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Robert de Bath's TCP Urgent / Telnet SYNCH patch.
[originally from svn r912]
This commit is contained in:
parent
d3185a40a0
commit
930fcdadeb
1
telnet.c
1
telnet.c
@ -478,6 +478,7 @@ static int telnet_receive(Socket skt, int urgent, char *data, int len) {
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s = NULL;
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return 0;
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}
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if(urgent) in_synch = TRUE;
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do_telnet_read (data, len);
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return 1;
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}
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29
winnet.c
29
winnet.c
@ -62,7 +62,7 @@ struct Socket_tag {
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void *private_ptr;
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struct buffer *head, *tail;
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int writable;
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int in_oob, sending_oob;
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int sending_oob;
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};
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struct SockAddr_tag {
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@ -308,7 +308,6 @@ Socket sk_new(SockAddr addr, int port, int privport, sk_receiver_t receiver) {
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ret->receiver = receiver;
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ret->head = ret->tail = NULL;
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ret->writable = 1; /* to start with */
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ret->in_oob = FALSE;
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ret->sending_oob = 0;
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/*
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@ -322,6 +321,10 @@ Socket sk_new(SockAddr addr, int port, int privport, sk_receiver_t receiver) {
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ret->error = winsock_error_string(err);
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return ret;
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}
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{
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BOOL b = TRUE;
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setsockopt (s, SOL_SOCKET, SO_OOBINLINE, (void *)&b, sizeof(b));
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}
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/*
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* Bind to local address.
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@ -580,6 +583,12 @@ int select_result(WPARAM wParam, LPARAM lParam) {
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switch (WSAGETSELECTEVENT(lParam)) {
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case FD_READ:
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atmark = 1;
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/* Some WinSock wrappers don't support this call, so we
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* deliberately don't check the return value. If the call
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* fails and does nothing, we will get back atmark==1,
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* which is good enough to keep going at least. */
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ioctlsocket(s->s, SIOCATMARK, &atmark);
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ret = recv(s->s, buf, sizeof(buf), 0);
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if (ret < 0) {
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err = WSAGetLastError();
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@ -590,8 +599,11 @@ int select_result(WPARAM wParam, LPARAM lParam) {
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if (ret < 0) {
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return s->receiver(s, 3, winsock_error_string(err), err);
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} else {
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int type = s->in_oob ? 2 : 0;
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s->in_oob = FALSE;
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int type = 0;
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if (atmark==0) {
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ioctlsocket(s->s, SIOCATMARK, &atmark);
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if(atmark) type = 2; else type = 1;
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}
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return s->receiver(s, type, buf, ret);
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}
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break;
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@ -600,20 +612,13 @@ int select_result(WPARAM wParam, LPARAM lParam) {
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* Read all data up to the OOB marker, and send it to the
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* receiver with urgent==1 (OOB pending).
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*/
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atmark = 1;
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s->in_oob = TRUE;
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/* Some WinSock wrappers don't support this call, so we
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* deliberately don't check the return value. If the call
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* fails and does nothing, we will get back atmark==1,
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* which is good enough to keep going at least. */
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ioctlsocket(s->s, SIOCATMARK, &atmark);
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ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
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noise_ultralight(ret);
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if (ret <= 0) {
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fatalbox(ret == 0 ? "Internal networking trouble" :
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winsock_error_string(WSAGetLastError()));
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} else {
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return s->receiver(s, atmark ? 2 : 1, buf, ret);
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return s->receiver(s, 2, buf, ret);
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}
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break;
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case FD_WRITE:
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