This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.
We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.
The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.
While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
The number of people has been steadily increasing who read our source
code with an editor that thinks tab stops are 4 spaces apart, as
opposed to the traditional tty-derived 8 that the PuTTY code expects.
So I've been wondering for ages about just fixing it, and switching to
a spaces-only policy throughout the code. And I recently found out
about 'git blame -w', which should make this change not too disruptive
for the purposes of source-control archaeology; so perhaps now is the
time.
While I'm at it, I've also taken the opportunity to remove all the
trailing spaces from source lines (on the basis that git dislikes
them, and is the only thing that seems to have a strong opinion one
way or the other).
Apologies to anyone downstream of this code who has complicated patch
sets to rebase past this change. I don't intend it to be needed again.
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
Mainly this change affects the whole {GET,PUT}_??BIT_?SB_FIRST family,
which has always been a horrible set of macros for massive multiple-
expansion of its arguments. Now we're allowed to use C99 in this code
base, I can finally turn them into nice clean inline functions. As
bonus they now take their pointer argument as a void * (const-
qualified as appropriate) which means the call site doesn't have to
worry about exactly which flavour of pointer it's passing.
(That change also affects the GET_*_X11 macros in x11fwd.c, since I
was just reminded of their existence too!)
I've also converted NULLTOEMPTY, which was sitting right next to the
GET/PUT macros in misc.h and it seemed a shame to leave it out.
Those were a reasonable abbreviation when the code almost never had to
deal with little-endian numbers, but they've crept into enough places
now (e.g. the ECC formatting) that I think I'd now prefer that every
use of the integer read/write macros was clearly marked with its
endianness.
So all uses of GET_??BIT and PUT_??BIT are now qualified. The special
versions in x11fwd.c, which used variable endianness because so does
the X11 protocol, are suffixed _X11 to make that clear, and where that
pushed line lengths over 80 characters I've taken the opportunity to
name a local variable to remind me of what that extra parameter
actually does.
This is in preparation for a PRNG revamp which will want to have a
well defined boundary for any given request-for-randomness, so that it
can destroy the evidence afterwards. So no more looping round calling
random_byte() and then stopping when we feel like it: now you say up
front how many random bytes you want, and call random_read() which
gives you that many in one go.
Most of the call sites that had to be fixed are fairly mechanical, and
quite a few ended up more concise afterwards. A few became more
cumbersome, such as mp_random_bits, in which the new API doesn't let
me load the random bytes directly into the target integer without
triggering undefined behaviour, so instead I have to allocate a
separate temporary buffer.
The _most_ interesting call site was in the PKCS#1 v1.5 padding code
in sshrsa.c (used in SSH-1), in which you need a stream of _nonzero_
random bytes. The previous code just looped on random_byte, retrying
if it got a zero. Now I'm doing a much more interesting thing with an
mpint, essentially scaling a binary fraction repeatedly to extract a
number in the range [0,255) and then adding 1 to it.
Just like put_data(), but takes a ptrlen rather than separate ptr and
len arguments, so it saves a bit of repetition at call sites. I
probably should have written this ages ago, but better late than
never; I've also converted every call site I can find that needed it.
Taking a leaf out of the LLVM code base: this macro still includes an
assert(false) so that the message will show up in a typical build, but
it follows it up with a call to a function explicitly marked as no-
return.
So this ought to do a better job of convincing compilers that once a
code path hits this function it _really doesn't_ have to still faff
about with making up a bogus return value or filling in a variable
that 'might be used uninitialised' in the following code that won't be
reached anyway.
I've gone through the existing code looking for the assert(false) /
assert(0) idiom and replaced all the ones I found with the new macro,
which also meant I could remove a few pointless return statements and
variable initialisations that I'd already had to put in to placate
compiler front ends.
An empty display number matches any display number.
For example xauth list :1 returns auth cookies where the
display number matches and where the display number is empty.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
ssh2connection.c now knows how to unmarshal the message formats for
all the channel requests we'll need to handle when we're the server
and a client sends them. Each one is translated into a call to a new
method in the Channel vtable, which is implemented by a trivial
'always fail' routine in every channel type we know about so far.
This will be used for the server side of X forwarding. It wraps up the
mechanics of listening on the right TCP port and (if possible) the
associated AF_UNIX socket, and also creates an appropriate X authority
file containing authorisation data provided by its caller.
Like the new platform_create_agent_socket, this function spawns a
watchdog subprocess to clean up the mess afterwards, in the hope of at
least _most_ of the time not leaving old sockets and authority files
lying around /tmp,
Some kinds of channel, even after they've sent EOF in both directions,
still have something to do before they initiate the CLOSE mechanism
and wind up the channel completely. For example, a session channel
with a subprocess running inside it will want to be sure to send the
"exit-status" or "exit-signal" notification, even if that happens
after bidirectional EOF of the data channels.
Previously, the SSH-2 connection layer had the standard policy that
once EOF had been both sent and received, it would start the final
close procedure. There's a method chan_want_close() by which a Channel
could vary this policy in one direction, by indicating that it wanted
the close procedure to commence after EOF was sent in only one
direction. Its parameters are a pair of booleans saying whether EOF
has been sent, and whether it's been received.
Now chan_want_close can vary the policy in the other direction as
well: if it returns FALSE even when _both_ parameters are true, the
connection layer will honour that, and not send CHANNEL_CLOSE. If it
does that, the Channel is responsible for indicating when it _does_
want close later, by calling sshfwd_initiate_close.
Turns out that initiation of a CHANNEL_CLOSE message before both sides
have sent EOF is not only for _unclean_ closures or emergencies; it's
actually a perfectly normal thing that some channel types want to do.
(For example, a channel with a pty at the server end of it has no real
concept of sending EOF independently in both directions: when the pty
master sends EIO, the pty is no longer functioning, and you can no
longer send to it any more than you can receive.)
Each of the new subroutines corresponds to one of the channel types
for which we know how to parse a CHANNEL_OPEN, and has a collection of
parameters corresponding to the fields of that message structure.
ssh2_connection_filter_queue now confines itself to parsing the
message, calling one of those functions, and constructing an
appropriate reply message if any.
Instead of the central code in ssh2_connection_filter_queue doing both
the job of parsing the channel request and deciding whether it's
acceptable, each Channel vtable now has a method for every channel
request type we recognise.
Ian Jackson points out that the Linux kernel has a macro of this name
with the same purpose, and suggests that it's a good idea to use the
same name as they do, so that at least some people reading one code
base might recognise it from the other.
I never really thought very hard about what order FROMFIELD's
parameters should go in, and therefore I'm pleasantly surprised to
find that my order agrees with the kernel's, so I don't have to
permute every call site as part of making this change :-)
I think that means that _every_ one of my traitoids is now a struct
containing a vtable pointer as one of its fields (albeit sometimes the
only field), and never just a bare pointer.
All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
Clients outside ssh.c - all implementations of Channel - will now not
see the ssh_channel data type itself, but only a subobject of the
interface type SshChannel. All the sshfwd_* functions have become
methods in that interface type's vtable (though, wrapped in the usual
kind of macros, the call sites look identical).
This paves the way for me to split up the SSH-1 and SSH-2 connection
layers and have each one lay out its channel bookkeeping structure as
it sees fit; as long as they each provide an implementation of the
sshfwd_ method family, the types behind that need not look different.
A minor good effect of this is that the sshfwd_ methods are no longer
global symbols, so they don't have to be stubbed in Unix Pageant to
get it to compile.
This was a particularly confusing piece of type-danger, because three
different types were passed outside sshshare.c as 'void *' and only
human vigilance prevented one coming back as the wrong one. Now they
all keep their opaque structure tags when they move through other
parts of the code.
There's now an interface called 'Channel', which handles the local
side of an SSH connection-layer channel, in terms of knowing where to
send incoming channel data to, whether to close the channel, etc.
Channel and the previous 'struct ssh_channel' mutually refer. The
latter contains all the SSH-specific parts, and as much of the common
logic as possible: in particular, Channel doesn't have to know
anything about SSH packet formats, or which SSH protocol version is in
use, or deal with all the fiddly stuff about window sizes - with the
exception that x11fwd.c's implementation of it does have to be able to
ask for a small fixed initial window size for the bodgy system that
distinguishes upstream from downstream X forwardings.
I've taken the opportunity to move the code implementing the detailed
behaviour of agent forwarding out of ssh.c, now that all of it is on
the far side of a uniform interface. (This also means that if I later
implement agent forwarding directly to a Unix socket as an
alternative, it'll be a matter of changing just the one call to
agentf_new() that makes the Channel to plug into a forwarding.)
I reset this to a very small value during testing, because my real
.Xauthority file is not absurdly enormous, so this was the easiest way
to check the algorithm that periodically moves everything up the
buffer.
Then that test found and fixed a bug, and of course my temporary test
value of MAX_RECORD_SIZE got swept up in the 'git commit -a --amend',
and pushed with the rest of the refactoring, and I didn't notice until
today.
Another set of localised decoding routines get thrown away here. Also,
I've changed the APIs of a couple of helper functions in x11fwd.c to
take ptrlens in place of zero-terminated C strings, because that's the
format in which they come back from the decode, and it saves mallocing
a zero-terminated version of each one just to pass to those helpers.
In the course of reworking the socket vtable system, I noticed that
both sshshare.c and x11fwd.c independently invented the idea of a Plug
none of whose methods do anything. We don't need more than one of
those, so let's centralise the idea to somewhere it can be easily
reused.
Now I've got FROMFIELD, I can rework it so that structures providing
an implementation of the Socket or Plug trait no longer have to have
the vtable pointer as the very first thing in the structure. In
particular, this means that the ProxySocket structure can now directly
implement _both_ the Socket and Plug traits, which is always
_logically_ how it's worked, but previously it had to be implemented
via two separate structs linked to each other.
This is a cleanup I started to notice a need for during the BinarySink
work. It removes a lot of faffing about casting things to char * or
unsigned char * so that some API will accept them, even though lots of
such APIs really take a plain 'block of raw binary data' argument and
don't care what C thinks the signedness of that data might be - they
may well reinterpret it back and forth internally.
So I've tried to arrange for all the function call APIs that ought to
have a void * (or const void *) to have one, and those that need to do
pointer arithmetic on the parameter internally can cast it back at the
top of the function. That saves endless ad-hoc casts at the call
sites.
These are benign, I think. clang warns about casting non-pointer-sized
integers to pointers, but the Windows API actually does sometimes
involve values that are either pointers or _small_ integers, so in the
two cases involved I just cast through ULONG_PTR to silence the
warning. And clang insists that the integer whose address I give to
sk_getxdmdata is still uninitialised afterwards, which is just a lie.
We've always had the back-end code unconditionally print 'Looking up
host' before calling name_lookup. But name_lookup doesn't always do an
actual lookup - in cases where the connection will be proxied and
we're configured to let the proxy do the DNS for us, it just calls
sk_nonamelookup to return a dummy SockAddr with the unresolved name
still in it. It's better to print a message that varies depending on
whether we're _really_ doing DNS or not, e.g. so that people can tell
the difference between DNS failure and proxy misconfiguration.
Hence, those log messages are now generated inside name_lookup(),
which takes a couple of extra parameters for the purpose - a frontend
pointer to pass to logevent(), and a reason string so that it can say
what the hostname it's (optionally) looking up is going to be used
for. (The latter is intended for possible use in logging subsidiary
lookups for port forwarding, though the moment I haven't changed
the current setup where those connection setups aren't logged in
detail - we just pass NULL in that situation.)
The validation end of XDM-AUTHORIZATION-1 needs to check that two
time_t values differ by at most XDM_MAXSKEW, which it was doing by
subtracting them and passing the result to abs(). This provoked a
warning from OS X's clang, on the reasonable enough basis that the
value passed to abs was unsigned.
Fixed by using the (well defined) unsigned arithmetic wraparound: to
check that the mathematical difference of two unsigned numbers is in
the interval [-k,+k], compute their difference _plus k_ as an
unsigned, and check the result is in the interval [0,2k] by doing an
unsigned comparison against 2k.
Having found a lot of unfixed constness issues in recent development,
I thought perhaps it was time to get proactive, so I compiled the
whole codebase with -Wwrite-strings. That turned up a huge load of
const problems, which I've fixed in this commit: the Unix build now
goes cleanly through with -Wwrite-strings, and the Windows build is as
close as I could get it (there are some lingering issues due to
occasional Windows API functions like AcquireCredentialsHandle not
having the right constness).
Notable fallout beyond the purely mechanical changing of types:
- the stuff saved by cmdline_save_param() is now explicitly
dupstr()ed, and freed in cmdline_run_saved.
- I couldn't make both string arguments to cmdline_process_param()
const, because it intentionally writes to one of them in the case
where it's the argument to -pw (in the vain hope of being at least
slightly friendly to 'ps'), so elsewhere I had to temporarily
dupstr() something for the sake of passing it to that function
- I had to invent a silly parallel version of const_cmp() so I could
pass const string literals in to lookup functions.
- stripslashes() in pscp.c and psftp.c has the annoying strchr nature
I've gone through everywhere we handle host names / addresses (on
command lines, in PuTTY config, in port forwarding, in X display
names, in host key storage...) and tried to make them handle IPv6
literals sensibly, by using the host_str* functions I introduced in my
previous commit. Generally it's now OK to use a bracketed IPv6 literal
anywhere a hostname might have been valid; in a few cases where no
ambiguity exists (e.g. no :port suffix is permitted anyway)
unbracketed IPv6 literals are also acceptable.
[originally from svn r10120]
The basic strategy is described at the top of the new source file
sshshare.c. In very brief: an 'upstream' PuTTY opens a Unix-domain
socket or Windows named pipe, and listens for connections from other
PuTTYs wanting to run sessions on the same server. The protocol spoken
down that socket/pipe is essentially the bare ssh-connection protocol,
using a trivial binary packet protocol with no encryption, and the
upstream has to do some fiddly transformations that I've been
referring to as 'channel-number NAT' to avoid resource clashes between
the sessions it's managing.
This is quite different from OpenSSH's approach of using the Unix-
domain socket as a means of passing file descriptors around; the main
reason for that is that fd-passing is Unix-specific but this system
has to work on Windows too. However, there are additional advantages,
such as making it easy for each downstream PuTTY to run its own
independent set of port and X11 forwardings (though the method for
making the latter work is quite painful).
Sharing is off by default, but configuration is intended to be very
easy in the normal case - just tick one box in the SSH config panel
and everything else happens automatically.
[originally from svn r10083]
Now that it doesn't actually make a network connection because that's
deferred until after the X authorisation exchange, there's no point in
having it return an error message and write the real output through a
pointer argument. Instead, we can just have it return xconn directly
and simplify the call sites.
[originally from svn r10081]
I've moved it out into a separate function, preparatory to calling it
from somewhere completely different in changes to come. Also, we now
retain the peer address sent from the SSH server in string form,
rather than translating it immediately into a numeric IP address, so
that its original form will be available later to pass on elsewhere.
[originally from svn r10080]
Rather than the top-level component of X forwarding being an
X11Display structure which owns some auth data, it's now a collection
of X11FakeAuth structures, each of which owns a display. The idea is
that when we receive an X connection, we wait to see which of our
available auth cookies it matches, and then connect to whatever X
display that auth cookie identifies. At present the tree will only
have one thing in it; this is all groundwork for later changes.
[originally from svn r10079]
Now we wait to open the socket to the X server until we've seen the
authorisation data. This prepares us to do something else with the
channel if we see different auth data, which will come up in
connection sharing.
[originally from svn r10078]
The most important change is that, where previously ssh.c held the
Socket pointer for each X11 and port forwarding, and the support
modules would find their internal state structure by calling
sk_get_private_ptr on that Socket, it's now the other way round. ssh.c
now directly holds the internal state structure pointer for each
forwarding, and when the support module needs the Socket it looks it
up in a field of that. This will come in handy when I decouple socket
creation from logical forwarding setup, so that X forwardings can
delay actually opening a connection to an X server until they look at
the authentication data and see which server it has to be.
However, while I'm here, I've also taken the opportunity to clean up a
few other points, notably error message handling, and also the fact
that the same kind of state structure was used for both
connection-type and listening-type port forwardings. Now there are
separate PortForwarding and PortListener structure types, which seems
far more sensible.
[originally from svn r10074]
The mechanism for constructing a new connection-type Socket when a
listening one receives an incoming connection previously worked by
passing a platform-specific 'OSSocket' type to the plug_accepting
function, which would then call sk_register to wrap it with a proper
Socket instance. This is less flexible than ideal, because it presumes
that only one kind of OS object might ever need to be turned into a
Socket. So I've replaced OSSocket throughout the code base with a pair
of parameters consisting of a function pointer and a context such that
passing the latter to the former returns the appropriate Socket; this
will permit different classes of listening Socket to pass different
function pointers.
In deference to the reality that OSSockets tend to be small integers
or pointer-sized OS handles, I've made the context parameter an
int/pointer union that can hold either of those directly, rather than
the usual approach of making it a plain 'void *' and requiring a
context structure to be dynamically allocated every time.
[originally from svn r10068]