl, const char *host, int port,
const char *desc, const SocketPeerInfo *pi, Channel *chan)
{ return cl->vt->lportfwd_open(cl, host, port, desc, pi, chan); }
static inline SshChannel *ssh_session_open(ConnectionLayer *cl, Channel *chan)
{ return cl->vt->session_open(cl, chan); }
static inline SshChannel *ssh_serverside_x11_open(
ConnectionLayer *cl, Channel *chan, const SocketPeerInfo *pi)
{ return cl->vt->serverside_x11_open(cl, chan, pi); }
static inline SshChannel *ssh_serverside_agent_open(
ConnectionLayer *cl, Channel *chan)
{ return cl->vt->serverside_agent_open(cl, chan); }
static inline struct X11FakeAuth *ssh_add_x11_display(
ConnectionLayer *cl, int authtype, struct X11Display *x11disp)
{ return cl->vt->add_x11_display(cl, authtype, x11disp); }
static inline struct X11FakeAuth *ssh_add_sharing_x11_display(
ConnectionLayer *cl, int authtype, ssh_sharing_connstate *share_cs,
share_channel *share_chan)
{ return cl->vt->add_sharing_x11_display(cl, authtype, share_cs, share_chan); }
static inline void ssh_remove_sharing_x11_display(
ConnectionLayer *cl, struct X11FakeAuth *auth)
{ cl->vt->remove_sharing_x11_display(cl, auth); }
static inline void ssh_send_packet_from_downstream(
ConnectionLayer *cl, unsigned id, int type,
const void *pkt, int len, const char *log)
{ cl->vt->send_packet_from_downstream(cl, id, type, pkt, len, log); }
static inline unsigned ssh_alloc_sharing_channel(
ConnectionLayer *cl, ssh_sharing_connstate *connstate)
{ return cl->vt->alloc_sharing_channel(cl, connstate); }
static inline void ssh_delete_sharing_channel(
ConnectionLayer *cl, unsigned localid)
{ cl->vt->delete_sharing_channel(cl, localid); }
static inline void ssh_sharing_queue_global_request(
ConnectionLayer *cl, ssh_sharing_connstate *connstate)
{ cl->vt->sharing_queue_global_request(cl, connstate); }
static inline void ssh_sharing_no_more_downstreams(ConnectionLayer *cl)
{ cl->vt->sharing_no_more_downstreams(cl); }
static inline bool ssh_agent_forwarding_permitted(ConnectionLayer *cl)
{ return cl->vt->agent_forwarding_permitted(cl); }
static inline void ssh_terminal_size(ConnectionLayer *cl, int w, int h)
{ cl->vt->terminal_size(cl, w, h); }
static inline void ssh_stdout_unthrottle(ConnectionLayer *cl, size_t bufsize)
{ cl->vt->stdout_unthrottle(cl, bufsize); }
static inline size_t ssh_stdin_backlog(ConnectionLayer *cl)
{ return cl->vt->stdin_backlog(cl); }
static inline void ssh_throttle_all_channels(ConnectionLayer *cl, bool thr)
{ cl->vt->throttle_all_channels(cl, thr); }
static inline bool ssh_ldisc_option(ConnectionLayer *cl, int option)
{ return cl->vt->ldisc_option(cl, option); }
static inline void ssh_set_ldisc_option(ConnectionLayer *cl, int opt, bool val)
{ cl->vt->set_ldisc_option(cl, opt, val); }
static inline void ssh_enable_x_fwd(ConnectionLayer *cl)
{ cl->vt->enable_x_fwd(cl); }
static inline void ssh_set_wants_user_input(ConnectionLayer *cl, bool wanted)
{ cl->vt->set_wants_user_input(cl, wanted); }
static inline bool ssh_get_wants_user_input(ConnectionLayer *cl)
{ return cl->vt->get_wants_user_input(cl); }
static inline void ssh_got_user_input(ConnectionLayer *cl)
{ cl->vt->got_user_input(cl); }
/* Exports from portfwd.c */
PortFwdManager *portfwdmgr_new(ConnectionLayer *cl);
void portfwdmgr_free(PortFwdManager *mgr);
void portfwdmgr_config(PortFwdManager *mgr, Conf *conf);
void portfwdmgr_close(PortFwdManager *mgr, PortFwdRecord *pfr);
void portfwdmgr_close_all(PortFwdManager *mgr);
char *portfwdmgr_connect(PortFwdManager *mgr, Channel **chan_ret,
char *hostname, int port, SshChannel *c,
int addressfamily);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool portfwdmgr_listen(PortFwdManager *mgr, const char *host, int port,
const char *keyhost, int keyport, Conf *conf);
bool portfwdmgr_unlisten(PortFwdManager *mgr, const char *host, int port);
Merge the two low-level portfwd setup systems. In commit 09954a87c I introduced the portfwdmgr_connect_socket() system, which opened a port forwarding given a callback to create the Socket itself, with the aim of using it to make forwardings to Unix- domain sockets and Windows named pipes (both initially for agent forwarding). But I forgot that a year and a bit ago, in commit 834396170, I already introduced a similar low-level system for creating a PortForwarding around an unusual kind of socket: the portfwd_raw_new() system, which in place of a callback uses a two-phase setup protocol (you create the socket in between the two setup calls, and can roll it back if the socket can't be created). There's really no need to have _both_ these systems! So now I'm merging them, which is to say, I'm enhancing portfwd_raw_new to have the one new feature it needs, and throwing away the newer system completely. The new feature is to be able to control the initial state of the 'ready' flag: portfwd_raw_new was always used for initiating port forwardings in response to an incoming local connection, which means you need to start off with ready=false and set it true when the other end of the SSH connection sends back OPEN_CONFIRMATION. Now it's being used for initiating port forwardings in response to a CHANNEL_OPEN, we need to be able to start with ready=true. This commit reverts 09954a87c24e84dac133a9c29ffaef45f145eeca and its followup fix 12aa06ccc98cf8a912eb2ea54f02d234f2f8c173, and simplifies the agent_connect system down to a single trivial function that makes a Socket given a Plug.
2020-01-27 19:34:15 +00:00
Channel *portfwd_raw_new(ConnectionLayer *cl, Plug **plug, bool start_ready);
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-20 21:09:54 +00:00
void portfwd_raw_free(Channel *pfchan);
void portfwd_raw_setup(Channel *pfchan, Socket *s, SshChannel *sc);
Socket *platform_make_agent_socket(Plug *plug, const char *dirprefix,
char **error, char **name);
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 18:26:18 +00:00
LogContext *ssh_get_logctx(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Communications back to ssh.c from connection layers */
void ssh_throttle_conn(Ssh *ssh, int adjust);
void ssh_got_exitcode(Ssh *ssh, int status);
void ssh_ldisc_update(Ssh *ssh);
void ssh_check_sendok(Ssh *ssh);
void ssh_got_fallback_cmd(Ssh *ssh);
New protocol: PROT_SSHCONN, bare ssh-connection. This is the same protocol that PuTTY's connection sharing has been using for years, to communicate between the downstream and upstream PuTTYs. I'm now promoting it to be a first-class member of the protocols list: if you have a server for it, you can select it in the GUI or on the command line, and write out a saved session that specifies it. This would be completely insecure if you used it as an ordinary network protocol, of course. Not only is it non-cryptographic and wide open to eavesdropping and hijacking, but it's not even _authenticated_ - it begins after the userauth phase of SSH. So there isn't even the mild security theatre of entering an easy-to-eavesdrop password, as there is with, say, Telnet. However, that's not what I want to use it for. My aim is to use it for various specialist and niche purposes, all of which involve speaking it over an 8-bit-clean data channel that is already set up, secured and authenticated by other methods. There are lots of examples of such channels: - a userv(1) invocation - the console of a UML kernel - the stdio channels into other kinds of container, such as Docker - the 'adb shell' channel (although it seems quite hard to run a custom binary at the far end of that) - a pair of pipes between PuTTY and a Cygwin helper process - and so on. So this protocol is intended as a convenient way to get a client at one end of any those to run a shell session at the other end. Unlike other approaches, it will give you all the SSH-flavoured amenities you're already used to, like forwarding your SSH agent into the container, or forwarding selected network ports in or out of it, or letting it open a window on your X server, or doing SCP/SFTP style file transfer. Of course another way to get all those amenities would be to run an ordinary SSH server over the same channel - but this approach avoids having to manage a phony password or authentication key, or taking up your CPU time with pointless crypto.
2020-02-16 12:07:43 +00:00
bool ssh_is_bare(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Communications back to ssh.c from the BPP */
void ssh_conn_processed_data(Ssh *ssh);
New Seat callback, seat_sent(). This is used to notify the Seat that some data has been cleared from the backend's outgoing data buffer. In other words, it notifies the Seat that it might be worth calling backend_sendbuffer() again. We've never needed this before, because until now, Seats have always been the 'main program' part of the application, meaning they were also in control of the event loop. So they've been able to call backend_sendbuffer() proactively, every time they go round the event loop, instead of having to wait for a callback. But now, the SSH proxy is the first example of a Seat without privileged access to the event loop, so it has no way to find out that the backend's sendbuffer has got smaller. And without that, it can't pass that notification on to plug_sent, to unblock in turn whatever the proxied connection might have been waiting to send. In fact, before this commit, sshproxy.c never called plug_sent at all. As a result, large data uploads over an SSH jump host would hang forever as soon as the outgoing buffer filled up for the first time: the main backend (to which sshproxy.c was acting as a Socket) would carefully stop filling up the buffer, and then never receive the call to plug_sent that would cause it to start again. The new callback is ignored everywhere except in sshproxy.c. It might be a good idea to remove backend_sendbuffer() entirely and convert all previous uses of it into non-empty implementations of this callback, so that we've only got one system; but for the moment, I haven't done that.
2021-06-27 12:52:48 +00:00
void ssh_sendbuffer_changed(Ssh *ssh);
void ssh_check_frozen(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Functions to abort the connection, for various reasons. */
void ssh_remote_error(Ssh *ssh, const char *fmt, ...) PRINTF_LIKE(2, 3);
void ssh_remote_eof(Ssh *ssh, const char *fmt, ...) PRINTF_LIKE(2, 3);
void ssh_proto_error(Ssh *ssh, const char *fmt, ...) PRINTF_LIKE(2, 3);
void ssh_sw_abort(Ssh *ssh, const char *fmt, ...) PRINTF_LIKE(2, 3);
void ssh_sw_abort_deferred(Ssh *ssh, const char *fmt, ...) PRINTF_LIKE(2, 3);
void ssh_user_close(Ssh *ssh, const char *fmt, ...) PRINTF_LIKE(2, 3);
Richer data type for interactive prompt results. All the seat functions that request an interactive prompt of some kind to the user - both the main seat_get_userpass_input and the various confirmation dialogs for things like host keys - were using a simple int return value, with the general semantics of 0 = "fail", 1 = "proceed" (and in the case of seat_get_userpass_input, answers to the prompts were provided), and -1 = "request in progress, wait for a callback". In this commit I change all those functions' return types to a new struct called SeatPromptResult, whose primary field is an enum replacing those simple integer values. The main purpose is that the enum has not three but _four_ values: the "fail" result has been split into 'user abort' and 'software abort'. The distinction is that a user abort occurs as a result of an interactive UI action, such as the user clicking 'cancel' in a dialog box or hitting ^D or ^C at a terminal password prompt - and therefore, there's no need to display an error message telling the user that the interactive operation has failed, because the user already knows, because they _did_ it. 'Software abort' is from any other cause, where PuTTY is the first to know there was a problem, and has to tell the user. We already had this 'user abort' vs 'software abort' distinction in other parts of the code - the SSH backend has separate termination functions which protocol layers can call. But we assumed that any failure from an interactive prompt request fell into the 'user abort' category, which is not true. A couple of examples: if you configure a host key fingerprint in your saved session via the SSH > Host keys pane, and the server presents a host key that doesn't match it, then verify_ssh_host_key would report that the user had aborted the connection, and feel no need to tell the user what had gone wrong! Similarly, if a password provided on the command line was not accepted, then (after I fixed the semantics of that in the previous commit) the same wrong handling would occur. So now, those Seat prompt functions too can communicate whether the user or the software originated a connection abort. And in the latter case, we also provide an error message to present to the user. Result: in those two example cases (and others), error messages should no longer go missing. Implementation note: to avoid the hassle of having the error message in a SeatPromptResult being a dynamically allocated string (and hence, every recipient of one must always check whether it's non-NULL and free it on every exit path, plus being careful about copying the struct around), I've instead arranged that the structure contains a function pointer and a couple of parameters, so that the string form of the message can be constructed on demand. That way, the only users who need to free it are the ones who actually _asked_ for it in the first place, which is a much smaller set. (This is one of the rare occasions that I regret not having C++'s extra features available in this code base - a unique_ptr or shared_ptr to a string would have been just the thing here, and the compiler would have done all the hard work for me of remembering where to insert the frees!)
2021-12-28 17:52:00 +00:00
void ssh_spr_close(Ssh *ssh, SeatPromptResult spr, const char *context);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 17:28:16 +00:00
/* Bit positions in the SSH-1 cipher protocol word */
#define SSH1_CIPHER_IDEA 1
#define SSH1_CIPHER_DES 2
#define SSH1_CIPHER_3DES 3
#define SSH1_CIPHER_BLOWFISH 6
/* The subset of those that we support, with names for selecting them
* on Uppity's command line */
#define SSH1_SUPPORTED_CIPHER_LIST(X) \
X(SSH1_CIPHER_3DES, "3des") \
X(SSH1_CIPHER_BLOWFISH, "blowfish") \
X(SSH1_CIPHER_DES, "des") \
/* end of list */
#define SSH1_CIPHER_LIST_MAKE_MASK(bitpos, name) | (1U << bitpos)
#define SSH1_SUPPORTED_CIPHER_MASK \
(0 SSH1_SUPPORTED_CIPHER_LIST(SSH1_CIPHER_LIST_MAKE_MASK))
struct ssh_key {
const ssh_keyalg *vt;
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
struct RSAKey {
int bits;
int bytes;
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
mp_int *modulus;
mp_int *exponent;
mp_int *private_exponent;
mp_int *p;
mp_int *q;
mp_int *iqmp;
char *comment;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
ssh_key sshk;
};
struct dsa_key {
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
mp_int *p, *q, *g, *y, *x;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
ssh_key sshk;
};
struct ec_curve;
/* Weierstrass form curve */
struct ec_wcurve
{
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
WeierstrassCurve *wc;
WeierstrassPoint *G;
mp_int *G_order;
};
/* Montgomery form curve */
struct ec_mcurve
{
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
MontgomeryCurve *mc;
MontgomeryPoint *G;
unsigned log2_cofactor;
};
/* Edwards form curve */
struct ec_ecurve
{
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
EdwardsCurve *ec;
EdwardsPoint *G;
mp_int *G_order;
unsigned log2_cofactor;
};
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
typedef enum EllipticCurveType {
EC_WEIERSTRASS, EC_MONTGOMERY, EC_EDWARDS
} EllipticCurveType;
struct ec_curve {
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
EllipticCurveType type;
/* 'name' is the identifier of the curve when it has to appear in
* wire protocol encodings, as it does in e.g. the public key and
* signature formats for NIST curves. Curves which do not format
* their keys or signatures in this way just have name==NULL.
*
* 'textname' is non-NULL for all curves, and is a human-readable
* identification suitable for putting in log messages. */
const char *name, *textname;
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
size_t fieldBits, fieldBytes;
mp_int *p;
union {
struct ec_wcurve w;
struct ec_mcurve m;
struct ec_ecurve e;
};
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
const ssh_keyalg *ec_alg_by_oid(int len, const void *oid,
const struct ec_curve **curve);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
const unsigned char *ec_alg_oid(const ssh_keyalg *alg, int *oidlen);
Polish up the PuTTYgen user interface for ECC key types. Jacob pointed out that a free-text field for entering a key size in bits is all very well for key types where we actually _can_ generate a key to a size of your choice, but less useful for key types where there are only three (or one) legal values for the field, especially if we don't _say_ what they are. So I've revamped the UI a bit: now, in ECDSA mode, you get a dropdown list selector showing the available elliptic curves (and they're even named, rather than just given by bit count), and in ED25519 mode even that disappears. The curve selector for ECDSA and the bits selector for RSA/DSA are independent controls, so each one remembers its last known value even while temporarily hidden in favour of the other. The actual generation function still expects a bit count rather than an actual curve or algorithm ID, so the easiest way to actually arrange to populate the drop-down list was to have an array of bit counts exposed by sshecc.c. That's a bit ugly, but there we go. One small functional change: if you enter an absurdly low value into the RSA/DSA bit count box (under 256), PuTTYgen used to give a warning and reset it to 256. Now it resets it to the default key length of 2048, basically because I was touching that code anyway to change a variable name and just couldn't bring myself to leave it in a state where it intentionally chose such an utterly useless key size. Of course this doesn't prevent generation of 256-bit keys if someone still really wants one - it just means they don't get one selected as the result of a typo.
2016-03-25 07:53:06 +00:00
extern const int ec_nist_curve_lengths[], n_ec_nist_curve_lengths;
extern const int ec_ed_curve_lengths[], n_ec_ed_curve_lengths;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ec_nist_alg_and_curve_by_bits(int bits,
const struct ec_curve **curve,
const ssh_keyalg **alg);
bool ec_ed_alg_and_curve_by_bits(int bits,
const struct ec_curve **curve,
const ssh_keyalg **alg);
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
struct ecdsa_key {
const struct ec_curve *curve;
WeierstrassPoint *publicKey;
mp_int *privateKey;
ssh_key sshk;
};
struct eddsa_key {
const struct ec_curve *curve;
EdwardsPoint *publicKey;
mp_int *privateKey;
ssh_key sshk;
};
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
WeierstrassPoint *ecdsa_public(mp_int *private_key, const ssh_keyalg *alg);
EdwardsPoint *eddsa_public(mp_int *private_key, const ssh_keyalg *alg);
typedef enum KeyComponentType {
KCT_TEXT, KCT_BINARY, KCT_MPINT
} KeyComponentType;
typedef struct key_component {
char *name;
KeyComponentType type;
union {
strbuf *str; /* used for KCT_TEXT and KCT_BINARY */
mp_int *mp; /* used for KCT_MPINT */
};
} key_component;
typedef struct key_components {
size_t ncomponents, componentsize;
key_component *components;
} key_components;
key_components *key_components_new(void);
void key_components_add_text(key_components *kc,
const char *name, const char *value);
void key_components_add_text_pl(key_components *kc,
const char *name, ptrlen value);
void key_components_add_binary(key_components *kc,
const char *name, ptrlen value);
void key_components_add_mp(key_components *kc,
const char *name, mp_int *value);
void key_components_add_uint(key_components *kc,
const char *name, uintmax_t value);
void key_components_add_copy(key_components *kc,
const char *name, const key_component *value);
void key_components_free(key_components *kc);
/*
* SSH-1 never quite decided which order to store the two components
* of an RSA key. During connection setup, the server sends its host
* and server keys with the exponent first; private key files store
* the modulus first. The agent protocol is even more confusing,
* because the client specifies a key to the server in one order and
* the server lists the keys it knows about in the other order!
*/
typedef enum { RSA_SSH1_EXPONENT_FIRST, RSA_SSH1_MODULUS_FIRST } RsaSsh1Order;
void BinarySource_get_rsa_ssh1_pub(
BinarySource *src, RSAKey *result, RsaSsh1Order order);
void BinarySource_get_rsa_ssh1_priv(
BinarySource *src, RSAKey *rsa);
RSAKey *BinarySource_get_rsa_ssh1_priv_agent(BinarySource *src);
bool rsa_ssh1_encrypt(unsigned char *data, int length, RSAKey *key);
mp_int *rsa_ssh1_decrypt(mp_int *input, RSAKey *key);
bool rsa_ssh1_decrypt_pkcs1(mp_int *input, RSAKey *key, strbuf *outbuf);
char *rsastr_fmt(RSAKey *key);
char *rsa_ssh1_fingerprint(RSAKey *key);
char **rsa_ssh1_fake_all_fingerprints(RSAKey *key);
bool rsa_verify(RSAKey *key);
void rsa_ssh1_public_blob(BinarySink *bs, RSAKey *key, RsaSsh1Order order);
int rsa_ssh1_public_blob_len(ptrlen data);
void rsa_ssh1_private_blob_agent(BinarySink *bs, RSAKey *key);
Pageant core: separate public and private key storage. Previously, we had a single data structure 'keytree' containing records each involving a public and private key (the latter maybe in clear, or as an encrypted key file, or both). Now, we have separate 'pubkeytree' and 'privkeytree', the former storing public keys indexed by their full public blob (including certificate, if any), and the latter storing private keys, indexed by the _base_ public blob only (i.e. with no certificate included). The effect of this is that deferred decryption interacts more sensibly with certificates. Now, if you load certified and uncertified versions of the same key into Pageant, or two or more differently certified versions, then the separate public key records will all share the same private key record, and hence, a single state of decryption. So the first time you enter a passphrase that unlocks that private key, it will unlock it for all public keys that share the same private half. Conversely, re-encrypting any one of them will cause all of them to become re-encrypted, eliminating the risk that you deliberately re-encrypt a key you really care about and forget that another equally valuble copy of it is still in clear. The most subtle part of this turned out to be the question of what key comment you present in a deferred decryption prompt. It's very tempting to imagine that it should be the comment that goes with whichever _public_ key was involved in the signing request that triggered the prompt. But in fact, it _must_ be the comment that goes with whichever version of the encrypted key file is stored in Pageant - because what if the user chose different passphrases for their uncertified and certified PPKs? Then the decryption prompt will have to indicate which passphrase they should be typing, so it's vital to present the comment that goes with the _file we're decrypting_. (Of course, if the user has selected different passphrases for those two PPKs but the _same_ comment, they're still going to end up confused. But at least once they realise they've done that, they have a workaround.)
2022-08-06 09:41:41 +00:00
void duprsakey(RSAKey *dst, const RSAKey *src);
void freersapriv(RSAKey *key);
void freersakey(RSAKey *key);
key_components *rsa_components(RSAKey *key);
Expose CRC32 to testcrypt, and add tests for it. Finding even semi-official test vectors for this CRC implementation was hard, because it turns out not to _quite_ match any of the well known ones catalogued on the web. Its _polynomial_ is well known, but the combination of details that go alongside it (starting state, post-hashing transformation) are not quite the same as any other hash I know of. After trawling catalogue websites for a while I finally worked out that SSH-1's CRC and RFC 1662's CRC are basically the same except for different choices of starting value and final adjustment. And RFC 1662's CRC is common enough that there _are_ test vectors. So I've renamed the previous crc32_compute function to crc32_ssh1, reflecting that it seems to be its own thing unlike any other CRC; implemented the RFC 1662 CRC as well, as an alternative tiny wrapper on the inner crc32_update function; and exposed all three functions to testcrypt. That lets me run standard test vectors _and_ directed tests of the internal update routine, plus one check that crc32_ssh1 itself does what I expect. While I'm here, I've also modernised the code to use uint32_t in place of unsigned long, and ptrlen instead of separate pointer,length arguments. And I've removed the general primer on CRC theory from the header comment, in favour of the more specifically useful information about _which_ CRC this is and how it matches up to anything else out there. (I've bowed to inevitability and put the directed CRC tests in the 'crypt' class in cryptsuite.py. Of course this is a misnomer, since CRC isn't cryptography, but it falls into the same category in terms of the role it plays in SSH-1, and I didn't feel like making a new pointedly-named 'notreallycrypt' container class just for this :-)
2019-01-14 20:45:19 +00:00
uint32_t crc32_rfc1662(ptrlen data);
uint32_t crc32_ssh1(ptrlen data);
uint32_t crc32_update(uint32_t crc_input, ptrlen data);
/* SSH CRC compensation attack detector */
struct crcda_ctx;
struct crcda_ctx *crcda_make_context(void);
void crcda_free_context(struct crcda_ctx *ctx);
bool detect_attack(struct crcda_ctx *ctx,
const unsigned char *buf, uint32_t len,
const unsigned char *IV);
/*
* SSH2 RSA key exchange functions
*/
struct ssh_rsa_kex_extra {
int minklen;
};
RSAKey *ssh_rsakex_newkey(ptrlen data);
void ssh_rsakex_freekey(RSAKey *key);
int ssh_rsakex_klen(RSAKey *key);
strbuf *ssh_rsakex_encrypt(
RSAKey *key, const ssh_hashalg *h, ptrlen plaintext);
mp_int *ssh_rsakex_decrypt(
RSAKey *key, const ssh_hashalg *h, ptrlen ciphertext);
/*
* Helper function for k generation in DSA, reused in ECDSA
*/
mp_int *dsa_gen_k(const char *id_string,
mp_int *modulus, mp_int *private_key,
unsigned char *digest, int digest_len);
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
struct ssh_cipher {
const ssh_cipheralg *vt;
};
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
struct ssh_cipheralg {
ssh_cipher *(*new)(const ssh_cipheralg *alg);
void (*free)(ssh_cipher *);
void (*setiv)(ssh_cipher *, const void *iv);
void (*setkey)(ssh_cipher *, const void *key);
void (*encrypt)(ssh_cipher *, void *blk, int len);
void (*decrypt)(ssh_cipher *, void *blk, int len);
/* Ignored unless SSH_CIPHER_SEPARATE_LENGTH flag set */
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
void (*encrypt_length)(ssh_cipher *, void *blk, int len,
unsigned long seq);
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
void (*decrypt_length)(ssh_cipher *, void *blk, int len,
unsigned long seq);
/* For ciphers that update their state per logical message
* (typically, per unit independently MACed) */
void (*next_message)(ssh_cipher *);
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
const char *ssh2_id;
int blksize;
/* real_keybits is the number of bits of entropy genuinely used by
* the cipher scheme; it's used for deciding how big a
* Diffie-Hellman group is needed to exchange a key for the
* cipher. */
int real_keybits;
/* padded_keybytes is the number of bytes of key data expected as
* input to the setkey function; it's used for deciding how much
* data needs to be generated from the post-kex generation of key
* material. In a sensible cipher which uses all its key bytes for
* real work, this will just be real_keybits/8, but in DES-type
* ciphers which ignore one bit in each byte, it'll be slightly
* different. */
int padded_keybytes;
unsigned int flags;
#define SSH_CIPHER_IS_CBC 1
#define SSH_CIPHER_SEPARATE_LENGTH 2
const char *text_name;
/* If set, this takes priority over other MAC. */
const ssh2_macalg *required_mac;
Complete rewrite of the AES code. sshaes.c is more or less completely changed by this commit. Firstly, I've changed the top-level structure. In the old structure, there were three levels of indirection controlling what an encryption function would actually do: first the ssh2_cipher vtable, then a subsidiary set of function pointers within that to select the software or hardware implementation, and then inside the main encryption function, a switch on the key length to jump into the right place in the unrolled loop of cipher rounds. That was all a bit untidy. So now _all_ of that is done by means of just one selection system, namely the ssh2_cipher vtable. The software and hardware implementations of a given SSH cipher each have their own separate vtable, e.g. ssh2_aes256_sdctr_sw and ssh2_aes256_sdctr_hw; this allows them to have their own completely different state structures too, and not have to try to coexist awkwardly in the same universal AESContext with workaround code to align things correctly. The old implementation-agnostic vtables like ssh2_aes256_sdctr still exist, but now they're mostly empty, containing only the constructor function, which will decide whether AES-NI is currently available and then choose one of the other _real_ vtables to instantiate. As well as the cleaner data representation, this also means the vtables can have different description strings, which means the Event Log will indicate which AES implementation is actually in use; it means the SW and HW vtables are available for testcrypt to use (although actually using them is left for the next commit); and in principle it would also make it easy to support a user override for the automatic SW/HW selection (in case anyone turns out to want one). The AES-NI implementation has been reorganised to fit into the new framework. One thing I've done is to de-optimise the key expansion: instead of having a separate blazingly fast loop-unrolled key setup function for each key length, there's now just one, which uses AES intrinsics for the actual transformations of individual key words, but wraps them in a common loop structure for all the key lengths which has a clear correspondence to the cipher spec. (Sorry to throw away your work there, Pavel, but this isn't an application where key setup really _needs_ to be hugely fast, and I decided I prefer a version I can understand and debug.) The software AES implementation is also completely replaced with one that uses a bit-sliced representation, i.e. the cipher state is split across eight integers in such a way that each logical byte of the state occupies a single bit in each of those integers. The S-box lookup is done by a long string of AND and XOR operations on the eight bits (removing the potential cache side channel from a lookup table), and this representation allows 64 S-box lookups to be done in parallel simply by extending those AND/XOR operations to be bitwise ones on a whole word. So now we can perform four AES encryptions or decryptions in parallel, at least when the cipher mode permits it (which SDCTR and CBC decryption both do). The result is slower than the old implementation, but (a) not by as much as you might think - those parallel S-boxes are surprisingly competitive with 64 separate table lookups; (b) the compensation is that now it should run in constant time with no data-dependent control flow or memory addressing; and (c) in any case the really fast hardware implementation will supersede it for most users.
2019-01-13 13:47:10 +00:00
/* Pointer to any extra data used by a particular implementation. */
const void *extra;
};
static inline ssh_cipher *ssh_cipher_new(const ssh_cipheralg *alg)
{ return alg->new(alg); }
static inline void ssh_cipher_free(ssh_cipher *c)
{ c->vt->free(c); }
static inline void ssh_cipher_setiv(ssh_cipher *c, const void *iv)
{ c->vt->setiv(c, iv); }
static inline void ssh_cipher_setkey(ssh_cipher *c, const void *key)
{ c->vt->setkey(c, key); }
static inline void ssh_cipher_encrypt(ssh_cipher *c, void *blk, int len)
{ c->vt->encrypt(c, blk, len); }
static inline void ssh_cipher_decrypt(ssh_cipher *c, void *blk, int len)
{ c->vt->decrypt(c, blk, len); }
static inline void ssh_cipher_encrypt_length(
ssh_cipher *c, void *blk, int len, unsigned long seq)
{ c->vt->encrypt_length(c, blk, len, seq); }
static inline void ssh_cipher_decrypt_length(
ssh_cipher *c, void *blk, int len, unsigned long seq)
{ c->vt->decrypt_length(c, blk, len, seq); }
static inline void ssh_cipher_next_message(ssh_cipher *c)
{ c->vt->next_message(c); }
static inline const struct ssh_cipheralg *ssh_cipher_alg(ssh_cipher *c)
{ return c->vt; }
void nullcipher_next_message(ssh_cipher *);
struct ssh2_ciphers {
int nciphers;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
const ssh_cipheralg *const *list;
};
struct ssh2_mac {
const ssh2_macalg *vt;
BinarySink_DELEGATE_IMPLEMENTATION;
};
struct ssh2_macalg {
/* Passes in the cipher context */
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
ssh2_mac *(*new)(const ssh2_macalg *alg, ssh_cipher *cipher);
void (*free)(ssh2_mac *);
void (*setkey)(ssh2_mac *, ptrlen key);
void (*start)(ssh2_mac *);
void (*genresult)(ssh2_mac *, unsigned char *);
void (*next_message)(ssh2_mac *);
const char *(*text_name)(ssh2_mac *);
const char *name, *etm_name;
int len, keylen;
/* Pointer to any extra data used by a particular implementation. */
const void *extra;
};
static inline ssh2_mac *ssh2_mac_new(
const ssh2_macalg *alg, ssh_cipher *cipher)
{ return alg->new(alg, cipher); }
static inline void ssh2_mac_free(ssh2_mac *m)
{ m->vt->free(m); }
static inline void ssh2_mac_setkey(ssh2_mac *m, ptrlen key)
{ m->vt->setkey(m, key); }
static inline void ssh2_mac_start(ssh2_mac *m)
{ m->vt->start(m); }
static inline void ssh2_mac_genresult(ssh2_mac *m, unsigned char *out)
{ m->vt->genresult(m, out); }
static inline void ssh2_mac_next_message(ssh2_mac *m)
{ m->vt->next_message(m); }
static inline const char *ssh2_mac_text_name(ssh2_mac *m)
{ return m->vt->text_name(m); }
static inline const ssh2_macalg *ssh2_mac_alg(ssh2_mac *m)
{ return m->vt; }
/* Centralised 'methods' for ssh2_mac, defined in mac.c. These run
* the MAC in a specifically SSH-2 style, i.e. taking account of a
* packet sequence number as well as the data to be authenticated. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh2_mac_verresult(ssh2_mac *, const void *);
void ssh2_mac_generate(ssh2_mac *, void *, int, unsigned long seq);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh2_mac_verify(ssh2_mac *, const void *, int, unsigned long seq);
void nullmac_next_message(ssh2_mac *m);
/* Use a MAC in its raw form, outside SSH-2 context, to MAC a given
* string with a given key in the most obvious way. */
void mac_simple(const ssh2_macalg *alg, ptrlen key, ptrlen data, void *output);
struct ssh_hash {
const ssh_hashalg *vt;
BinarySink_DELEGATE_IMPLEMENTATION;
};
struct ssh_hashalg {
ssh_hash *(*new)(const ssh_hashalg *alg);
void (*reset)(ssh_hash *);
void (*copyfrom)(ssh_hash *dest, ssh_hash *src);
void (*digest)(ssh_hash *, unsigned char *);
void (*free)(ssh_hash *);
size_t hlen; /* output length in bytes */
size_t blocklen; /* length of the hash's input block, or 0 for N/A */
const char *text_basename; /* the semantic name of the hash */
const char *annotation; /* extra info, e.g. which of multiple impls */
const char *text_name; /* both combined, e.g. "SHA-n (unaccelerated)" */
const void *extra; /* private to the hash implementation */
};
static inline ssh_hash *ssh_hash_new(const ssh_hashalg *alg)
{ ssh_hash *h = alg->new(alg); if (h) h->vt->reset(h); return h; }
static inline ssh_hash *ssh_hash_copy(ssh_hash *orig)
{ ssh_hash *h = orig->vt->new(orig->vt); h->vt->copyfrom(h, orig); return h; }
static inline void ssh_hash_digest(ssh_hash *h, unsigned char *out)
{ h->vt->digest(h, out); }
static inline void ssh_hash_free(ssh_hash *h)
{ h->vt->free(h); }
static inline const ssh_hashalg *ssh_hash_alg(ssh_hash *h)
{ return h->vt; }
/* The reset and copyfrom vtable methods return void. But for call-site
* convenience, these wrappers return their input pointer. */
static inline ssh_hash *ssh_hash_reset(ssh_hash *h)
{ h->vt->reset(h); return h; }
static inline ssh_hash *ssh_hash_copyfrom(ssh_hash *dest, ssh_hash *src)
{ dest->vt->copyfrom(dest, src); return dest; }
/* ssh_hash_final emits the digest _and_ frees the ssh_hash */
static inline void ssh_hash_final(ssh_hash *h, unsigned char *out)
{ h->vt->digest(h, out); h->vt->free(h); }
/* ssh_hash_digest_nondestructive generates a finalised hash from the
* given object without changing its state, so you can continue
* appending data to get a hash of an extended string. */
static inline void ssh_hash_digest_nondestructive(ssh_hash *h,
unsigned char *out)
{ ssh_hash_final(ssh_hash_copy(h), out); }
/* Handy macros for defining all those text-name fields at once */
#define HASHALG_NAMES_BARE(base) \
.text_basename = base, .annotation = NULL, .text_name = base
#define HASHALG_NAMES_ANNOTATED(base, ann) \
.text_basename = base, .annotation = ann, .text_name = base " (" ann ")"
void hash_simple(const ssh_hashalg *alg, ptrlen data, void *output);
struct ssh_kex {
const char *name, *groupname;
enum { KEXTYPE_DH, KEXTYPE_RSA, KEXTYPE_ECDH,
KEXTYPE_GSS, KEXTYPE_GSS_ECDH } main_type;
const ssh_hashalg *hash;
union { /* publicly visible data for each type */
const ecdh_keyalg *ecdh_vt; /* for KEXTYPE_ECDH, KEXTYPE_GSS_ECDH */
};
const void *extra; /* private to the kex methods */
};
static inline bool kex_is_gss(const struct ssh_kex *kex)
{
return kex->main_type == KEXTYPE_GSS || kex->main_type == KEXTYPE_GSS_ECDH;
}
struct ssh_kexes {
int nkexes;
const ssh_kex *const *list;
};
/* Indices of the negotiation strings in the KEXINIT packet */
enum kexlist {
KEXLIST_KEX, KEXLIST_HOSTKEY, KEXLIST_CSCIPHER, KEXLIST_SCCIPHER,
KEXLIST_CSMAC, KEXLIST_SCMAC, KEXLIST_CSCOMP, KEXLIST_SCCOMP,
NKEXLIST
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
struct ssh_keyalg {
/* Constructors that create an ssh_key */
ssh_key *(*new_pub) (const ssh_keyalg *self, ptrlen pub);
ssh_key *(*new_priv) (const ssh_keyalg *self, ptrlen pub, ptrlen priv);
ssh_key *(*new_priv_openssh) (const ssh_keyalg *self, BinarySource *);
/* Methods that operate on an existing ssh_key */
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
void (*freekey) (ssh_key *key);
char *(*invalid) (ssh_key *key, unsigned flags);
void (*sign) (ssh_key *key, ptrlen data, unsigned flags, BinarySink *);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool (*verify) (ssh_key *key, ptrlen sig, ptrlen data);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
void (*public_blob)(ssh_key *key, BinarySink *);
void (*private_blob)(ssh_key *key, BinarySink *);
void (*openssh_blob) (ssh_key *key, BinarySink *);
bool (*has_private) (ssh_key *key);
char *(*cache_str) (ssh_key *key);
key_components *(*components) (ssh_key *key);
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
ssh_key *(*base_key) (ssh_key *key); /* does not confer ownership */
/* The following methods can be NULL if !is_certificate */
void (*ca_public_blob)(ssh_key *key, BinarySink *);
bool (*check_cert)(ssh_key *key, bool host, ptrlen principal,
uint64_t time, const ca_options *opts,
BinarySink *error);
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
void (*cert_id_string)(ssh_key *key, BinarySink *);
SeatDialogText *(*cert_info)(ssh_key *key);
/* 'Class methods' that don't deal with an ssh_key at all */
int (*pubkey_bits) (const ssh_keyalg *self, ptrlen blob);
unsigned (*supported_flags) (const ssh_keyalg *self);
const char *(*alternate_ssh_id) (const ssh_keyalg *self, unsigned flags);
char *(*alg_desc)(const ssh_keyalg *self);
bool (*variable_size)(const ssh_keyalg *self);
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
/* The following methods can be NULL if !is_certificate */
const ssh_keyalg *(*related_alg)(const ssh_keyalg *self,
const ssh_keyalg *base);
/* Constant data fields giving information about the key type */
const char *ssh_id; /* string identifier in the SSH protocol */
const char *cache_id; /* identifier used in PuTTY's host key cache */
const void *extra; /* private to the public key methods */
bool is_certificate; /* is this a certified key type? */
const ssh_keyalg *base_alg; /* if so, for what underlying key alg? */
};
static inline ssh_key *ssh_key_new_pub(const ssh_keyalg *self, ptrlen pub)
{ return self->new_pub(self, pub); }
static inline ssh_key *ssh_key_new_priv(
const ssh_keyalg *self, ptrlen pub, ptrlen priv)
{ return self->new_priv(self, pub, priv); }
static inline ssh_key *ssh_key_new_priv_openssh(
const ssh_keyalg *self, BinarySource *src)
{ return self->new_priv_openssh(self, src); }
static inline void ssh_key_free(ssh_key *key)
{ key->vt->freekey(key); }
static inline char *ssh_key_invalid(ssh_key *key, unsigned flags)
{ return key->vt->invalid(key, flags); }
static inline void ssh_key_sign(
ssh_key *key, ptrlen data, unsigned flags, BinarySink *bs)
{ key->vt->sign(key, data, flags, bs); }
static inline bool ssh_key_verify(ssh_key *key, ptrlen sig, ptrlen data)
{ return key->vt->verify(key, sig, data); }
static inline void ssh_key_public_blob(ssh_key *key, BinarySink *bs)
{ key->vt->public_blob(key, bs); }
static inline void ssh_key_private_blob(ssh_key *key, BinarySink *bs)
{ key->vt->private_blob(key, bs); }
static inline void ssh_key_openssh_blob(ssh_key *key, BinarySink *bs)
{ key->vt->openssh_blob(key, bs); }
static inline bool ssh_key_has_private(ssh_key *key)
{ return key->vt->has_private(key); }
static inline char *ssh_key_cache_str(ssh_key *key)
{ return key->vt->cache_str(key); }
static inline key_components *ssh_key_components(ssh_key *key)
{ return key->vt->components(key); }
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
static inline ssh_key *ssh_key_base_key(ssh_key *key)
{ return key->vt->base_key(key); }
static inline void ssh_key_ca_public_blob(ssh_key *key, BinarySink *bs)
{ key->vt->ca_public_blob(key, bs); }
static inline void ssh_key_cert_id_string(ssh_key *key, BinarySink *bs)
{ key->vt->cert_id_string(key, bs); }
static inline SeatDialogText *ssh_key_cert_info(ssh_key *key)
{ return key->vt->cert_info(key); }
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
static inline bool ssh_key_check_cert(
ssh_key *key, bool host, ptrlen principal, uint64_t time,
const ca_options *opts, BinarySink *error)
{ return key->vt->check_cert(key, host, principal, time, opts, error); }
static inline int ssh_key_public_bits(const ssh_keyalg *self, ptrlen blob)
{ return self->pubkey_bits(self, blob); }
static inline const ssh_keyalg *ssh_key_alg(ssh_key *key)
{ return key->vt; }
static inline const char *ssh_key_ssh_id(ssh_key *key)
{ return key->vt->ssh_id; }
static inline const char *ssh_key_cache_id(ssh_key *key)
{ return key->vt->cache_id; }
static inline unsigned ssh_key_supported_flags(ssh_key *key)
{ return key->vt->supported_flags(key->vt); }
static inline unsigned ssh_keyalg_supported_flags(const ssh_keyalg *self)
{ return self->supported_flags(self); }
static inline const char *ssh_keyalg_alternate_ssh_id(
const ssh_keyalg *self, unsigned flags)
{ return self->alternate_ssh_id(self, flags); }
static inline char *ssh_keyalg_desc(const ssh_keyalg *self)
{ return self->alg_desc(self); }
static inline bool ssh_keyalg_variable_size(const ssh_keyalg *self)
{ return self->variable_size(self); }
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
static inline const ssh_keyalg *ssh_keyalg_related_alg(
const ssh_keyalg *self, const ssh_keyalg *base)
{ return self->related_alg(self, base); }
/* Stub functions shared between multiple key types */
unsigned nullkey_supported_flags(const ssh_keyalg *self);
const char *nullkey_alternate_ssh_id(const ssh_keyalg *self, unsigned flags);
Certificate-specific ssh_key method suite. Certificate keys don't work the same as normal keys, so the rest of the code is going to have to pay attention to whether a key is a certificate, and if so, treat it differently and do cert-specific stuff to it. So here's a collection of methods for that purpose. With one exception, these methods of ssh_key are not expected to be implemented at all in non-certificate key types: they should only ever be called once you already know you're dealing with a certificate. So most of the new method pointers can be left out of the ssh_keyalg initialisers. The exception is the base_key method, which retrieves the base key of a certificate - the underlying one with the certificate stripped off. It's convenient for non-certificate keys to implement this too, and just return a pointer to themselves. So I've added an implementation in nullkey.c doing that. (The returned pointer doesn't transfer ownership; you have to use the new ssh_key_clone() if you want to keep the base key after freeing the certificate key.) The methods _only_ implemented in certificates: Query methods to return the public key of the CA (for looking up in a list of trusted ones), and to return the key id string (which exists to be written into log files). Obviously, we need a check_cert() method which will verify the CA's actual signature, not to mention checking all the other details like the principal and the validity period. And there's another fiddly method for dealing with the RSA upgrade system, called 'related_alg'. This is quite like alternate_ssh_id, in that its job is to upgrade one key algorithm to a related one with more modern RSA signing flags (or any other similar thing that might later reuse the same mechanism). But where alternate_ssh_id took the actual signing flags as an argument, this takes a pointer to the upgraded base algorithm. So it answers the question "What is to this key algorithm as you are to its base?" - if you call it on opensshcert_ssh_rsa and give it ssh_rsa_sha512, it'll give you back opensshcert_ssh_rsa_sha512. (It's awkward to have to have another of these fiddly methods, and in the longer term I'd like to try to clean up their proliferation a bit. But I even more dislike the alternative of just going through all_keyalgs looking for a cert algorithm with, say, ssh_rsa_sha512 as the base: that approach would work fine now but it would be a lurking time bomb for when all the -cert-v02@ methods appear one day. This way, each certificate type can upgrade itself to the appropriately related version. And at least related_alg is only needed if you _are_ a certificate key type - it's not adding yet another piece of null-method boilerplate to the rest.)
2022-04-20 12:06:08 +00:00
ssh_key *nullkey_base_key(ssh_key *key);
bool nullkey_variable_size_no(const ssh_keyalg *self);
bool nullkey_variable_size_yes(const ssh_keyalg *self);
/* Utility functions implemented centrally */
ssh_key *ssh_key_clone(ssh_key *key);
/*
* SSH2 ECDH key exchange vtable
*/
struct ecdh_key {
const ecdh_keyalg *vt;
};
struct ecdh_keyalg {
/* Unusually, the 'new' method here doesn't directly take a vt
* pointer, because it will also need the containing ssh_kex
* structure for top-level parameters, and since that contains a
* vt pointer anyway, we might as well _only_ pass that. */
ecdh_key *(*new)(const ssh_kex *kex, bool is_server);
void (*free)(ecdh_key *key);
void (*getpublic)(ecdh_key *key, BinarySink *bs);
bool (*getkey)(ecdh_key *key, ptrlen remoteKey, BinarySink *bs);
char *(*description)(const ssh_kex *kex);
};
static inline ecdh_key *ecdh_key_new(const ssh_kex *kex, bool is_server)
{ return kex->ecdh_vt->new(kex, is_server); }
static inline void ecdh_key_free(ecdh_key *key)
{ key->vt->free(key); }
static inline void ecdh_key_getpublic(ecdh_key *key, BinarySink *bs)
{ key->vt->getpublic(key, bs); }
static inline bool ecdh_key_getkey(ecdh_key *key, ptrlen remoteKey,
BinarySink *bs)
{ return key->vt->getkey(key, remoteKey, bs); }
static inline char *ecdh_keyalg_description(const ssh_kex *kex)
{ return kex->ecdh_vt->description(kex); }
/*
* Suffix on GSSAPI SSH protocol identifiers that indicates Kerberos 5
* as the mechanism.
*
* This suffix is the base64-encoded MD5 hash of the byte sequence
* 06 09 2A 86 48 86 F7 12 01 02 02, which in turn is the ASN.1 DER
* encoding of the object ID 1.2.840.113554.1.2.2 which designates
* Kerberos v5.
*
* (The same encoded OID, minus the two-byte DER header, is defined in
* ssh/pgssapi.c as GSS_MECH_KRB5.)
*/
#define GSS_KRB5_OID_HASH "toWM5Slw5Ew8Mqkay+al2g=="
/*
* Enumeration of signature flags from draft-miller-ssh-agent-02
*/
#define SSH_AGENT_RSA_SHA2_256 2
#define SSH_AGENT_RSA_SHA2_512 4
struct ssh_compressor {
const ssh_compression_alg *vt;
};
struct ssh_decompressor {
const ssh_compression_alg *vt;
};
struct ssh_compression_alg {
const char *name;
/* For zlib@openssh.com: if non-NULL, this name will be considered once
* userauth has completed successfully. */
const char *delayed_name;
ssh_compressor *(*compress_new)(void);
void (*compress_free)(ssh_compressor *);
void (*compress)(ssh_compressor *, const unsigned char *block, int len,
unsigned char **outblock, int *outlen,
int minlen);
ssh_decompressor *(*decompress_new)(void);
void (*decompress_free)(ssh_decompressor *);
bool (*decompress)(ssh_decompressor *, const unsigned char *block, int len,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
unsigned char **outblock, int *outlen);
const char *text_name;
};
static inline ssh_compressor *ssh_compressor_new(
const ssh_compression_alg *alg)
{ return alg->compress_new(); }
static inline ssh_decompressor *ssh_decompressor_new(
const ssh_compression_alg *alg)
{ return alg->decompress_new(); }
static inline void ssh_compressor_free(ssh_compressor *c)
{ c->vt->compress_free(c); }
static inline void ssh_decompressor_free(ssh_decompressor *d)
{ d->vt->decompress_free(d); }
static inline void ssh_compressor_compress(
ssh_compressor *c, const unsigned char *block, int len,
unsigned char **outblock, int *outlen, int minlen)
{ c->vt->compress(c, block, len, outblock, outlen, minlen); }
static inline bool ssh_decompressor_decompress(
ssh_decompressor *d, const unsigned char *block, int len,
unsigned char **outblock, int *outlen)
{ return d->vt->decompress(d, block, len, outblock, outlen); }
static inline const ssh_compression_alg *ssh_compressor_alg(
ssh_compressor *c)
{ return c->vt; }
static inline const ssh_compression_alg *ssh_decompressor_alg(
ssh_decompressor *d)
{ return d->vt; }
struct ssh2_userkey {
ssh_key *key; /* the key itself */
char *comment; /* the key comment */
};
/* Argon2 password hashing function */
typedef enum { Argon2d = 0, Argon2i = 1, Argon2id = 2 } Argon2Flavour;
void argon2(Argon2Flavour, uint32_t mem, uint32_t passes,
uint32_t parallel, uint32_t taglen,
ptrlen P, ptrlen S, ptrlen K, ptrlen X, strbuf *out);
void argon2_choose_passes(
Argon2Flavour, uint32_t mem, uint32_t milliseconds, uint32_t *passes,
uint32_t parallel, uint32_t taglen, ptrlen P, ptrlen S, ptrlen K, ptrlen X,
strbuf *out);
/* The H' hash defined in Argon2, exposed just for testcrypt */
strbuf *argon2_long_hash(unsigned length, ptrlen data);
/* The maximum length of any hash algorithm. (bytes) */
#define MAX_HASH_LEN (114) /* longest is SHAKE256 with 114-byte output */
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_3des_ssh1;
extern const ssh_cipheralg ssh_blowfish_ssh1;
extern const ssh_cipheralg ssh_3des_ssh2_ctr;
extern const ssh_cipheralg ssh_3des_ssh2;
extern const ssh_cipheralg ssh_des;
extern const ssh_cipheralg ssh_des_sshcom_ssh2;
extern const ssh_cipheralg ssh_aes256_sdctr;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_cipheralg ssh_aes256_sdctr_ni;
extern const ssh_cipheralg ssh_aes256_sdctr_neon;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes256_sdctr_sw;
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
extern const ssh_cipheralg ssh_aes256_gcm;
extern const ssh_cipheralg ssh_aes256_gcm_ni;
extern const ssh_cipheralg ssh_aes256_gcm_neon;
extern const ssh_cipheralg ssh_aes256_gcm_sw;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes256_cbc;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_cipheralg ssh_aes256_cbc_ni;
extern const ssh_cipheralg ssh_aes256_cbc_neon;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes256_cbc_sw;
extern const ssh_cipheralg ssh_aes192_sdctr;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_cipheralg ssh_aes192_sdctr_ni;
extern const ssh_cipheralg ssh_aes192_sdctr_neon;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes192_sdctr_sw;
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
extern const ssh_cipheralg ssh_aes192_gcm;
extern const ssh_cipheralg ssh_aes192_gcm_ni;
extern const ssh_cipheralg ssh_aes192_gcm_neon;
extern const ssh_cipheralg ssh_aes192_gcm_sw;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes192_cbc;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_cipheralg ssh_aes192_cbc_ni;
extern const ssh_cipheralg ssh_aes192_cbc_neon;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes192_cbc_sw;
extern const ssh_cipheralg ssh_aes128_sdctr;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_cipheralg ssh_aes128_sdctr_ni;
extern const ssh_cipheralg ssh_aes128_sdctr_neon;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes128_sdctr_sw;
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
extern const ssh_cipheralg ssh_aes128_gcm;
extern const ssh_cipheralg ssh_aes128_gcm_ni;
extern const ssh_cipheralg ssh_aes128_gcm_neon;
extern const ssh_cipheralg ssh_aes128_gcm_sw;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes128_cbc;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_cipheralg ssh_aes128_cbc_ni;
extern const ssh_cipheralg ssh_aes128_cbc_neon;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 18:06:08 +00:00
extern const ssh_cipheralg ssh_aes128_cbc_sw;
extern const ssh_cipheralg ssh_blowfish_ssh2_ctr;
extern const ssh_cipheralg ssh_blowfish_ssh2;
extern const ssh_cipheralg ssh_arcfour256_ssh2;
extern const ssh_cipheralg ssh_arcfour128_ssh2;
extern const ssh_cipheralg ssh2_chacha20_poly1305;
extern const ssh2_ciphers ssh2_3des;
extern const ssh2_ciphers ssh2_des;
extern const ssh2_ciphers ssh2_aes;
extern const ssh2_ciphers ssh2_blowfish;
extern const ssh2_ciphers ssh2_arcfour;
extern const ssh2_ciphers ssh2_ccp;
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
extern const ssh2_ciphers ssh2_aesgcm;
extern const ssh_hashalg ssh_md5;
extern const ssh_hashalg ssh_sha1;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_hashalg ssh_sha1_ni;
extern const ssh_hashalg ssh_sha1_neon;
extern const ssh_hashalg ssh_sha1_sw;
extern const ssh_hashalg ssh_sha256;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_hashalg ssh_sha256_ni;
extern const ssh_hashalg ssh_sha256_neon;
extern const ssh_hashalg ssh_sha256_sw;
extern const ssh_hashalg ssh_sha384;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_hashalg ssh_sha384_neon;
Hardware-accelerated SHA-512 on the Arm architecture. The NEON support for SHA-512 acceleration looks very like SHA-256, with a pair of chained instructions to generate a 128-bit vector register full of message schedule, and another pair to update the hash state based on those. But since SHA-512 is twice as big in all dimensions, those four instructions between them only account for two rounds of it, in place of four rounds of SHA-256. Also, it's a tighter squeeze to fit all the data needed by those instructions into their limited number of register operands. The NEON SHA-256 implementation was able to keep its hash state and message schedule stored as 128-bit vectors and then pass combinations of those vectors directly to the instructions that did the work; for SHA-512, in several places you have to make one of the input operands to the main instruction by combining two halves of different vectors from your existing state. But that operation is a quick single EXT instruction, so no trouble. The only other problem I've found is that clang - in particular the version on M1 macOS, but as far as I can tell, even on current trunk - doesn't seem to implement the NEON intrinsics for the SHA-512 extension. So I had to bodge my own versions with inline assembler in order to get my implementation to compile under clang. Hopefully at some point in the future the gap might be filled and I can relegate that to a backwards-compatibility hack! This commit adds the same kind of switching mechanism for SHA-512 that we already had for SHA-256, SHA-1 and AES, and as with all of those, plumbs it through to testcrypt so that you can explicitly ask for the hardware or software version of SHA-512. So the test suite can run the standard test vectors against both implementations in turn. On M1 macOS, I'm testing at run time for the presence of SHA-512 by checking a sysctl setting. You can perform the same test on the command line by running "sysctl hw.optional.armv8_2_sha512". As far as I can tell, on Windows there is not yet any flag to test for this CPU feature, so for the moment, the new accelerated SHA-512 is turned off unconditionally on Windows.
2020-12-24 11:40:15 +00:00
extern const ssh_hashalg ssh_sha384_sw;
extern const ssh_hashalg ssh_sha512;
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
extern const ssh_hashalg ssh_sha512_neon;
Hardware-accelerated SHA-512 on the Arm architecture. The NEON support for SHA-512 acceleration looks very like SHA-256, with a pair of chained instructions to generate a 128-bit vector register full of message schedule, and another pair to update the hash state based on those. But since SHA-512 is twice as big in all dimensions, those four instructions between them only account for two rounds of it, in place of four rounds of SHA-256. Also, it's a tighter squeeze to fit all the data needed by those instructions into their limited number of register operands. The NEON SHA-256 implementation was able to keep its hash state and message schedule stored as 128-bit vectors and then pass combinations of those vectors directly to the instructions that did the work; for SHA-512, in several places you have to make one of the input operands to the main instruction by combining two halves of different vectors from your existing state. But that operation is a quick single EXT instruction, so no trouble. The only other problem I've found is that clang - in particular the version on M1 macOS, but as far as I can tell, even on current trunk - doesn't seem to implement the NEON intrinsics for the SHA-512 extension. So I had to bodge my own versions with inline assembler in order to get my implementation to compile under clang. Hopefully at some point in the future the gap might be filled and I can relegate that to a backwards-compatibility hack! This commit adds the same kind of switching mechanism for SHA-512 that we already had for SHA-256, SHA-1 and AES, and as with all of those, plumbs it through to testcrypt so that you can explicitly ask for the hardware or software version of SHA-512. So the test suite can run the standard test vectors against both implementations in turn. On M1 macOS, I'm testing at run time for the presence of SHA-512 by checking a sysctl setting. You can perform the same test on the command line by running "sysctl hw.optional.armv8_2_sha512". As far as I can tell, on Windows there is not yet any flag to test for this CPU feature, so for the moment, the new accelerated SHA-512 is turned off unconditionally on Windows.
2020-12-24 11:40:15 +00:00
extern const ssh_hashalg ssh_sha512_sw;
extern const ssh_hashalg ssh_sha3_224;
extern const ssh_hashalg ssh_sha3_256;
extern const ssh_hashalg ssh_sha3_384;
extern const ssh_hashalg ssh_sha3_512;
extern const ssh_hashalg ssh_shake256_114bytes;
extern const ssh_hashalg ssh_blake2b;
extern const ssh_kexes ssh_diffiehellman_group1;
extern const ssh_kexes ssh_diffiehellman_group14;
extern const ssh_kexes ssh_diffiehellman_group15;
extern const ssh_kexes ssh_diffiehellman_group16;
extern const ssh_kexes ssh_diffiehellman_group17;
extern const ssh_kexes ssh_diffiehellman_group18;
extern const ssh_kexes ssh_diffiehellman_gex;
extern const ssh_kex ssh_diffiehellman_group1_sha1;
extern const ssh_kex ssh_diffiehellman_group14_sha256;
extern const ssh_kex ssh_diffiehellman_group14_sha1;
extern const ssh_kex ssh_diffiehellman_group15_sha512;
extern const ssh_kex ssh_diffiehellman_group16_sha512;
extern const ssh_kex ssh_diffiehellman_group17_sha512;
extern const ssh_kex ssh_diffiehellman_group18_sha512;
extern const ssh_kexes ssh_gssk5_sha1_kex;
extern const ssh_kexes ssh_gssk5_sha2_kex;
extern const ssh_kexes ssh_gssk5_ecdh_kex;
extern const ssh_kexes ssh_rsa_kex;
extern const ssh_kex ssh_ec_kex_curve25519;
extern const ssh_kex ssh_ec_kex_curve448;
extern const ssh_kex ssh_ec_kex_nistp256;
extern const ssh_kex ssh_ec_kex_nistp384;
extern const ssh_kex ssh_ec_kex_nistp521;
extern const ssh_kexes ssh_ecdh_kex;
extern const ssh_kexes ssh_ntru_hybrid_kex;
extern const ssh_keyalg ssh_dsa;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
extern const ssh_keyalg ssh_rsa;
extern const ssh_keyalg ssh_rsa_sha256;
extern const ssh_keyalg ssh_rsa_sha512;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
extern const ssh_keyalg ssh_ecdsa_ed25519;
extern const ssh_keyalg ssh_ecdsa_ed448;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
extern const ssh_keyalg ssh_ecdsa_nistp256;
extern const ssh_keyalg ssh_ecdsa_nistp384;
extern const ssh_keyalg ssh_ecdsa_nistp521;
extern const ssh_keyalg opensshcert_ssh_dsa;
extern const ssh_keyalg opensshcert_ssh_rsa;
extern const ssh_keyalg opensshcert_ssh_rsa_sha256;
extern const ssh_keyalg opensshcert_ssh_rsa_sha512;
extern const ssh_keyalg opensshcert_ssh_ecdsa_ed25519;
extern const ssh_keyalg opensshcert_ssh_ecdsa_nistp256;
extern const ssh_keyalg opensshcert_ssh_ecdsa_nistp384;
extern const ssh_keyalg opensshcert_ssh_ecdsa_nistp521;
extern const ssh2_macalg ssh_hmac_md5;
extern const ssh2_macalg ssh_hmac_sha1;
extern const ssh2_macalg ssh_hmac_sha1_buggy;
extern const ssh2_macalg ssh_hmac_sha1_96;
extern const ssh2_macalg ssh_hmac_sha1_96_buggy;
extern const ssh2_macalg ssh_hmac_sha256;
extern const ssh2_macalg ssh_hmac_sha512;
extern const ssh2_macalg ssh2_poly1305;
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
extern const ssh2_macalg ssh2_aesgcm_mac;
extern const ssh2_macalg ssh2_aesgcm_mac_sw;
extern const ssh2_macalg ssh2_aesgcm_mac_ref_poly;
extern const ssh2_macalg ssh2_aesgcm_mac_clmul;
extern const ssh2_macalg ssh2_aesgcm_mac_neon;
extern const ssh_compression_alg ssh_zlib;
/* Special constructor: BLAKE2b can be instantiated with any hash
* length up to 128 bytes */
ssh_hash *blake2b_new_general(unsigned hashlen);
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
/* Special test function for AES-GCM */
void aesgcm_set_prefix_lengths(ssh2_mac *mac, size_t skip, size_t aad);
/*
* On some systems, you have to detect hardware crypto acceleration by
* asking the local OS API rather than OS-agnostically asking the CPU
* itself. If so, then this function should be implemented in each
* platform subdirectory.
*/
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
bool platform_aes_neon_available(void);
Implement AES-GCM using the @openssh.com protocol IDs. I only recently found out that OpenSSH defined their own protocol IDs for AES-GCM, defined to work the same as the standard ones except that they fixed the semantics for how you select the linked cipher+MAC pair during key exchange. (RFC 5647 defines protocol ids for AES-GCM in both the cipher and MAC namespaces, and requires that you MUST select both or neither - but this contradicts the selection policy set out in the base SSH RFCs, and there's no discussion of how you resolve a conflict between them! OpenSSH's answer is to do it the same way ChaCha20-Poly1305 works, because that will ensure the two suites don't fight.) People do occasionally ask us for this linked cipher/MAC pair, and now I know it's actually feasible, I've implemented it, including a pair of vector implementations for x86 and Arm using their respective architecture extensions for multiplying polynomials over GF(2). Unlike ChaCha20-Poly1305, I've kept the cipher and MAC implementations in separate objects, with an arm's-length link between them that the MAC uses when it needs to encrypt single cipher blocks to use as the inputs to the MAC algorithm. That enables the cipher and the MAC to be independently selected from their hardware-accelerated versions, just in case someone runs on a system that has polynomial multiplication instructions but not AES acceleration, or vice versa. There's a fourth implementation of the GCM MAC, which is a pure software implementation of the same algorithm used in the vectorised versions. It's too slow to use live, but I've kept it in the code for future testing needs, and because it's a convenient place to dump my design comments. The vectorised implementations are fairly crude as far as optimisation goes. I'm sure serious x86 _or_ Arm optimisation engineers would look at them and laugh. But GCM is a fast MAC compared to HMAC-SHA-256 (indeed compared to HMAC-anything-at-all), so it should at least be good enough to use. And we've got a working version with some tests now, so if someone else wants to improve them, they can.
2022-08-16 17:36:58 +00:00
bool platform_pmull_neon_available(void);
Break up crypto modules containing HW acceleration. This applies to all of AES, SHA-1, SHA-256 and SHA-512. All those source files previously contained multiple implementations of the algorithm, enabled or disabled by ifdefs detecting whether they would work on a given compiler. And in order to get advanced machine instructions like AES-NI or NEON crypto into the output file when the compile flags hadn't enabled them, we had to do nasty stuff with compiler-specific pragmas or attributes. Now we can do the detection at cmake time, and enable advanced instructions in the more sensible way, by compile-time flags. So I've broken up each of these modules into lots of sub-pieces: a file called (e.g.) 'foo-common.c' containing common definitions across all implementations (such as round constants), one called 'foo-select.c' containing the top-level vtable(s), and a separate file for each implementation exporting just the vtable(s) for that implementation. One advantage of this is that it depends a lot less on compiler- specific bodgery. My particular least favourite part of the previous setup was the part where I had to _manually_ define some Arm ACLE feature macros before including <arm_neon.h>, so that it would define the intrinsics I wanted. Now I'm enabling interesting architecture features in the normal way, on the compiler command line, there's no need for that kind of trick: the right feature macros are already defined and <arm_neon.h> does the right thing. Another change in this reorganisation is that I've stopped assuming there's just one hardware implementation per platform. Previously, the accelerated vtables were called things like sha256_hw, and varied between FOO-NI and NEON depending on platform; and the selection code would simply ask 'is hw available? if so, use hw, else sw'. Now, each HW acceleration strategy names its vtable its own way, and the selection vtable has a whole list of possibilities to iterate over looking for a supported one. So if someone feels like writing a second accelerated implementation of something for a given platform - for example, I've heard you can use plain NEON to speed up AES somewhat even without the crypto extension - then it will now have somewhere to drop in alongside the existing ones.
2021-04-19 05:42:12 +00:00
bool platform_sha256_neon_available(void);
bool platform_sha1_neon_available(void);
bool platform_sha512_neon_available(void);
/*
* PuTTY version number formatted as an SSH version string.
*/
extern const char sshver[];
/*
* Gross hack: pscp will try to start SFTP but fall back to scp1 if
* that fails. This variable is the means by which pscp.c can reach
* into the SSH code and find out which one it got.
*/
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
extern bool ssh_fallback_cmd(Backend *backend);
Replace PuTTY's PRNG with a Fortuna-like system. This tears out the entire previous random-pool system in sshrand.c. In its place is a system pretty close to Ferguson and Schneier's 'Fortuna' generator, with the main difference being that I use SHA-256 instead of AES for the generation side of the system (rationale given in comment). The PRNG implementation lives in sshprng.c, and defines a self- contained data type with no state stored outside the object, so you can instantiate however many of them you like. The old sshrand.c still exists, but in place of the previous random pool system, it's just become a client of sshprng.c, whose job is to hold a single global instance of the PRNG type, and manage its reference count, save file, noise-collection timers and similar administrative business. Advantages of this change include: - Fortuna is designed with a more varied threat model in mind than my old home-grown random pool. For example, after any request for random numbers, it automatically re-seeds itself, so that if the state of the PRNG should be leaked, it won't give enough information to find out what past outputs _were_. - The PRNG type can be instantiated with any hash function; the instance used by the main tools is based on SHA-256, an improvement on the old pool's use of SHA-1. - The new PRNG only uses the completely standard interface to the hash function API, instead of having to have privileged access to the internal SHA-1 block transform function. This will make it easier to revamp the hash code in general, and also it means that hardware-accelerated versions of SHA-256 will automatically be used for the PRNG as well as for everything else. - The new PRNG can be _tested_! Because it has an actual (if not quite explicit) specification for exactly what the output numbers _ought_ to be derived from the hashes of, I can (and have) put tests in cryptsuite that ensure the output really is being derived in the way I think it is. The old pool could have been returning any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
/*
* The PRNG type, defined in prng.c. Visible data fields are
Replace PuTTY's PRNG with a Fortuna-like system. This tears out the entire previous random-pool system in sshrand.c. In its place is a system pretty close to Ferguson and Schneier's 'Fortuna' generator, with the main difference being that I use SHA-256 instead of AES for the generation side of the system (rationale given in comment). The PRNG implementation lives in sshprng.c, and defines a self- contained data type with no state stored outside the object, so you can instantiate however many of them you like. The old sshrand.c still exists, but in place of the previous random pool system, it's just become a client of sshprng.c, whose job is to hold a single global instance of the PRNG type, and manage its reference count, save file, noise-collection timers and similar administrative business. Advantages of this change include: - Fortuna is designed with a more varied threat model in mind than my old home-grown random pool. For example, after any request for random numbers, it automatically re-seeds itself, so that if the state of the PRNG should be leaked, it won't give enough information to find out what past outputs _were_. - The PRNG type can be instantiated with any hash function; the instance used by the main tools is based on SHA-256, an improvement on the old pool's use of SHA-1. - The new PRNG only uses the completely standard interface to the hash function API, instead of having to have privileged access to the internal SHA-1 block transform function. This will make it easier to revamp the hash code in general, and also it means that hardware-accelerated versions of SHA-256 will automatically be used for the PRNG as well as for everything else. - The new PRNG can be _tested_! Because it has an actual (if not quite explicit) specification for exactly what the output numbers _ought_ to be derived from the hashes of, I can (and have) put tests in cryptsuite that ensure the output really is being derived in the way I think it is. The old pool could have been returning any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
* 'savesize', which suggests how many random bytes you should request
* from a particular PRNG instance to write to putty.rnd, and a
* BinarySink implementation which you can use to write seed data in
* between calling prng_seed_{begin,finish}.
*/
struct prng {
size_t savesize;
BinarySink_IMPLEMENTATION;
/* (also there's a surrounding implementation struct in prng.c) */
Replace PuTTY's PRNG with a Fortuna-like system. This tears out the entire previous random-pool system in sshrand.c. In its place is a system pretty close to Ferguson and Schneier's 'Fortuna' generator, with the main difference being that I use SHA-256 instead of AES for the generation side of the system (rationale given in comment). The PRNG implementation lives in sshprng.c, and defines a self- contained data type with no state stored outside the object, so you can instantiate however many of them you like. The old sshrand.c still exists, but in place of the previous random pool system, it's just become a client of sshprng.c, whose job is to hold a single global instance of the PRNG type, and manage its reference count, save file, noise-collection timers and similar administrative business. Advantages of this change include: - Fortuna is designed with a more varied threat model in mind than my old home-grown random pool. For example, after any request for random numbers, it automatically re-seeds itself, so that if the state of the PRNG should be leaked, it won't give enough information to find out what past outputs _were_. - The PRNG type can be instantiated with any hash function; the instance used by the main tools is based on SHA-256, an improvement on the old pool's use of SHA-1. - The new PRNG only uses the completely standard interface to the hash function API, instead of having to have privileged access to the internal SHA-1 block transform function. This will make it easier to revamp the hash code in general, and also it means that hardware-accelerated versions of SHA-256 will automatically be used for the PRNG as well as for everything else. - The new PRNG can be _tested_! Because it has an actual (if not quite explicit) specification for exactly what the output numbers _ought_ to be derived from the hashes of, I can (and have) put tests in cryptsuite that ensure the output really is being derived in the way I think it is. The old pool could have been returning any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
};
prng *prng_new(const ssh_hashalg *hashalg);
void prng_free(prng *p);
void prng_seed_begin(prng *p);
void prng_seed_finish(prng *p);
void prng_read(prng *p, void *vout, size_t size);
void prng_add_entropy(prng *p, unsigned source_id, ptrlen data);
size_t prng_seed_bits(prng *p);
Replace PuTTY's PRNG with a Fortuna-like system. This tears out the entire previous random-pool system in sshrand.c. In its place is a system pretty close to Ferguson and Schneier's 'Fortuna' generator, with the main difference being that I use SHA-256 instead of AES for the generation side of the system (rationale given in comment). The PRNG implementation lives in sshprng.c, and defines a self- contained data type with no state stored outside the object, so you can instantiate however many of them you like. The old sshrand.c still exists, but in place of the previous random pool system, it's just become a client of sshprng.c, whose job is to hold a single global instance of the PRNG type, and manage its reference count, save file, noise-collection timers and similar administrative business. Advantages of this change include: - Fortuna is designed with a more varied threat model in mind than my old home-grown random pool. For example, after any request for random numbers, it automatically re-seeds itself, so that if the state of the PRNG should be leaked, it won't give enough information to find out what past outputs _were_. - The PRNG type can be instantiated with any hash function; the instance used by the main tools is based on SHA-256, an improvement on the old pool's use of SHA-1. - The new PRNG only uses the completely standard interface to the hash function API, instead of having to have privileged access to the internal SHA-1 block transform function. This will make it easier to revamp the hash code in general, and also it means that hardware-accelerated versions of SHA-256 will automatically be used for the PRNG as well as for everything else. - The new PRNG can be _tested_! Because it has an actual (if not quite explicit) specification for exactly what the output numbers _ought_ to be derived from the hashes of, I can (and have) put tests in cryptsuite that ensure the output really is being derived in the way I think it is. The old pool could have been returning any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
/* This function must be implemented by the platform, and returns a
* timer in milliseconds that the PRNG can use to know whether it's
* been reseeded too recently to do it again.
*
* The PRNG system has its own special timing function not because its
* timing needs are unusual in the real applications, but simply so
* that testcrypt can mock it to keep the tests deterministic. */
uint64_t prng_reseed_time_ms(void);
void random_read(void *out, size_t size);
/* Exports from x11fwd.c */
enum {
X11_TRANS_IPV4 = 0, X11_TRANS_IPV6 = 6, X11_TRANS_UNIX = 256
};
struct X11Display {
/* Broken-down components of the display name itself */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool unixdomain;
char *hostname;
int displaynum;
int screennum;
/* OSX sometimes replaces all the above with a full Unix-socket pathname */
char *unixsocketpath;
/* PuTTY networking SockAddr to connect to the display, and associated
* gubbins */
SockAddr *addr;
int port;
char *realhost;
/* Our local auth details for talking to the real X display. */
int localauthproto;
unsigned char *localauthdata;
int localauthdatalen;
};
struct X11FakeAuth {
/* Auth details we invented for a virtual display on the SSH server. */
int proto;
unsigned char *data;
int datalen;
char *protoname;
char *datastring;
/* The encrypted form of the first block, in XDM-AUTHORIZATION-1.
* Used as part of the key when these structures are organised
* into a tree. See x11_invent_fake_auth for explanation. */
unsigned char *xa1_firstblock;
/*
* Used inside x11fwd.c to remember recently seen
* XDM-AUTHORIZATION-1 strings, to avoid replay attacks.
*/
tree234 *xdmseen;
/*
* What to do with an X connection matching this auth data.
*/
struct X11Display *disp;
ssh_sharing_connstate *share_cs;
share_channel *share_chan;
};
int x11_authcmp(void *av, void *bv); /* for putting X11FakeAuth in a tree234 */
/*
* x11_setup_display() parses the display variable and fills in an
* X11Display structure. Some remote auth details are invented;
* the supplied authtype parameter configures the preferred
* authorisation protocol to use at the remote end. The local auth
* details are looked up by calling platform_get_x11_auth.
*
* If the returned pointer is NULL, then *error_msg will contain a
* dynamically allocated error message string.
*/
extern struct X11Display *x11_setup_display(const char *display, Conf *,
char **error_msg);
void x11_free_display(struct X11Display *disp);
struct X11FakeAuth *x11_invent_fake_auth(tree234 *t, int authtype);
void x11_free_fake_auth(struct X11FakeAuth *auth);
Channel *x11_new_channel(tree234 *authtree, SshChannel *c,
const char *peeraddr, int peerport,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool connection_sharing_possible);
char *x11_display(const char *display);
/* Platform-dependent X11 functions */
Post-release destabilisation! Completely remove the struct type 'Config' in putty.h, which stores all PuTTY's settings and includes an arbitrary length limit on every single one of those settings which is stored in string form. In place of it is 'Conf', an opaque data type everywhere outside the new file conf.c, which stores a list of (key, value) pairs in which every key contains an integer identifying a configuration setting, and for some of those integers the key also contains extra parts (so that, for instance, CONF_environmt is a string-to-string mapping). Everywhere that a Config was previously used, a Conf is now; everywhere there was a Config structure copy, conf_copy() is called; every lookup, adjustment, load and save operation on a Config has been rewritten; and there's a mechanism for serialising a Conf into a binary blob and back for use with Duplicate Session. User-visible effects of this change _should_ be minimal, though I don't doubt I've introduced one or two bugs here and there which will eventually be found. The _intended_ visible effects of this change are that all arbitrary limits on configuration strings and lists (e.g. limit on number of port forwardings) should now disappear; that list boxes in the configuration will now be displayed in a sorted order rather than the arbitrary order in which they were added to the list (since the underlying data structure is now a sorted tree234 rather than an ad-hoc comma-separated string); and one more specific change, which is that local and dynamic port forwardings on the same port number are now mutually exclusive in the configuration (putting 'D' in the key rather than the value was a mistake in the first place). One other reorganisation as a result of this is that I've moved all the dialog.c standard handlers (dlg_stdeditbox_handler and friends) out into config.c, because I can't really justify calling them generic any more. When they took a pointer to an arbitrary structure type and the offset of a field within that structure, they were independent of whether that structure was a Config or something completely different, but now they really do expect to talk to a Conf, which can _only_ be used for PuTTY configuration, so I've renamed them all things like conf_editbox_handler and moved them out of the nominally independent dialog-box management module into the PuTTY-specific config.c. [originally from svn r9214]
2011-07-14 18:52:21 +00:00
extern void platform_get_x11_auth(struct X11Display *display, Conf *);
/* examine a mostly-filled-in X11Display and fill in localauth* */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
extern const bool platform_uses_x11_unix_by_default;
/* choose default X transport in the absence of a specified one */
SockAddr *platform_get_x11_unix_address(const char *path, int displaynum);
/* make up a SockAddr naming the address for displaynum */
char *platform_get_x_display(void);
/* allocated local X display string, if any */
/* X11-related helper functions in utils */
/*
* This function does the job of platform_get_x11_auth, provided
* it is told where to find a normally formatted .Xauthority file:
* it opens that file, parses it to find an auth record which
* matches the display details in "display", and fills in the
* localauth fields.
*
* It is expected that most implementations of
* platform_get_x11_auth() will work by finding their system's
* .Xauthority file, adjusting the display details if necessary
* for local oddities like Unix-domain socket transport, and
* calling this function to do the rest of the work.
*/
void x11_get_auth_from_authfile(struct X11Display *display,
const char *authfilename);
void x11_format_auth_for_authfile(
BinarySink *bs, SockAddr *addr, int display_no,
ptrlen authproto, ptrlen authdata);
void *x11_make_greeting(int endian, int protomajor, int protominor,
int auth_proto, const void *auth_data, int auth_len,
const char *peer_ip, int peer_port,
int *outlen);
int x11_identify_auth_proto(ptrlen protoname);
void *x11_dehexify(ptrlen hex, int *outlen);
Break up x11fwd.c. This is a module that I'd noticed in the past was too monolithic. There's a big pile of stub functions in uxpgnt.c that only have to be there because the implementation of true X11 _forwarding_ (i.e. actually managing a channel within an SSH connection), which Pageant doesn't need, was in the same module as more general X11-related utility functions which Pageant does need. So I've broken up this awkward monolith. Now x11fwd.c contains only the code that really does all go together for dealing with SSH X forwarding: the management of an X forwarding channel (including the vtables to make it behave as Channel at the SSH end and a Plug at the end that connects to the local X server), and the management of authorisation for those channels, including maintaining a tree234 of possible auth values and verifying the one we received. Most of the functions removed from this file have moved into the utils subdir, and also into the utils library (i.e. further down the link order), because they were basically just string and data processing. One exception is x11_setup_display, which parses a display string and returns a struct telling you everything about how to connect to it. That talks to the networking code (it does name lookups and makes a SockAddr), so it has to live in the network library rather than utils, and therefore it's not in the utils subdirectory either. The other exception is x11_get_screen_number, which it turned out nothing called at all! Apparently the job it used to do is now done as part of x11_setup_display. So I've just removed it completely.
2021-04-17 16:01:08 +00:00
bool x11_parse_ip(const char *addr_string, unsigned long *ip);
Channel *agentf_new(SshChannel *c);
bool dh_is_gex(const ssh_kex *kex);
dh_ctx *dh_setup_group(const ssh_kex *kex);
dh_ctx *dh_setup_gex(mp_int *pval, mp_int *gval);
int dh_modulus_bit_size(const dh_ctx *ctx);
void dh_cleanup(dh_ctx *);
Stop using short exponents for Diffie-Hellman. I recently encountered a paper [1] which catalogues all kinds of things that can go wrong when one party in a discrete-log system invents a prime and the other party chooses an exponent. In particular, some choices of prime make it reasonable to use a short exponent to save time, but others make that strategy very bad. That paper is about the ElGamal encryption scheme used in OpenPGP, which is basically integer Diffie-Hellman with one side's key being persistent: a shared-secret integer is derived exactly as in DH, and then it's used to communicate a message integer by simply multiplying the shared secret by the message, mod p. I don't _know_ that any problem of this kind arises in the SSH usage of Diffie-Hellman: the standard integer DH groups in SSH are safe primes, and as far as I know, the usual generation of prime moduli for DH group exchange also picks safe primes. So the short exponents PuTTY has been using _should_ be OK. However, the range of imaginative other possibilities shown in that paper make me nervous, even so! So I think I'm going to retire the short exponent strategy, on general principles of overcaution. This slows down 4096-bit integer DH by about a factor of 3-4 (which would be worse if it weren't for the modpow speedup in the previous commit). I think that's OK, because, firstly, computers are a lot faster these days than when I originally chose to use short exponents, and secondly, more and more implementations are now switching to elliptic-curve DH, which is unaffected by this change (and with which we've always been using maximum-length exponents). [1] On the (in)security of ElGamal in OpenPGP. Luca De Feo, Bertram Poettering, Alessandro Sorniotti. https://eprint.iacr.org/2021/923
2021-11-28 12:10:42 +00:00
mp_int *dh_create_e(dh_ctx *);
const char *dh_validate_f(dh_ctx *, mp_int *f);
mp_int *dh_find_K(dh_ctx *, mp_int *f);
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 13:53:41 +00:00
static inline bool is_base64_char(char c)
{
return ((c >= '0' && c <= '9') ||
(c >= 'a' && c <= 'z') ||
(c >= 'A' && c <= 'Z') ||
c == '+' || c == '/' || c == '=');
}
extern int base64_lines(int datalen);
/* ppk_load_* can return this as an error */
extern ssh2_userkey ssh2_wrong_passphrase;
#define SSH2_WRONG_PASSPHRASE (&ssh2_wrong_passphrase)
bool ppk_encrypted_s(BinarySource *src, char **comment);
bool ppk_encrypted_f(const Filename *filename, char **comment);
bool rsa1_encrypted_s(BinarySource *src, char **comment);
bool rsa1_encrypted_f(const Filename *filename, char **comment);
ssh2_userkey *ppk_load_s(BinarySource *src, const char *passphrase,
const char **errorstr);
ssh2_userkey *ppk_load_f(const Filename *filename, const char *passphrase,
const char **errorstr);
int rsa1_load_s(BinarySource *src, RSAKey *key,
const char *passphrase, const char **errorstr);
int rsa1_load_f(const Filename *filename, RSAKey *key,
const char *passphrase, const char **errorstr);
typedef struct ppk_save_parameters {
unsigned fmt_version; /* currently 2 or 3 */
/*
* Parameters for fmt_version == 3
*/
Argon2Flavour argon2_flavour;
uint32_t argon2_mem; /* in Kbyte */
bool argon2_passes_auto;
union {
uint32_t argon2_passes; /* if auto == false */
uint32_t argon2_milliseconds; /* if auto == true */
};
uint32_t argon2_parallelism;
/* The ability to choose a specific salt is only intended for the
* use of the automated test of PuTTYgen. It's a (mild) security
* risk to do it with any passphrase you actually care about,
* because it invalidates the entire point of having a salt in the
* first place. */
const uint8_t *salt;
size_t saltlen;
} ppk_save_parameters;
extern const ppk_save_parameters ppk_save_default_parameters;
strbuf *ppk_save_sb(ssh2_userkey *key, const char *passphrase,
const ppk_save_parameters *params);
bool ppk_save_f(const Filename *filename, ssh2_userkey *key,
const char *passphrase, const ppk_save_parameters *params);
strbuf *rsa1_save_sb(RSAKey *key, const char *passphrase);
bool rsa1_save_f(const Filename *filename, RSAKey *key,
const char *passphrase);
bool ppk_loadpub_s(BinarySource *src, char **algorithm, BinarySink *bs,
char **commentptr, const char **errorstr);
bool ppk_loadpub_f(const Filename *filename, char **algorithm, BinarySink *bs,
char **commentptr, const char **errorstr);
int rsa1_loadpub_s(BinarySource *src, BinarySink *bs,
char **commentptr, const char **errorstr);
int rsa1_loadpub_f(const Filename *filename, BinarySink *bs,
char **commentptr, const char **errorstr);
extern const ssh_keyalg *const all_keyalgs[];
extern const size_t n_keyalgs;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 07:32:21 +00:00
const ssh_keyalg *find_pubkey_alg(const char *name);
const ssh_keyalg *find_pubkey_alg_len(ptrlen name);
ptrlen pubkey_blob_to_alg_name(ptrlen blob);
const ssh_keyalg *pubkey_blob_to_alg(ptrlen blob);
/* Convenient wrappers on the LoadedFile mechanism suitable for key files */
LoadedFile *lf_load_keyfile(const Filename *filename, const char **errptr);
LoadedFile *lf_load_keyfile_fp(FILE *fp, const char **errptr);
enum {
SSH_KEYTYPE_UNOPENABLE,
SSH_KEYTYPE_UNKNOWN,
SSH_KEYTYPE_SSH1, SSH_KEYTYPE_SSH2,
/*
* The OpenSSH key types deserve a little explanation. OpenSSH has
* two physical formats for private key storage: an old PEM-based
* one largely dictated by their use of OpenSSL and full of ASN.1,
* and a new one using the same private key formats used over the
* wire for talking to ssh-agent. The old format can only support
* a subset of the key types, because it needs redesign for each
* key type, and after a while they decided to move to the new
* format so as not to have to do that.
*
* On input, key files are identified as either
* SSH_KEYTYPE_OPENSSH_PEM or SSH_KEYTYPE_OPENSSH_NEW, describing
* accurately which actual format the keys are stored in.
*
* On output, however, we default to following OpenSSH's own
* policy of writing out PEM-style keys for maximum backwards
* compatibility if the key type supports it, and otherwise
* switching to the new format. So the formats you can select for
* output are SSH_KEYTYPE_OPENSSH_NEW (forcing the new format for
* any key type), and SSH_KEYTYPE_OPENSSH_AUTO to use the oldest
* format supported by whatever key type you're writing out.
*
* So we have three type codes, but only two of them usable in any
* given circumstance. An input key file will never be identified
* as AUTO, only PEM or NEW; key export UIs should not be able to
* select PEM, only AUTO or NEW.
*/
SSH_KEYTYPE_OPENSSH_AUTO,
SSH_KEYTYPE_OPENSSH_PEM,
SSH_KEYTYPE_OPENSSH_NEW,
SSH_KEYTYPE_SSHCOM,
/*
* Public-key-only formats, which we still want to be able to read
* for various purposes.
*/
SSH_KEYTYPE_SSH1_PUBLIC,
SSH_KEYTYPE_SSH2_PUBLIC_RFC4716,
SSH_KEYTYPE_SSH2_PUBLIC_OPENSSH
};
typedef enum {
/* Default fingerprint types strip off a certificate to show you
* the fingerprint of the underlying public key */
SSH_FPTYPE_MD5,
SSH_FPTYPE_SHA256,
/* Non-default version of each fingerprint type which is 'raw',
* giving you the true hash of the public key blob even if it
* includes a certificate */
SSH_FPTYPE_MD5_CERT,
SSH_FPTYPE_SHA256_CERT,
} FingerprintType;
static inline bool ssh_fptype_is_cert(FingerprintType fptype)
{
return fptype >= SSH_FPTYPE_MD5_CERT;
}
static inline FingerprintType ssh_fptype_from_cert(FingerprintType fptype)
{
if (ssh_fptype_is_cert(fptype))
fptype -= (SSH_FPTYPE_MD5_CERT - SSH_FPTYPE_MD5);
return fptype;
}
static inline FingerprintType ssh_fptype_to_cert(FingerprintType fptype)
{
if (!ssh_fptype_is_cert(fptype))
fptype += (SSH_FPTYPE_MD5_CERT - SSH_FPTYPE_MD5);
return fptype;
}
#define SSH_N_FPTYPES (SSH_FPTYPE_SHA256_CERT + 1)
#define SSH_FPTYPE_DEFAULT SSH_FPTYPE_SHA256
FingerprintType ssh2_pick_fingerprint(char **fingerprints,
FingerprintType preferred_type);
FingerprintType ssh2_pick_default_fingerprint(char **fingerprints);
char *ssh1_pubkey_str(RSAKey *ssh1key);
void ssh1_write_pubkey(FILE *fp, RSAKey *ssh1key);
char *ssh2_pubkey_openssh_str(ssh2_userkey *key);
void ssh2_write_pubkey(FILE *fp, const char *comment,
const void *v_pub_blob, int pub_len,
int keytype);
char *ssh2_fingerprint_blob(ptrlen, FingerprintType);
char *ssh2_fingerprint(ssh_key *key, FingerprintType);
char *ssh2_double_fingerprint_blob(ptrlen, FingerprintType);
char *ssh2_double_fingerprint(ssh_key *key, FingerprintType);
char **ssh2_all_fingerprints_for_blob(ptrlen);
char **ssh2_all_fingerprints(ssh_key *key);
void ssh2_free_all_fingerprints(char **);
int key_type(const Filename *filename);
int key_type_s(BinarySource *src);
const char *key_type_to_str(int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool import_possible(int type);
int import_target_type(int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool import_encrypted(const Filename *filename, int type, char **comment);
bool import_encrypted_s(const Filename *filename, BinarySource *src,
int type, char **comment);
int import_ssh1(const Filename *filename, int type,
RSAKey *key, char *passphrase, const char **errmsg_p);
int import_ssh1_s(BinarySource *src, int type,
RSAKey *key, char *passphrase, const char **errmsg_p);
ssh2_userkey *import_ssh2(const Filename *filename, int type,
char *passphrase, const char **errmsg_p);
ssh2_userkey *import_ssh2_s(BinarySource *src, int type,
char *passphrase, const char **errmsg_p);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool export_ssh1(const Filename *filename, int type,
RSAKey *key, char *passphrase);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool export_ssh2(const Filename *filename, int type,
ssh2_userkey *key, char *passphrase);
void des3_decrypt_pubkey(const void *key, void *blk, int len);
void des3_encrypt_pubkey(const void *key, void *blk, int len);
void des3_decrypt_pubkey_ossh(const void *key, const void *iv,
void *blk, int len);
void des3_encrypt_pubkey_ossh(const void *key, const void *iv,
void *blk, int len);
void aes256_encrypt_pubkey(const void *key, const void *iv,
void *blk, int len);
void aes256_decrypt_pubkey(const void *key, const void *iv,
void *blk, int len);
void des_encrypt_xdmauth(const void *key, void *blk, int len);
void des_decrypt_xdmauth(const void *key, void *blk, int len);
void openssh_bcrypt(ptrlen passphrase, ptrlen salt,
int rounds, unsigned char *out, int outbytes);
/*
* Connection-sharing API provided by platforms. This function must
* either:
* - return SHARE_NONE and do nothing
* - return SHARE_DOWNSTREAM and set *sock to a Socket connected to
* downplug
* - return SHARE_UPSTREAM and set *sock to a Socket connected to
* upplug.
*/
enum { SHARE_NONE, SHARE_DOWNSTREAM, SHARE_UPSTREAM };
int platform_ssh_share(const char *name, Conf *conf,
Plug *downplug, Plug *upplug, Socket **sock,
char **logtext, char **ds_err, char **us_err,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool can_upstream, bool can_downstream);
void platform_ssh_share_cleanup(const char *name);
/*
* List macro defining the SSH-1 message type codes.
*/
#define SSH1_MESSAGE_TYPES(X, y) \
X(y, SSH1_MSG_DISCONNECT, 1) \
X(y, SSH1_SMSG_PUBLIC_KEY, 2) \
X(y, SSH1_CMSG_SESSION_KEY, 3) \
X(y, SSH1_CMSG_USER, 4) \
X(y, SSH1_CMSG_AUTH_RSA, 6) \
X(y, SSH1_SMSG_AUTH_RSA_CHALLENGE, 7) \
X(y, SSH1_CMSG_AUTH_RSA_RESPONSE, 8) \
X(y, SSH1_CMSG_AUTH_PASSWORD, 9) \
X(y, SSH1_CMSG_REQUEST_PTY, 10) \
X(y, SSH1_CMSG_WINDOW_SIZE, 11) \
X(y, SSH1_CMSG_EXEC_SHELL, 12) \
X(y, SSH1_CMSG_EXEC_CMD, 13) \
X(y, SSH1_SMSG_SUCCESS, 14) \
X(y, SSH1_SMSG_FAILURE, 15) \
X(y, SSH1_CMSG_STDIN_DATA, 16) \
X(y, SSH1_SMSG_STDOUT_DATA, 17) \
X(y, SSH1_SMSG_STDERR_DATA, 18) \
X(y, SSH1_CMSG_EOF, 19) \
X(y, SSH1_SMSG_EXIT_STATUS, 20) \
X(y, SSH1_MSG_CHANNEL_OPEN_CONFIRMATION, 21) \
X(y, SSH1_MSG_CHANNEL_OPEN_FAILURE, 22) \
X(y, SSH1_MSG_CHANNEL_DATA, 23) \
X(y, SSH1_MSG_CHANNEL_CLOSE, 24) \
X(y, SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION, 25) \
X(y, SSH1_SMSG_X11_OPEN, 27) \
X(y, SSH1_CMSG_PORT_FORWARD_REQUEST, 28) \
X(y, SSH1_MSG_PORT_OPEN, 29) \
X(y, SSH1_CMSG_AGENT_REQUEST_FORWARDING, 30) \
X(y, SSH1_SMSG_AGENT_OPEN, 31) \
X(y, SSH1_MSG_IGNORE, 32) \
X(y, SSH1_CMSG_EXIT_CONFIRMATION, 33) \
X(y, SSH1_CMSG_X11_REQUEST_FORWARDING, 34) \
X(y, SSH1_CMSG_AUTH_RHOSTS_RSA, 35) \
X(y, SSH1_MSG_DEBUG, 36) \
X(y, SSH1_CMSG_REQUEST_COMPRESSION, 37) \
X(y, SSH1_CMSG_AUTH_TIS, 39) \
X(y, SSH1_SMSG_AUTH_TIS_CHALLENGE, 40) \
X(y, SSH1_CMSG_AUTH_TIS_RESPONSE, 41) \
X(y, SSH1_CMSG_AUTH_CCARD, 70) \
X(y, SSH1_SMSG_AUTH_CCARD_CHALLENGE, 71) \
X(y, SSH1_CMSG_AUTH_CCARD_RESPONSE, 72) \
/* end of list */
#define SSH1_AUTH_RHOSTS 1 /* 0x1 */
#define SSH1_AUTH_RSA 2 /* 0x2 */
#define SSH1_AUTH_PASSWORD 3 /* 0x3 */
#define SSH1_AUTH_RHOSTS_RSA 4 /* 0x4 */
#define SSH1_AUTH_TIS 5 /* 0x5 */
#define SSH1_AUTH_CCARD 16 /* 0x10 */
#define SSH1_PROTOFLAG_SCREEN_NUMBER 1 /* 0x1 */
/* Mask for protoflags we will echo back to server if seen */
#define SSH1_PROTOFLAGS_SUPPORTED 0 /* 0x1 */
/*
* List macro defining SSH-2 message type codes. Some of these depend
* on particular contexts (i.e. a previously negotiated kex or auth
* method)
*/
#define SSH2_MESSAGE_TYPES(X, K, A, y) \
X(y, SSH2_MSG_DISCONNECT, 1) \
X(y, SSH2_MSG_IGNORE, 2) \
X(y, SSH2_MSG_UNIMPLEMENTED, 3) \
X(y, SSH2_MSG_DEBUG, 4) \
X(y, SSH2_MSG_SERVICE_REQUEST, 5) \
X(y, SSH2_MSG_SERVICE_ACCEPT, 6) \
X(y, SSH2_MSG_EXT_INFO, 7) \
X(y, SSH2_MSG_KEXINIT, 20) \
X(y, SSH2_MSG_NEWKEYS, 21) \
K(y, SSH2_MSG_KEXDH_INIT, 30, SSH2_PKTCTX_DHGROUP) \
K(y, SSH2_MSG_KEXDH_REPLY, 31, SSH2_PKTCTX_DHGROUP) \
K(y, SSH2_MSG_KEX_DH_GEX_REQUEST_OLD, 30, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_REQUEST, 34, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_GROUP, 31, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_INIT, 32, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_REPLY, 33, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEXGSS_INIT, 30, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_CONTINUE, 31, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_COMPLETE, 32, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_HOSTKEY, 33, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_ERROR, 34, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_GROUPREQ, 40, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_GROUP, 41, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXRSA_PUBKEY, 30, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEXRSA_SECRET, 31, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEXRSA_DONE, 32, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEX_ECDH_INIT, 30, SSH2_PKTCTX_ECDHKEX) \
K(y, SSH2_MSG_KEX_ECDH_REPLY, 31, SSH2_PKTCTX_ECDHKEX) \
X(y, SSH2_MSG_USERAUTH_REQUEST, 50) \
X(y, SSH2_MSG_USERAUTH_FAILURE, 51) \
X(y, SSH2_MSG_USERAUTH_SUCCESS, 52) \
X(y, SSH2_MSG_USERAUTH_BANNER, 53) \
A(y, SSH2_MSG_USERAUTH_PK_OK, 60, SSH2_PKTCTX_PUBLICKEY) \
A(y, SSH2_MSG_USERAUTH_PASSWD_CHANGEREQ, 60, SSH2_PKTCTX_PASSWORD) \
A(y, SSH2_MSG_USERAUTH_INFO_REQUEST, 60, SSH2_PKTCTX_KBDINTER) \
A(y, SSH2_MSG_USERAUTH_INFO_RESPONSE, 61, SSH2_PKTCTX_KBDINTER) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_RESPONSE, 60, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_TOKEN, 61, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_EXCHANGE_COMPLETE, 63, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_ERROR, 64, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_ERRTOK, 65, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_MIC, 66, SSH2_PKTCTX_GSSAPI) \
X(y, SSH2_MSG_GLOBAL_REQUEST, 80) \
X(y, SSH2_MSG_REQUEST_SUCCESS, 81) \
X(y, SSH2_MSG_REQUEST_FAILURE, 82) \
X(y, SSH2_MSG_CHANNEL_OPEN, 90) \
X(y, SSH2_MSG_CHANNEL_OPEN_CONFIRMATION, 91) \
X(y, SSH2_MSG_CHANNEL_OPEN_FAILURE, 92) \
X(y, SSH2_MSG_CHANNEL_WINDOW_ADJUST, 93) \
X(y, SSH2_MSG_CHANNEL_DATA, 94) \
X(y, SSH2_MSG_CHANNEL_EXTENDED_DATA, 95) \
X(y, SSH2_MSG_CHANNEL_EOF, 96) \
X(y, SSH2_MSG_CHANNEL_CLOSE, 97) \
X(y, SSH2_MSG_CHANNEL_REQUEST, 98) \
X(y, SSH2_MSG_CHANNEL_SUCCESS, 99) \
X(y, SSH2_MSG_CHANNEL_FAILURE, 100) \
/* end of list */
#define DEF_ENUM_UNIVERSAL(y, name, value) name = value,
#define DEF_ENUM_CONTEXTUAL(y, name, value, context) name = value,
enum {
SSH1_MESSAGE_TYPES(DEF_ENUM_UNIVERSAL, y)
SSH2_MESSAGE_TYPES(DEF_ENUM_UNIVERSAL,
DEF_ENUM_CONTEXTUAL, DEF_ENUM_CONTEXTUAL, y)
/* Virtual packet type, for packets too short to even have a type */
SSH_MSG_NO_TYPE_CODE = 256
};
#undef DEF_ENUM_UNIVERSAL
#undef DEF_ENUM_CONTEXTUAL
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 08:09:10 +00:00
/*
* SSH-1 agent messages.
*/
#define SSH1_AGENTC_REQUEST_RSA_IDENTITIES 1
#define SSH1_AGENT_RSA_IDENTITIES_ANSWER 2
#define SSH1_AGENTC_RSA_CHALLENGE 3
#define SSH1_AGENT_RSA_RESPONSE 4
#define SSH1_AGENTC_ADD_RSA_IDENTITY 7
#define SSH1_AGENTC_REMOVE_RSA_IDENTITY 8
#define SSH1_AGENTC_REMOVE_ALL_RSA_IDENTITIES 9 /* openssh private? */
/*
* Messages common to SSH-1 and OpenSSH's SSH-2.
*/
#define SSH_AGENT_FAILURE 5
#define SSH_AGENT_SUCCESS 6
/*
* OpenSSH's SSH-2 agent messages.
*/
#define SSH2_AGENTC_REQUEST_IDENTITIES 11
#define SSH2_AGENT_IDENTITIES_ANSWER 12
#define SSH2_AGENTC_SIGN_REQUEST 13
#define SSH2_AGENT_SIGN_RESPONSE 14
#define SSH2_AGENTC_ADD_IDENTITY 17
#define SSH2_AGENTC_REMOVE_IDENTITY 18
#define SSH2_AGENTC_REMOVE_ALL_IDENTITIES 19
#define SSH2_AGENTC_EXTENSION 27
#define SSH_AGENT_EXTENSION_FAILURE 28
/*
* Assorted other SSH-related enumerations.
*/
#define SSH2_DISCONNECT_HOST_NOT_ALLOWED_TO_CONNECT 1 /* 0x1 */
#define SSH2_DISCONNECT_PROTOCOL_ERROR 2 /* 0x2 */
#define SSH2_DISCONNECT_KEY_EXCHANGE_FAILED 3 /* 0x3 */
#define SSH2_DISCONNECT_HOST_AUTHENTICATION_FAILED 4 /* 0x4 */
#define SSH2_DISCONNECT_MAC_ERROR 5 /* 0x5 */
#define SSH2_DISCONNECT_COMPRESSION_ERROR 6 /* 0x6 */
#define SSH2_DISCONNECT_SERVICE_NOT_AVAILABLE 7 /* 0x7 */
#define SSH2_DISCONNECT_PROTOCOL_VERSION_NOT_SUPPORTED 8 /* 0x8 */
#define SSH2_DISCONNECT_HOST_KEY_NOT_VERIFIABLE 9 /* 0x9 */
#define SSH2_DISCONNECT_CONNECTION_LOST 10 /* 0xa */
#define SSH2_DISCONNECT_BY_APPLICATION 11 /* 0xb */
#define SSH2_DISCONNECT_TOO_MANY_CONNECTIONS 12 /* 0xc */
#define SSH2_DISCONNECT_AUTH_CANCELLED_BY_USER 13 /* 0xd */
#define SSH2_DISCONNECT_NO_MORE_AUTH_METHODS_AVAILABLE 14 /* 0xe */
#define SSH2_DISCONNECT_ILLEGAL_USER_NAME 15 /* 0xf */
#define SSH2_OPEN_ADMINISTRATIVELY_PROHIBITED 1 /* 0x1 */
#define SSH2_OPEN_CONNECT_FAILED 2 /* 0x2 */
#define SSH2_OPEN_UNKNOWN_CHANNEL_TYPE 3 /* 0x3 */
#define SSH2_OPEN_RESOURCE_SHORTAGE 4 /* 0x4 */
#define SSH2_EXTENDED_DATA_STDERR 1 /* 0x1 */
enum {
/* TTY modes with opcodes defined consistently in the SSH specs. */
#define TTYMODE_CHAR(name, val, index) SSH_TTYMODE_##name = val,
#define TTYMODE_FLAG(name, val, field, mask) SSH_TTYMODE_##name = val,
#include "ssh/ttymode-list.h"
#undef TTYMODE_CHAR
#undef TTYMODE_FLAG
/* Modes encoded differently between SSH-1 and SSH-2, for which we
* make up our own dummy opcodes to avoid confusion. */
TTYMODE_dummy = 255,
TTYMODE_ISPEED, TTYMODE_OSPEED,
/* Limiting value that we can use as an array bound below */
TTYMODE_LIMIT,
/* The real opcodes for terminal speeds. */
TTYMODE_ISPEED_SSH1 = 192,
TTYMODE_OSPEED_SSH1 = 193,
TTYMODE_ISPEED_SSH2 = 128,
TTYMODE_OSPEED_SSH2 = 129,
/* And the opcode that ends a list. */
TTYMODE_END_OF_LIST = 0
};
struct ssh_ttymodes {
/* A boolean per mode, indicating whether it's set. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool have_mode[TTYMODE_LIMIT];
/* The actual value for each mode. */
unsigned mode_val[TTYMODE_LIMIT];
};
struct ssh_ttymodes get_ttymodes_from_conf(Seat *seat, Conf *conf);
struct ssh_ttymodes read_ttymodes_from_packet(
BinarySource *bs, int ssh_version);
void write_ttymodes_to_packet(BinarySink *bs, int ssh_version,
struct ssh_ttymodes modes);
const char *ssh1_pkt_type(int type);
const char *ssh2_pkt_type(Pkt_KCtx pkt_kctx, Pkt_ACtx pkt_actx, int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh2_pkt_type_code_valid(unsigned type);
/*
* Need this to warn about support for the original SSH-2 keyfile
* format.
*/
void old_keyfile_warning(void);
/*
* Flags indicating implementation bugs that we know how to mitigate
* if we think the other end has them.
*/
#define SSH_IMPL_BUG_LIST(X) \
X(BUG_CHOKES_ON_SSH1_IGNORE) \
X(BUG_SSH2_HMAC) \
X(BUG_NEEDS_SSH1_PLAIN_PASSWORD) \
X(BUG_CHOKES_ON_RSA) \
X(BUG_SSH2_RSA_PADDING) \
X(BUG_SSH2_DERIVEKEY) \
X(BUG_SSH2_REKEY) \
X(BUG_SSH2_PK_SESSIONID) \
X(BUG_SSH2_MAXPKT) \
X(BUG_CHOKES_ON_SSH2_IGNORE) \
X(BUG_CHOKES_ON_WINADJ) \
X(BUG_SENDS_LATE_REQUEST_REPLY) \
X(BUG_SSH2_OLDGEX) \
New bug workaround: KEXINIT filtering. We've occasionally had reports of SSH servers disconnecting as soon as they receive PuTTY's KEXINIT. I think all such reports have involved the kind of simple ROM-based SSH server software you find in small embedded devices. I've never been able to prove it, but I've always suspected that one possible cause of this is simply that PuTTY's KEXINIT is _too long_, either in number of algorithms listed or in total length (especially given all the ones that end in @very.long.domain.name suffixes). If I'm right about either of those being the cause, then it's just become even more likely to happen, because of all the extra Diffie-Hellman groups and GSSAPI algorithms we just threw into our already-long list in the previous few commits. A workaround I've had in mind for ages is to wait for the server's KEXINIT, and then filter our own down to just the algorithms the server also mentioned. Then our KEXINIT is no longer than that of the server, and hence, presumably fits in whatever buffer it has. So I've implemented that workaround, in anticipation of it being needed in the near future. (Well ... it's not _quite_ true that our KEXINIT is at most the same length as the server. In fact I had to leave in one KEXINIT item that won't match anything in the server's list, namely "ext-info-c" which gates access to SHA-2 based RSA. So if we turn out to support absolutely everything on all the server's lists, then our KEXINIT would be a few bytes longer than the server's, even with this workaround. But that would only cause trouble if the server's outgoing KEXINIT was skating very close to whatever buffer size it has for the incoming one, and I'm guessing that's not very likely.) ((Another possible cause of this kind of disconnection would be a server that simply objects to seeing any KEXINIT string it doesn't know how to speak. But _surely_ no such server would have survived initial testing against any full-featured client at all!))
2022-08-30 17:51:33 +00:00
X(BUG_REQUIRES_FILTERED_KEXINIT) \
X(BUG_RSA_SHA2_CERT_USERAUTH) \
/* end of list */
#define TMP_DECLARE_LOG2_ENUM(thing) log2_##thing,
enum { SSH_IMPL_BUG_LIST(TMP_DECLARE_LOG2_ENUM) };
#undef TMP_DECLARE_LOG2_ENUM
#define TMP_DECLARE_REAL_ENUM(thing) thing = 1 << log2_##thing,
enum { SSH_IMPL_BUG_LIST(TMP_DECLARE_REAL_ENUM) };
#undef TMP_DECLARE_REAL_ENUM
/* Shared system for allocating local SSH channel ids. Expects to be
* passed a tree full of structs that have a field called 'localid' of
* type unsigned, and will check that! */
unsigned alloc_channel_id_general(tree234 *channels, size_t localid_offset);
#define alloc_channel_id(tree, type) \
TYPECHECK(&((type *)0)->localid == (unsigned *)0, \
alloc_channel_id_general(tree, offsetof(type, localid)))
void add_to_commasep(strbuf *buf, const char *data);
void add_to_commasep_pl(strbuf *buf, ptrlen data);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool get_commasep_word(ptrlen *list, ptrlen *word);
/* Reasons why something warned by confirm_weak_crypto_primitive might
* be considered weak */
typedef enum WeakCryptoReason {
WCR_BELOW_THRESHOLD, /* user has told us to consider it weak */
WCR_TERRAPIN, /* known vulnerability CVE-2023-48795 */
WCR_TERRAPIN_AVOIDABLE, /* same, but demoting ChaCha20 can avoid it */
} WeakCryptoReason;
Richer data type for interactive prompt results. All the seat functions that request an interactive prompt of some kind to the user - both the main seat_get_userpass_input and the various confirmation dialogs for things like host keys - were using a simple int return value, with the general semantics of 0 = "fail", 1 = "proceed" (and in the case of seat_get_userpass_input, answers to the prompts were provided), and -1 = "request in progress, wait for a callback". In this commit I change all those functions' return types to a new struct called SeatPromptResult, whose primary field is an enum replacing those simple integer values. The main purpose is that the enum has not three but _four_ values: the "fail" result has been split into 'user abort' and 'software abort'. The distinction is that a user abort occurs as a result of an interactive UI action, such as the user clicking 'cancel' in a dialog box or hitting ^D or ^C at a terminal password prompt - and therefore, there's no need to display an error message telling the user that the interactive operation has failed, because the user already knows, because they _did_ it. 'Software abort' is from any other cause, where PuTTY is the first to know there was a problem, and has to tell the user. We already had this 'user abort' vs 'software abort' distinction in other parts of the code - the SSH backend has separate termination functions which protocol layers can call. But we assumed that any failure from an interactive prompt request fell into the 'user abort' category, which is not true. A couple of examples: if you configure a host key fingerprint in your saved session via the SSH > Host keys pane, and the server presents a host key that doesn't match it, then verify_ssh_host_key would report that the user had aborted the connection, and feel no need to tell the user what had gone wrong! Similarly, if a password provided on the command line was not accepted, then (after I fixed the semantics of that in the previous commit) the same wrong handling would occur. So now, those Seat prompt functions too can communicate whether the user or the software originated a connection abort. And in the latter case, we also provide an error message to present to the user. Result: in those two example cases (and others), error messages should no longer go missing. Implementation note: to avoid the hassle of having the error message in a SeatPromptResult being a dynamically allocated string (and hence, every recipient of one must always check whether it's non-NULL and free it on every exit path, plus being careful about copying the struct around), I've instead arranged that the structure contains a function pointer and a couple of parameters, so that the string form of the message can be constructed on demand. That way, the only users who need to free it are the ones who actually _asked_ for it in the first place, which is a much smaller set. (This is one of the rare occasions that I regret not having C++'s extra features available in this code base - a unique_ptr or shared_ptr to a string would have been just the thing here, and the compiler would have done all the hard work for me of remembering where to insert the frees!)
2021-12-28 17:52:00 +00:00
SeatPromptResult verify_ssh_host_key(
Framework for announcing which Interactor is talking. All this Interactor business has been gradually working towards being able to inform the user _which_ network connection is currently presenting them with a password prompt (or whatever), in situations where more than one of them might be, such as an SSH connection being used as a proxy for another SSH connection when neither one has one-touch login configured. At some point, we have to arrange that any attempt to do a user interaction during connection setup - be it a password prompt, a host key confirmation dialog, or just displaying an SSH login banner - makes it clear which host it's come from. That's going to mean calling some kind of announcement function before doing any of those things. But there are several of those functions in the Seat API, and calls to them are scattered far and wide across the SSH backend. (And not even just there - the Rlogin backend also uses seat_get_userpass_input). How can we possibly make sure we don't forget a vital call site on some obscure little-tested code path, and leave the user confused in just that one case which nobody might notice for years? Today I thought of a trick to solve that problem. We can use the C type system to enforce it for us! The plan is: we invent a new struct type which contains nothing but a 'Seat *'. Then, for every Seat method which does a thing that ought to be clearly identified as relating to a particular Interactor, we adjust the API for that function to take the new struct type where it previously took a plain 'Seat *'. Or rather - doing less violence to the existing code - we only need to adjust the API of the dispatch functions inline in putty.h. How does that help? Because the way you _get_ one of these struct-wrapped Seat pointers is by calling interactor_announce() on your Interactor, which will in turn call interactor_get_seat(), and wrap the returned pointer into one of these structs. The effect is that whenever the SSH (or Rlogin) code wants to call one of those particular Seat methods, it _has_ to call interactor_announce() just beforehand, which (once I finish all of this) will make sure the user is aware of who is presenting the prompt or banner or whatever. And you can't forget to call it, because if you don't call it, then you just don't have a struct of the right type to give to the Seat method you wanted to call! (Of course, there's nothing stopping code from _deliberately_ taking a Seat * it already has and wrapping it into the new struct. In fact SshProxy has to do that, in order to forward these requests up the chain of Seats. But the point is that you can't do it _by accident_, just by forgetting to make a vital function call - when you do that, you _know_ you're doing it on purpose.) No functional change: the new interactor_announce() function exists, and the type-system trick ensures it's called in all the right places, but it doesn't actually _do_ anything yet.
2021-10-30 17:05:36 +00:00
InteractionReadySeat iseat, Conf *conf, const char *host, int port,
ssh_key *key, const char *keytype, char *keystr, const char *keydisp,
Allow manually confirming and caching certified keys. In the case where a server presents a host key signed by a different certificate from the one you've configured, it need not _always_ be evidence of wrongdoing. I can imagine situations in which two CAs cover overlapping sets of things, and you don't want to blanket-trust one of them, but you do want to connect to a specific host signed by that one. Accordingly, PuTTY's previous policy of unconditionally aborting the connection if certificate validation fails (which was always intended as a stopgap until I thought through what I wanted to replace it with) is now replaced by fallback handling: we present the host key fingerprint to the user and give them the option to accept and/or cache it based on the public key itself. This means that the certified key types have to have a representation in the host key cache. So I've assigned each one a type id, and generate the cache string itself by simply falling back to the base key. (Rationale for the latter: re-signing a public key with a different certificate doesn't change the _private_ key, or the set of valid signatures generated with it. So if you've been convinced for reasons other than the certificate that a particular private key is in the possession of $host, then proof of ownership of that private key should be enough to convince you you're talking to $host no matter what CA has signed the public half this week.) We now offer to receive a given certified host key type if _either_ we have at least one CA configured to trust that host, _or_ we have a certified key of that type cached. (So once you've decided manually that you trust a particular key, we can still receive that key and authenticate the host with it, even if you later delete the CA record that it didn't match anyway.) One change from normal (uncertified) host key handling is that for certified key types _all_ the host key prompts use the stronger language, with "WARNING - POTENTIAL SECURITY BREACH!" rather than the mild 'hmm, we haven't seen this host before'. Rationale: if you expected this CA key and got that one, it _could_ be a bold-as-brass MITM attempt in which someone hoped you'd accept their entire CA key. The mild wording is only for the case where we had no previous expectations _at all_ for the host to violate: not a CA _or_ a cached key.
2022-07-16 10:23:13 +00:00
char **fingerprints, int ca_count,
void (*callback)(void *ctx, SeatPromptResult result), void *ctx);
SeatPromptResult confirm_weak_crypto_primitive(
InteractionReadySeat iseat, const char *algtype, const char *algname,
void (*callback)(void *ctx, SeatPromptResult result), void *ctx,
WeakCryptoReason wcr);
SeatPromptResult confirm_weak_cached_hostkey(
InteractionReadySeat iseat, const char *algname, const char **betteralgs,
void (*callback)(void *ctx, SeatPromptResult result), void *ctx);
typedef struct ssh_transient_hostkey_cache ssh_transient_hostkey_cache;
ssh_transient_hostkey_cache *ssh_transient_hostkey_cache_new(void);
void ssh_transient_hostkey_cache_free(ssh_transient_hostkey_cache *thc);
void ssh_transient_hostkey_cache_add(
ssh_transient_hostkey_cache *thc, ssh_key *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh_transient_hostkey_cache_verify(
ssh_transient_hostkey_cache *thc, ssh_key *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh_transient_hostkey_cache_has(
ssh_transient_hostkey_cache *thc, const ssh_keyalg *alg);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 19:23:19 +00:00
bool ssh_transient_hostkey_cache_non_empty(ssh_transient_hostkey_cache *thc);
New feature: k-i authentication helper plugins. In recent months I've had two requests from different people to build support into PuTTY for automatically handling complicated third-party auth protocols layered on top of keyboard-interactive - the kind of thing where you're asked to enter some auth response, and you have to refer to some external source like a web server to find out what the right response _is_, which is a pain to do by hand, so you'd prefer it to be automated in the SSH client. That seems like a reasonable thing for an end user to want, but I didn't think it was a good idea to build support for specific protocols of that kind directly into PuTTY, where there would no doubt be an ever-lengthening list, and maintenance needed on all of them. So instead, in collaboration with one of my correspondents, I've designed and implemented a protocol to be spoken between PuTTY and a plugin running as a subprocess. The plugin can opt to handle the keyboard-interactive authentication loop on behalf of the user, in which case PuTTY passes on all the INFO_REQUEST packets to it, and lets it make up responses. It can also ask questions of the user if necessary. The protocol spec is provided in a documentation appendix. The entire configuration for the end user consists of providing a full command line to use as the subprocess. In the contrib directory I've provided an example plugin written in Python. It gives a set of fixed responses suitable for getting through Uppity's made-up k-i system, because that was a reasonable thing I already had lying around to test against. But it also provides example code that someone else could pick up and insert their own live response-provider into the middle of, assuming they were happy with it being in Python.
2022-09-01 18:38:46 +00:00
/*
* Protocol definitions for authentication helper plugins
*/
#define AUTHPLUGIN_MSG_NAMES(X) \
X(PLUGIN_INIT, 1) \
X(PLUGIN_INIT_RESPONSE, 2) \
X(PLUGIN_PROTOCOL, 3) \
X(PLUGIN_PROTOCOL_ACCEPT, 4) \
X(PLUGIN_PROTOCOL_REJECT, 5) \
X(PLUGIN_AUTH_SUCCESS, 6) \
X(PLUGIN_AUTH_FAILURE, 7) \
X(PLUGIN_INIT_FAILURE, 8) \
X(PLUGIN_KI_SERVER_REQUEST, 20) \
X(PLUGIN_KI_SERVER_RESPONSE, 21) \
X(PLUGIN_KI_USER_REQUEST, 22) \
X(PLUGIN_KI_USER_RESPONSE, 23) \
/* end of list */
#define PLUGIN_PROTOCOL_MAX_VERSION 2 /* the highest version we speak */
enum {
#define ENUMDECL(name, value) name = value,
AUTHPLUGIN_MSG_NAMES(ENUMDECL)
#undef ENUMDECL
/* Error codes internal to this implementation, indicating failure
* to receive a meaningful packet at all */
PLUGIN_NOTYPE = 256, /* packet too short to have a type */
PLUGIN_EOF = 257 /* EOF from auth plugin */
};