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Fix memory management in bignum_random_in_range.
We were allocating a new array in which to make up a random number every time we went round the loop, and not freeing any of them. Now we allocate a single array to use for all loop iterations, and clear and free it properly afterwards. Patch due to Tim Kosse.
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parent
0acc74d711
commit
c46da2f079
5
sshbn.c
5
sshbn.c
@ -1236,18 +1236,18 @@ Bignum bignum_from_bytes(const unsigned char *data, int nbytes)
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Bignum bignum_random_in_range(const Bignum lower, const Bignum upper)
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{
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Bignum ret = NULL;
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unsigned char *bytes;
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int upper_len = bignum_bitcount(upper);
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int upper_bytes = upper_len / 8;
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int upper_bits = upper_len % 8;
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if (upper_bits) ++upper_bytes;
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bytes = snewn(upper_bytes, unsigned char);
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do {
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unsigned char *bytes;
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int i;
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if (ret) freebn(ret);
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bytes = snewn(upper_bytes, unsigned char);
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for (i = 0; i < upper_bytes; ++i)
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{
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bytes[i] = (unsigned char)random_byte();
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@ -1260,6 +1260,7 @@ Bignum bignum_random_in_range(const Bignum lower, const Bignum upper)
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ret = bignum_from_bytes(bytes, upper_bytes);
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} while (bignum_cmp(ret, lower) < 0 || bignum_cmp(ret, upper) > 0);
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sfree(bytes);
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return ret;
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}
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