Now, instead of a 'const char *' in the static data segment, error
messages returned from backend setup are dynamically allocated and
freed by the caller.
This will allow me to make the messages much more specific (including
errno values and the like). However, this commit is pure refactoring:
I've _just_ changed the allocation policy, and left all the messages
alone.
This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.
We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.
The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.
While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
The motivation is for the SUPDUP protocol. The server may send a
signal for the terminal to reset any input buffers. After this, the
server will not know the state of the terminal, so it is required to
send its cursor position back.
The previous 'name' field was awkwardly serving both purposes: it was
a machine-readable identifier for the backend used in the saved
session format, and it was also used in error messages when Plink
wanted to complain that it didn't support a particular backend. Now
there are two separate name fields for those purposes.
There aren't quite as many of these as there are on Unix, but Windows
Plink and PSFTP still share some suspiciously similar-looking code.
Now they're both clients of wincliloop.c.
In the previous trawl of this, I didn't bother with the statics in
main-program modules, on the grounds that my main aim was to avoid
'library' objects (shared between multiple programs) from polluting
the global namespace. But I think it's worth being more strict after
all, so this commit adds 'static' to a lot more file-scope variables
that aren't needed outside their own module.
Now it's no longer used, we can get rid of it, and better still, get
rid of every #define PUTTY_DO_GLOBALS in the many source files that
previously had them.
We now have no remaining things in header files that switch from being
a declaration to a definition depending on an awkward #define at the
point of including that header. There are still a few mutable
variables with external linkage, but at least now each one is defined
in a specific source file file appropriate to its purpose and context.
The remaining globals as of this commit were:
- 'logctx' and 'term', which never needed to be globals in the first
place, because they were never actually shared between source
files. Now 'term' is just a static in window.c, and 'logctx' is a
static in each of that and winplink.c.
- 'hinst', which still has external linkage, but is now defined
separately in each source file that sets it up (i.e. those with a
WinMain)
- osMajorVersion, osMinorVersion and osPlatformId, whose definitions
now live in winmisc.c alongside the code which sets them up.
(Actually they were defined there all along, it turns out, but
every toolchain I've built with has commoned them together with the
version defined by the GLOBAL in the header.)
- 'hwnd', which nothing was actually _using_ any more after previous
commits, so all this commit had to do was delete it.
It's now a static in the main source file of each application that
uses it, and isn't accessible from any other source file unless the
main one passes it by reference.
In fact, there were almost no instances of the latter: only the
config-box functions in windlg.c were using 'conf' by virtue of its
globalness, and it's easy to make those take it as a parameter.
It's silly to set it at each call site of restrict_process_acl() if
that function returns success! More sensible to have it be a flag in
the same source file as restrict_process_acl(), set as an automatic
_side effect_ of success.
I've renamed the variable itself, and the global name 'restricted_acl'
is now a query function that asks winsecur.c whether that operation
has been (successfully) performed.
These global variables are only ever used by load_settings, which uses
them to vary the default protocol and port number in the absence of
any specification elsewhere. So there's no real need for them to be
universally accessible via the awkward GLOBAL mechanism: they can be
statics inside settings.c, with accessor functions that can set them.
That was the last GLOBAL in putty.h, so I've removed the definition of
the macro GLOBAL itself as well. There are still some GLOBALs in the
Windows subdirectory, though.
I haven't managed to make this one _not_ be a mutable variable, but at
least it's not global across all tools any more: it lives in cmdline.c
along with the code that decides what to set it to, and cmdline.c
exports a query method to ask for its value.
Another ugly mutable global variable gone: now, instead of this
variable being defined in cmdline.c and written to by everyone's
main(), it's defined _alongside_ everyone's main() as a constant, and
cmdline.c just refers to it.
A bonus is that now nocmdline.c doesn't have to define it anyway for
tools that don't use cmdline.c. But mostly, it didn't need to be
mutable, so better for it not to be.
While I'm at it, I've also fiddled with the bit flags that go in it,
to define their values automatically using a list macro instead of
manually specifying each one to be a different power of 2.
This is another piece of the old 2003 attempt at async agent requests.
Nothing ever calls this function (in particular, the new working
version of async-agent doesn't need it). Remove it completely, and all
its special-window-message implementations too.
(If we _were_ still using this function, then it would surely be
possible to fold it into the more recently introduced general
toplevel-callback system, and get rid of all this single-use special
code. But we're not, so removing it completely is even easier.)
In particular, this system was the only reason why Windows Plink paid
any attention to its message queue. So now I can make it call plain
WaitForMultipleObjects instead of MsgWaitForMultipleObjects.
The global 'int flags' has always been an ugly feature of this code
base, and I suddenly thought that perhaps it's time to start throwing
it out, one flag at a time, until it's totally unused.
My first target is FLAG_VERBOSE. This was usually set by cmdline.c
when it saw a -v option on the program's command line, except that GUI
PuTTY itself sets it unconditionally on startup. And then various bits
of the code would check it in order to decide whether to print a given
message.
In the current system of front-end abstraction traits, there's no
_one_ place that I can move it to. But there are two: every place that
checked FLAG_VERBOSE has access to either a Seat or a LogPolicy. So
now each of those traits has a query method for 'do I want verbose
messages?'.
A good effect of this is that subsidiary Seats, like the ones used in
Uppity for the main SSH server module itself and the server end of
shell channels, now get to have their own verbosity setting instead of
inheriting the one global one. In fact I don't expect any code using
those Seats to be generating any messages at all, but if that changes
later, we'll have a way to control it. (Who knows, perhaps logging in
Uppity might become a thing.)
As part of this cleanup, I've added a new flag to cmdline_tooltype,
called TOOLTYPE_NO_VERBOSE_OPTION. The unconditionally-verbose tools
now set that, and it has the effect of making cmdline.c disallow -v
completely. So where 'putty -v' would previously have been silently
ignored ("I was already verbose"), it's now an error, reminding you
that that option doesn't actually do anything.
Finally, the 'default_logpolicy' provided by uxcons.c and wincons.c
(with identical definitions) has had to move into a new file of its
own, because now it has to ask cmdline.c for the verbosity setting as
well as asking console.c for the rest of its methods. So there's a new
file clicons.c which can only be included by programs that link
against both cmdline.c _and_ one of the *cons.c, and I've renamed the
logpolicy to reflect that.
Windows Plink and PSFTP had very similar implementations, and now they
share one that lives in a new file winselcli.c. I've similarly moved
GUI PuTTY's implementation out of window.c into winselgui.c, where
other GUI programs wanting to do networking will be able to access
that too.
In the spirit of centralisation, I've also taken the opportunity to
make both functions use the reasonably complete winsock_error_string()
rather than (for some historical reason) each inlining a minimal
version that reports most errors as 'unknown'.
The do_select function is called with a boolean parameter indicating
whether we're supposed to start or stop paying attention to network
activity on a given socket. So if we freeze and unfreeze the socket in
mid-session because of backlog, we'll call do_select(s, false) to
freeze it, and do_select(s, true) to unfreeze it.
But the implementation of do_select in the Windows SFTP code predated
the rigorous handling of socket backlogs, so it assumed that
do_select(s, true) would only be called at initialisation time, i.e.
only once, and therefore that it was safe to use that flag as a cue to
set up the Windows event object to associate with socket activity.
Hence, every time the socket was frozen and unfrozen, we would create
a new netevent at unfreeze time, leaking the old one.
I think perhaps part of the reason why that was hard to figure out was
that the boolean parameter was called 'startup' rather than 'enable'.
To make it less confusing the next time I read this code, I've also
renamed it, and while I was at it, adjusted another related comment.
The message "Reusing a shared connection to this server" is sent to
the seat's output method during the call to ssh_init. In Windows
Plink, that output method wants to talk to the BinarySink stderr_bs
(or stdout_bs, but for this particular message, stderr). So we have to
have already set up stderr_bs by the time the backend init function is
called.
The number of people has been steadily increasing who read our source
code with an editor that thinks tab stops are 4 spaces apart, as
opposed to the traditional tty-derived 8 that the PuTTY code expects.
So I've been wondering for ages about just fixing it, and switching to
a spaces-only policy throughout the code. And I recently found out
about 'git blame -w', which should make this change not too disruptive
for the purposes of source-control archaeology; so perhaps now is the
time.
While I'm at it, I've also taken the opportunity to remove all the
trailing spaces from source lines (on the basis that git dislikes
them, and is the only thing that seems to have a strong opinion one
way or the other).
Apologies to anyone downstream of this code who has complicated patch
sets to rebase past this change. I don't intend it to be needed again.
Having decided that the terminal's local echo setting shouldn't be
allowed to propagate through to termios, I think the local edit
setting shouldn't either. Also, no other terminal emulator I know
seems to implement this sequence, and if you enable it, things get
very confused in general. I think it's generally better off absent; if
somebody turns out to have been using it, then we'll at least be able
to find out what it's good for.
At the point when we change over the seat's trust status to untrusted
for the last time, to finish authentication, Plink will now present a
final interactive prompt saying 'Press Return to begin session'. This
is a hint that anything after that that resembles an auth prompt
should be treated with suspicion, because _PuTTY_ thinks it's finished
authenticating.
This is of course an annoying inconvenience for interactive users, so
I've tried to reduce its impact as much as I can. It doesn't happen in
GUI PuTTY at all (because the trust sigil system is used instead); it
doesn't happen if you use plink -batch (because then the user already
knows that they _never_ expect an interactive prompt); and it doesn't
happen if Plink's standard input is being redirected from anywhere
other than the terminal / console (because then it would be pointless
for the server to try to scam passphrases out of the user anyway,
since the user isn't in a position to enter one in response to a spoof
prompt). So it should only happen to people who are using Plink in a
terminal for interactive login purposes, and that's not _really_ what
I ever intended Plink to be used for (which is why it's never had any
out-of-band control UI like OpenSSH's ~ system).
If anyone _still_ doesn't like this new prompt, it can also be turned
off using the new -no-antispoof flag, if the user is willing to
knowingly assume the risk.
In terminal-based GUI applications, this is passed through to
term_set_trust_status, to toggle whether lines are prefixed with the
new trust sigil. In console applications, the function returns false,
indicating to the backend that it should employ some other technique
for spoofing protection.
If centralised code like the SSH implementation wants to sanitise
escape sequences out of a piece of server-provided text, it will need
to do it by making a locale-based StripCtrlChars if it's running in a
console context, or a Terminal-based one if it's in a GUI terminal-
window application.
All the other changes of behaviour needed between those two contexts
are handled by providing reconfigurable methods in the Seat vtable;
this one is no different. So now there's a new method in the Seat
vtable that will construct a StripCtrlChars appropriate to that kind
of seat. Terminal-window seats (gtkwin.c, window.c) implement it by
calling the new stripctrl_new_term(), and console ones use the locale-
based stripctrl_new().
The idea of these is that they centralise the common idiom along the
lines of
if (logical_array_len >= physical_array_size) {
physical_array_size = logical_array_len * 5 / 4 + 256;
array = sresize(array, physical_array_size, ElementType);
}
which happens at a zillion call sites throughout this code base, with
different random choices of the geometric factor and additive
constant, sometimes forgetting them completely, and generally doing a
lot of repeated work.
The new macro sgrowarray(array,size,n) has the semantics: here are the
array pointer and its physical size for you to modify, now please
ensure that the nth element exists, so I can write into it. And
sgrowarrayn(array,size,n,m) is the same except that it ensures that
the array has size at least n+m (so sgrowarray is just the special
case where m=1).
Now that this is a single centralised implementation that will be used
everywhere, I've also gone to more effort in the implementation, with
careful overflow checks that would have been painful to put at all the
previous call sites.
This commit also switches over every use of sresize(), apart from a
few where I really didn't think it would gain anything. A consequence
of that is that a lot of array-size variables have to have their types
changed to size_t, because the macros require that (they address-take
the size to pass to the underlying function).
I've fixed a handful of these where I found them in passing, but when
I went systematically looking, there were a lot more that I hadn't
found!
A particular highlight of this collection is the code that formats
Windows clipboard data in RTF, which was absolutely crying out for
strbuf_catf, and now it's got it.
If Plink's standard output and/or standard error points at a Windows
console or a Unix tty device, and if Plink was not configured to
request a remote pty (and hence to send a terminal-type string), then
we apply the new control-character stripping facility.
The idea is to be a mild defence against malicious remote processes
sending confusing escape sequences through the standard error channel
when Plink is being used as a transport for something like git: it's
OK to have actual sensible error messages come back from the server,
but when you run a git command, you didn't really intend to give the
remote server the implicit licence to write _all over_ your local
terminal display. At the same time, in that scenario, the standard
_output_ of Plink is left completely alone, on the grounds that git
will be expecting it to be 8-bit clean. (And Plink can tell that
because it's redirected away from the console.)
For interactive login sessions using Plink, this behaviour is
disabled, on the grounds that once you've sent a terminal-type string
it's assumed that you were _expecting_ the server to use it to know
what escape sequences to send to you.
So it should be transparent for all the use cases I've so far thought
of. But in case it's not, there's a family of new command-line options
like -no-sanitise-stdout and -sanitise-stderr that you can use to
forcibly override the autodetection of whether to do it.
This all applies the same way to both Unix and Windows Plink.
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
Now we pass an error code in a separate dedicated parameter, instead
of overloading the length parameter so that a negative value means an
error code. This enables length to become unsigned without causing
trouble.
The upcoming PRNG revamp will want to tell noise sources apart, so
that it can treat them all fairly. So I've added an extra parameter to
noise_ultralight and random_add_noise, which takes values in an
enumeration covering all the vague classes of entropy source I'm
collecting. In this commit, though, it's simply ignored.
This is another cleanup I felt a need for while I was doing
boolification. If you define a function or variable in one .c file and
declare it extern in another, then nothing will check you haven't got
the types of the two declarations mismatched - so when you're
_changing_ the type, it's a pain to make sure you've caught all the
copies of it.
It's better to put all those extern declarations in header files, so
that the declaration in the header is also in scope for the
definition. Then the compiler will complain if they don't match, which
is what I want.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
I think this is the full set of things that ought logically to be
boolean.
One annoyance is that quite a few radio-button controls in config.c
address Conf fields that are now bool rather than int, which means
that the shared handler function can't just access them all with
conf_{get,set}_int. Rather than back out the rigorous separation of
int and bool in conf.c itself, I've just added a similar alternative
handler function for the bool-typed ones.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
That's more directly useful in uxpty.c (which is currently the only
actual client of the function), and also matches the data that SSH
clients send in "pty-req". Also, it makes that method behave more like
the GUI query function get_window_pixels used by terminal.c (with the
sole exception that unlike g_w_p it's allowed to return failure), so
it becomes even more trivial to implement in the GUI front ends.
This is a new vtable-based abstraction which is passed to a backend in
place of Frontend, and it implements only the subset of the Frontend
functions needed by a backend. (Many other Frontend functions still
exist, notably the wide range of things called by terminal.c providing
platform-independent operations on the GUI terminal window.)
The purpose of making it a vtable is that this opens up the
possibility of creating a backend as an internal implementation detail
of some other activity, by providing just that one backend with a
custom Seat that implements the methods differently.
For example, this refactoring should make it feasible to directly
implement an SSH proxy type, aka the 'jump host' feature supported by
OpenSSH, aka 'open a secondary SSH session in MAINCHAN_DIRECT_TCP
mode, and then expose the main channel of that as the Socket for the
primary connection'. (Which of course you can already do by spawning
'plink -nc' as a separate proxy process, but this would permit it in
the _same_ process without anything getting confused.)
I've centralised a full set of stub methods in misc.c for the new
abstraction, which allows me to get rid of several annoying stubs in
the previous code. Also, while I'm here, I've moved a lot of
duplicated modalfatalbox() type functions from application main
program files into wincons.c / uxcons.c, which I think saves
duplication overall. (A minor visible effect is that the prefixes on
those console-based fatal error messages will now be more consistent
between applications.)
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.
This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).
LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.
One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.
While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
In order to list cross-certifiable host keys in the GUI specials menu,
the SSH backend has been inventing new values on the end of the
Telnet_Special enumeration, starting from the value TS_LOCALSTART.
This is inelegant, and also makes it awkward to break up special
handlers (e.g. to dispatch different specials to different SSH
layers), since if all you know about a special is that it's somewhere
in the TS_LOCALSTART+n space, you can't tell what _general kind_ of
thing it is. Also, if I ever need another open-ended set of specials
in future, I'll have to remember which TS_LOCALSTART+n codes are in
which set.
So here's a revamp that causes every special to take an extra integer
argument. For all previously numbered specials, this argument is
passed as zero and ignored, but there's a new main special code for
SSH host key cross-certification, in which the integer argument is an
index into the backend's list of available keys. TS_LOCALSTART is now
a thing of the past: if I need any other open-ended sets of specials
in future, I can add a new top-level code with a nicely separated
space of arguments.
While I'm at it, I've removed the legacy misnomer 'Telnet_Special'
from the code completely; the enum is now SessionSpecialCode, the
struct containing full details of a menu entry is SessionSpecial, and
the enum values now start SS_ rather than TS_.
Originally, it controlled whether ssh.c should send terminal messages
(such as login and password prompts) to terminal.c or to stderr. But
we've had the from_backend() abstraction for ages now, which even has
an existing flag to indicate that the data is stderr rather than
stdout data; applications which set FLAG_STDERR are precisely those
that link against uxcons or wincons, so from_backend will do the
expected thing anyway with data sent to it with that flag set. So
there's no reason ssh.c can't just unconditionally pass everything
through that, and remove the special case.
FLAG_STDERR was also used by winproxy and uxproxy to decide whether to
capture standard error from a local proxy command, or whether to let
the proxy command send its diagnostics directly to the usual standard
error. On reflection, I think it's better to unconditionally capture
the proxy's stderr, for three reasons. Firstly, it means proxy
diagnostics are prefixed with 'proxy:' so that you can tell them apart
from any other stderr spew (which used to be particularly confusing if
both the main application and the proxy command were instances of
Plink); secondly, proxy diagnostics are now reliably copied to packet
log files along with all the other Event Log entries, even by
command-line tools; and thirdly, this means the option to suppress
proxy command diagnostics after the main session starts will actually
_work_ in the command-line tools, which it previously couldn't.
A more minor structure change is that copying of Event Log messages to
stderr in verbose mode is now done by wincons/uxcons, instead of
centrally in logging.c (since logging.c can now no longer check
FLAG_STDERR to decide whether to do it). The total amount of code to
do this is considerably smaller than the defensive-sounding comment in
logevent.c explaining why I did it the other way instead :-)
Now there's a centralised routine in misc.c to do the sanitisation,
which copies data on to an outgoing bufchain. This allows me to remove
from_backend_untrusted() completely from the frontend API, simplifying
code in several places.
Two use cases for untrusted-terminal-data sanitisation were in the
terminal.c prompts handler, and in the collection of SSH-2 userauth
banners. Both of those were writing output to a bufchain anyway, so
it was very convenient to just replace a bufchain_add with
sanitise_term_data and then not have to worry about it again.
There was also a simplistic sanitiser in uxcons.c, which I've now
replaced with a call to the good one - and in wincons.c there was a
FIXME saying I ought to get round to that, which now I have!
This is another major source of unexplained 'void *' parameters
throughout the code.
In particular, the currently unused testback.c actually gave the wrong
pointer type to its internal store of the frontend handle - it cast
the input void * to a Terminal *, from which it got implicitly cast
back again when calling from_backend, and nobody noticed. Now it uses
the right type internally as well as externally.
Nearly every part of the code that ever handles a full backend
structure has historically done it using a pair of pointer variables,
one pointing at a constant struct full of function pointers, and the
other pointing to a 'void *' state object that's passed to each of
those.
While I'm modernising the rest of the code, this seems like a good
time to turn that into the same more or less type-safe and less
cumbersome system as I'm using for other parts of the code, such as
Socket, Plug, BinaryPacketProtocol and so forth: the Backend structure
contains a vtable pointer, and a system of macro wrappers handles
dispatching through that vtable.