Again, I've removed the special-purpose ad-hockery from the assorted
front end message loops that dealt with deferred handling of socket
errors, and instead uxnet.c and winnet.c arrange that for themselves
by calling the new general top-level callback mechanism.
[originally from svn r10023]
capture the error code if listen() returned an error, and instead pass
0 (saved from the previous successful bind) to winsock_error_string.
[originally from svn r9708]
FormatMessage to get the OS's text for any error not in our own
translation table. Should eliminate the frustrating 'unknown error'.
(I haven't chosen to use FormatMessage unconditionally, because it
comes out with enormous messages along the lines of "No connection
could be made because the target machine actively refused it" in place
of "Connection refused" and I'm Unixy enough to prefer the latter.
Also, on older Windowses, Winsock error codes are in a separate API
segment and don't work with FormatMessage anyway.)
[originally from svn r9704]
IPv6 addresses, because I'd mistakenly cast an ai_addr to the low-
level 'struct in6_addr' instead of the correct 'struct sockaddr_in6'.
[originally from svn r9690]
localhost connections, and also enable X forwarding in such a way that
it will attempt to connect to a Unix-domain X server socket, an
assertion will fail when proxy_for_destination() tries to call
sk_getaddr(). Fix by ensuring that Unix-domain sockets are _never_
proxied, since they fundamentally can't be.
[originally from svn r9688]
data channels. Should comprehensively fix 'half-closed', in principle,
though it's a big and complicated change and so there's a good chance
I've made at least one mistake somewhere.
All connections should now be rigorous about propagating end-of-file
(or end-of-data-stream, or socket shutdown, or whatever) independently
in both directions, except in frontends with no mechanism for sending
explicit EOF (e.g. interactive terminal windows) or backends which are
basically always used for interactive sessions so it's unlikely that
an application would be depending on independent EOF (telnet, rlogin).
EOF should now never accidentally be sent while there's still buffered
data to go out before it. (May help fix 'portfwd-corrupt', and also I
noticed recently that the ssh main session channel can accidentally
have MSG_EOF sent before the output bufchain is clear, leading to
embarrassment when it subsequently does send the output).
[originally from svn r9279]
called load_system32_dll() which constructs a full pathname for the
DLL using GetSystemDirectory.
The only DLL load not covered by this change is the one for
gssapi32.dll, because that one's not in the system32 directory.
[originally from svn r8993]
linking on Windows into a single global one, which can cope with function
renaming. Intended to enable eventual removal of ANSI-specific DoSomethingA
references (although I've not removed any).
[originally from svn r8738]
uninitialised storage into WSAAddressToString()'s length function (and
presumably getting away with it by luck).
Also improve error handling (exposed by my Wine installation, which returns
an error from WSAAddressToString() for connections to localhost for some
reason).
[originally from svn r8737]
use the explicitly-narrow type LPSTR, not the switchable type LPTSTR. (Since
we currently build without UNICODE this makes no practical difference to us
now.)
[originally from svn r8627]
to a Unix-domain socket. This typically works fine when PuTTY is run on the
same machine as the X server, but it's broken multi-hop X forwarding through
OpenSSH; when OpenSSH creates a proxy X server "localhost:10", it only listens
on TCP, not on a Unix-domain socket.
Instead, when deciding on the details of the display, we actively probe to see
if there's a Unix-domain socket we can use instead, and only use it if it's
there, falling back to the specified IP "localhost" if not.
Independently, when looking for local auth details in Xauthority for a
"localhost" TCP display, we prefer a matching Unix-domain entry, but will fall
back to an IP "localhost" entry (which would be unusual, but we don't trust a
Windows X server not to do it) -- this is a generalisation of the special case
added in r2538 (but removed in r8305, as the automatic upgrade masked the need
for it).
(This is now done in platform-independent code, so a side-effect is that
get_hostname() is now part of the networking abstraction on all platforms.)
[originally from svn r8462]
[r2538 == fda9983243]
[r8305 == ca6fc3a4da]
sk_hostname_is_local(), to catch the case where we're doing something like X11
forwarding over SSH through a proxy, and we've thus disabled local lookup of
hostnames.
(I think this is what's behind the report in
<e9a86996-5dc2-4428-9b0c-c65693ca6351@m32g2000hsf.googlegroups.com>
in comp.security.ssh, although I'd like to know more of the circumstances.)
[originally from svn r8385]
"curraddr", and turn "family" into a macro-derived property of the
other fields. The idea is that this renders SockAddrs immutable once
created, which should open up the possibility of duplicating and
reusing one without having to redo the actual DNS lookup.
I _hope_ I haven't broken anything. The new code architecture
contains several rather dubious-looking operations (namely the
arbitrary choice of the first returned address in functions like
sk_getaddr and sk_address_is_local - what if, for instance, a DNS
lookup returned a local and a non-local address?), but I think they
were functionally just as dubious beforehand and all this change has
done is to make them more obviously so to a reader.
[originally from svn r8293]
addressing X displays. Update PuTTY's display-name-to-Unix-socket-
path translation code to cope with it, thus causing X forwarding to
start working again on Leopard.
[originally from svn r8020]
underlying WinSock SOCKET. Therefore, if we plan to modify the
SOCKET in a socket, we must remove it from the tree before doing so,
and put it back again afterwards. Otherwise it'll violate the tree's
sorting order, and sooner or later someone will try to find it and
get back NULL.
[originally from svn r7795]
caused by the MessageBox() internal message loop eating WinSock
FD_READ notifications, which then don't reappear afterwards because
you have to explicitly prod a socket in order to get a repeat
notification on it.
Hence, here's a piece of infrastructure which seems to sort it out:
a new winnet.c function called socket_reselect_all(), whose function
is to go through all currently active sockets and re-run
WSAAsyncSelect() on them, causing repeat notifications for anything
we might have missed. I call this after every call to MessageBox(),
and that seems to solve the problem.
(The problem was actually masked in very recent revisions, probably
by the reinstatement of pending_netevent in r7071. However, I don't
believe that was a complete fix. This should be.)
[originally from svn r7077]
[r7071 == 57a763b0ec]
because it gets unconditionally sfree()d in sk_addr_free(). This
just bit me when running under the MSVC debugger; not sure how it
hasn't bitten anyone until now!
[originally from svn r6800]
we were doing a forward+reverse lookup, which seems above and beyond the
call of duty, especially given that getaddrinfo() can be persuaded to
return a canonical name (this is what unix/uxnet.c does).
Unfortunately, I'm unable to test this at all as Win98 doesn't have
getaddrinfo(); hopefully I'll be able to find a mug with a modern version
of Windows to check it's not completely broken.
I think the effects of this are mostly cosmetic -- the canonical name is
used for window titles (and some people have been annoyed at the new
behaviour), other displays, and probably also for proxy exclusions.
[originally from svn r5614]
members of Windows SockAddr_tag; particular in sk_nonamelookup() (proxy
resolution at far end) this was causing trouble.
Make sure they _always_ start out NULL (since the Windows getaddrinfo()
documentation doesn't make any claims about initialisation), and also
initialise 'naddresses' in sk_nonamelookup() for good measure.
[originally from svn r5297]
on a local port), the `Auto' protocol option on the Tunnels panel
should always produce a port you can connect to in _either_ of IPv4
and v6, because the aim is for the user not to have to know or care
which one they're using. This was not the case on Windows, and now
is. Also, updated the docs to give more detail on issues like this.
[originally from svn r5083]
of polishing to bring them to what I think should in principle be
release quality. Unlike the unfix.org patches themselves, this
checkin enables IPv6 by default; if you want to leave it out, you
have to build with COMPAT=-DNO_IPV6.
I have tested that this compiles on Visual C 7 (so the nightlies
_should_ acquire IPv6 support without missing a beat), but since I
don't have IPv6 set up myself I haven't actually tested that it
_works_. It still seems to make correct IPv4 connections, but that's
all I've been able to verify for myself. Further testing is needed.
[originally from svn r5047]
[this svn revision also touched putty-wishlist]
which pretty much any module can call to request a call-back in the
future. So terminal.c can do its own handling of blinking, visual
bells and deferred screen updates, without having to rely on
term_update() being called 50 times a second (fixes: pterm-timer);
and ssh.c and telnet.c both invoke a new module pinger.c which takes
care of sending keepalives, so they get sent uniformly in all front
ends (fixes: plink-keepalives, unix-keepalives).
[originally from svn r4906]
[this svn revision also touched putty-wishlist]
long last to move all the Windows-specific source files down into a
`windows' subdirectory. Only platform-specific files remain at the
top level. With any luck this will act as a hint to anyone still
contemplating sending us a Windows-centric patch...
[originally from svn r4792]