The definition of HAVE_CMAKE_H is now at the very top of the main
CMakeLists.txt, so that it applies to all objects. And the consequent
include of cmake.h is at the very top of defs.h, so that it should be
included first by everything. This way, I don't have to worry any more
that the HAVE_FOO definitions in cmake.h might accidentally have
failed to reach some part of the code.
add_platform_sources_to_library() is now called
add_sources_from_current_dir(), so that it will make sense when I use
it in subdirectories that aren't for a particular platform.
PuTTYgen and its documentation are pretty consistent about calling their
encryption key a 'passphrase', as opposed to a 'password' supplied
directly to a server; but the Argon2 parameters UI reverted to
'password hash', which seemed unecessarily confusing.
I think it's better to use the term 'passphrase' consistently in the UI.
(People who are used to Argon2 being called a 'password hash' can
probably deal.)
This required tweaking the coordinates of the Windows PuTTYgen UI.
I've finally got round to updating this system for the fixed
(post-VS7) command-line splitting. That means I need to regenerate the
table in the big comment. So here's an automated method of doing it
that doesn't require me to read off the output of -generate in an
error-prone manual way.
Something weird was happening in the string handling which caused the
output to be full of the kind of gibberish you expect to see from
unterminated strings. Rather than debug it in detail, I've taken
advantage of now having the utils library conveniently available, and
simply used a strbuf, which I _know_ works sensibly.
One bit shift inside mp_divmod_into gave me "warning C4334: '<<':
result of 32-bit shift implicitly converted to 64 bits". In this case
it was actually on purpose: I intentionally did a shift that I
expected to always fit in a BignumInt, and then I passed the result to
mp_add_integer_into_shifted_by_words() which is general enough that it
wants to accept the biggest integer type it can think of.
It's easy to squelch the warning by using a temporary variable of the
right type. Now I get a warning-clean build on VS2017, for both 64-
and 32-bit.
On Windows, configure-style checks are a bit slow, so it's worth
avoiding unnecessary ones if possible. I was testing for three
different header file names that are alternatives to each other, so it
makes sense to stop as soon as we find a usable one.
It was there because of a limitation of mkfiles.pl, which had a single
list of include directories that it used on all platforms. CMake does
not. So now there's an easier and more sensible way to have a
different header file included on Windows and Unix: call it the same
name in the two subdirectories, and rely on CMake having put the right
one of those subdirs on the include path.
I found these while going through the code, and decided if we're going
to have them then we should compile them. They didn't all compile
first time, proving my point :-)
I've enhanced the tree234 test so that it has a verbose option, which
by default is off.
This new implementation uses the same optimisation-barrier technique
that I used in various places in testsc: have a no-op function, and a
volatile function pointer pointing at it, and then call through the
function pointer, so that nothing actually happens (apart from the
physical call and return) but the compiler has to assume that
_anything_ might have happened.
Doing this just after a memset enforces that the compiler can't have
thrown away the memset, because the called function might (for
example) check that all the memory really is zero and abort if not.
I've been turning this over in my mind ever since coming up with the
technique for testsc. I think it's far more robust than the previous
smemclr technique: so much so that I'm switching to using it
_everywhere_, and no longer using platform alternatives like Windows's
SecureZeroMemory().
This is the start of the payoff for all that reorganisation (and
perhaps also from having moved to a library-based build structure in
the first place): a collection of pointless stub functions in outlying
programs, which were only there to prevent link failures, now no
longer need to be there even for that purpose.
This is a module that I'd noticed in the past was too monolithic.
There's a big pile of stub functions in uxpgnt.c that only have to be
there because the implementation of true X11 _forwarding_ (i.e.
actually managing a channel within an SSH connection), which Pageant
doesn't need, was in the same module as more general X11-related
utility functions which Pageant does need.
So I've broken up this awkward monolith. Now x11fwd.c contains only
the code that really does all go together for dealing with SSH X
forwarding: the management of an X forwarding channel (including the
vtables to make it behave as Channel at the SSH end and a Plug at the
end that connects to the local X server), and the management of
authorisation for those channels, including maintaining a tree234 of
possible auth values and verifying the one we received.
Most of the functions removed from this file have moved into the utils
subdir, and also into the utils library (i.e. further down the link
order), because they were basically just string and data processing.
One exception is x11_setup_display, which parses a display string and
returns a struct telling you everything about how to connect to it.
That talks to the networking code (it does name lookups and makes a
SockAddr), so it has to live in the network library rather than utils,
and therefore it's not in the utils subdirectory either.
The other exception is x11_get_screen_number, which it turned out
nothing called at all! Apparently the job it used to do is now done as
part of x11_setup_display. So I've just removed it completely.
Now that the new CMake build system is encouraging us to lay out the
code like a set of libraries, it seems like a good idea to make them
look more _like_ libraries, by putting things into separate modules as
far as possible.
This fixes several previous annoyances in which you had to link
against some object in order to get a function you needed, but that
object also contained other functions you didn't need which included
link-time symbol references you didn't want to have to deal with. The
usual offender was subsidiary supporting programs including misc.c for
some innocuous function and then finding they had to deal with the
requirements of buildinfo().
This big reorganisation introduces three new subdirectories called
'utils', one at the top level and one in each platform subdir. In each
case, the directory contains basically the same files that were
previously placed in the 'utils' build-time library, except that the
ones that were extremely miscellaneous (misc.c, utils.c, uxmisc.c,
winmisc.c, winmiscs.c, winutils.c) have been split up into much
smaller pieces.
I have no idea what it was doing there! It's been there, unmodified
apart from whitespace tidying, since the very start of the VCS
history; it's Windows-specific but never got moved into the windows
subdirectory; and nothing even includes it. Throw it away!
A couple of actual checks were missing (elf_aux_info, sysctlbyname).
Several more were accidentally left out of cmake.h.in, meaning they
wouldn't be propagated from cmake's variable space into the actual
compilation. And a handful of checks in the C source were still using
the autotools-style 'if defined' in place of the cmake-style "it's
always 0 or 1" plain #if.
It's had its day. It was there to support pre-WinNT platforms, on
which the security APIs don't exist - but more specifically, it was
there to support _build tools_ that only knew about pre-WinNT versions
of Windows, so that you couldn't even compile a program that would
_try_ to refer to the interprocess security APIs.
But we don't support those build systems any more in any case: more
recent changes like the assumption of (most of) C99 will have stopped
this code from building with compilers that old. So there's no reason
to clutter the code with backwards compatibility features that won't
help.
I left NO_SECURITY in place during the CMake migration, so that _just_
in case it needs resurrecting, some version of it will be available in
the git history. But I don't expect it to be needed, and I'm deleting
the whole thing now.
The _runtime_ check for interprocess security libraries is still in
place. So PuTTY tools built with a modern toolchain can still at least
try to run on the Win95/98/ME series, and they should detect that
those system DLLs don't exist and proceed sensibly in their absence.
That may also be a thing to throw out sooner or later, but I haven't
thrown it out as part of this commit.
This brings various concrete advantages over the previous system:
- consistent support for out-of-tree builds on all platforms
- more thorough support for Visual Studio IDE project files
- support for Ninja-based builds, which is particularly useful on
Windows where the alternative nmake has no parallel option
- a really simple set of build instructions that work the same way on
all the major platforms (look how much shorter README is!)
- better decoupling of the project configuration from the toolchain
configuration, so that my Windows cross-building doesn't need
(much) special treatment in CMakeLists.txt
- configure-time tests on Windows as well as Linux, so that a lot of
ad-hoc #ifdefs second-guessing a particular feature's presence from
the compiler version can now be replaced by tests of the feature
itself
Also some longer-term software-engineering advantages:
- other people have actually heard of CMake, so they'll be able to
produce patches to the new build setup more easily
- unlike the old mkfiles.pl, CMake is not my personal problem to
maintain
- most importantly, mkfiles.pl was just a horrible pile of
unmaintainable cruft, which even I found it painful to make changes
to or to use, and desperately needed throwing in the bin. I've
already thrown away all the variants of it I had in other projects
of mine, and was only delaying this one so we could make the 0.75
release branch first.
This change comes with a noticeable build-level restructuring. The
previous Recipe worked by compiling every object file exactly once,
and then making each executable by linking a precisely specified
subset of the same object files. But in CMake, that's not the natural
way to work - if you write the obvious command that puts the same
source file into two executable targets, CMake generates a makefile
that compiles it once per target. That can be an advantage, because it
gives you the freedom to compile it differently in each case (e.g.
with a #define telling it which program it's part of). But in a
project that has many executable targets and had carefully contrived
to _never_ need to build any module more than once, all it does is
bloat the build time pointlessly!
To avoid slowing down the build by a large factor, I've put most of
the modules of the code base into a collection of static libraries
organised vaguely thematically (SSH, other backends, crypto, network,
...). That means all those modules can still be compiled just once
each, because once each library is built it's reused unchanged for all
the executable targets.
One upside of this library-based structure is that now I don't have to
manually specify exactly which objects go into which programs any more
- it's enough to specify which libraries are needed, and the linker
will figure out the fine detail automatically. So there's less
maintenance to do in CMakeLists.txt when the source code changes.
But that reorganisation also adds fragility, because of the trad Unix
linker semantics of walking along the library list once each, so that
cyclic references between your libraries will provoke link errors. The
current setup builds successfully, but I suspect it only just manages
it.
(In particular, I've found that MinGW is the most finicky on this
score of the Windows compilers I've tried building with. So I've
included a MinGW test build in the new-look Buildscr, because
otherwise I think there'd be a significant risk of introducing
MinGW-only build failures due to library search order, which wasn't a
risk in the previous library-free build organisation.)
In the longer term I hope to be able to reduce the risk of that, via
gradual reorganisation (in particular, breaking up too-monolithic
modules, to reduce the risk of knock-on references when you included a
module for function A and it also contains function B with an
unsatisfied dependency you didn't really need). Ideally I want to
reach a state in which the libraries all have sensibly described
purposes, a clearly documented (partial) order in which they're
permitted to depend on each other, and a specification of what stubs
you have to put where if you're leaving one of them out (e.g.
nocrypto) and what callbacks you have to define in your non-library
objects to satisfy dependencies from things low in the stack (e.g.
out_of_memory()).
One thing that's gone completely missing in this migration,
unfortunately, is the unfinished MacOS port linked against Quartz GTK.
That's because it turned out that I can't currently build it myself,
on my own Mac: my previous installation of GTK had bit-rotted as a
side effect of an Xcode upgrade, and I haven't yet been able to
persuade jhbuild to make me a new one. So I can't even build the MacOS
port with the _old_ makefiles, and hence, I have no way of checking
that the new ones also work. I hope to bring that port back to life at
some point, but I don't want it to block the rest of this change.
PuTTY is a security project, so assertions are important - if an
assumption is violated, proceeding anyway may have far worse
consequences than simple program termination. This check and #error
should arrange that we don't ever accidentally compile assertions out.
Now you can run it with --header, --copyrightdoc or --licencedoc
depending on which file you want it to generate. mkfiles.pl only runs
the header mode; the other two modes have become rules in
Makefile.doc.
If we're publishing the server, then we should say something about the
fact that this option exists to talk to it. Also, if the option exists
on the front page at all in a released version of PuTTY, it behooves
us to document it slightly more usefully than just a handwave at 'this
is specialist and experimental'.
I've been using and testing it for a while now, in various
circumstances, and I think it's reasonably robust.
And if a release version of PuTTY is going to have an option on the
front page that basically exists to talk to psusan, it seems silly to
then turn round and say "But you can't have psusan itself, so nerrr".
So let's not.
Also, Jacob points out that the sooner we encourage distro maintainers
to package psusan, the sooner it will (eventually) percolate through
into all the places where it would be convenient for it to already
exist, like the insides of containers.
SUPDUP came, at my insistence, with a history section in the docs
for people who hadn't heard of it. It seems only fair that the
other obsolete network protocols (or, at least, the ones we *wish*
were obsolete :-) should have the same kind of treatment.
Moved the Raw protocol to below Serial, so that the first two
sections are SSH and Serial, matching the (now very emphatic)
priority order in the config UI.
Similarly, reordered the bullet points in \k{config-hostname}.
I've filled in some text about prime generation methods and Ed448,
which were all the things marked as 'review before release'.
While I'm at it, also filled in a reasonable enough DSA key length
recommendation, because the FIXME comment in that section was within
sight of one of the places I was editing. FIPS 186-4 seemed to think
that RSA and DSA had comparable relationships between the key length
and practical security level, so I see no reason not to use the same
recommendation for both key types.
In commit bb59f27386 I changed a use of the constant GWL_ID to
GWLP_ID, on the grounds that the former caused a build failure under
winelib. But the GWLP constants are supposed to be used with
GetWindowLongPtr, and I was still calling GetWindowLong.
(Benign, since the two sets of constants are the same. But that is the
only case in the whole code base where I'd made that error, and since
it was only introduced a couple of days ago, there's no possibility of
a longstanding historical reason for carefully not touching it!)
Turns out that the precautions against winelib builds failing, which I
put in years ago because I was using winelib as a build setup for
Coverity testing, are all obsolete. My Coverity build scripts runs
fine now without any of them.
Many of VS's warnings are too noisy to be useful, but I just tried the
experiment of turning off the unrecoverable ones and seeing what was
left, and I found a couple of things that actually seem worth fixing.
In a few cases in mpint.c, and in one case in sshzlib.c, we had the
idiom 'size_t var = 1 << bitpos;', and VS pointed out that when '1' is
implicitly a 32-bit int and 'size_t' is 64 bits, this is probably not
what you wanted. Writing '(size_t)1 << bitpos' is safer.
Secondly, VS complained about lots of functions failing to return a
value, or not returning a value on every code path. In every case this
was somewhere that we'd used the local unreachable() idiom to indicate
that those code paths didn't return at all. So the real problem was
that that idiom didn't work in VS. And that's not because VS _can't_
mark functions as noreturn: it has a perfectly good declspec for it.
It was just that we hadn't actually _done_ it. Now added a clause in
the #if in defs.h that spots VS and uses the declspec.
In commit d53b3bcd22 I changed the final setting of kl->broken
so that it wouldn't overwrite a 'true' value set earlier in the
function. But that means it might not be set at all, because I forgot
I now needed to initialise it to false. Ahem.
This replaces the pure radio-button setup that we've always had on the
Session config panel.
Since the last release, that set of radio buttons has been getting out
of hand. We've added two new protocols (SUPDUP, and the 'bare
ssh-connection' aka psusan protocol), neither of which is mainstream
enough to be a sensible thing to wave at all users on the front page
of the config GUI, so that they perhaps start wondering if that's the
protocol they want to use, or get sidetracked by going and looking it
up.
The replacement UI still has radio buttons, but only for the most
common protocols, which will typically be SSH and serial. Everything
else is relegated to a drop-down list sitting next to a third radio
button labelled "Other".
In every be_* module providing a backends[] list, there's also a
variable n_ui_backends which indicates how many of the backends ought
to appear as first-level radio buttons.
(Credit where due: this patch is a joint effort between Jacob and me,
and is one of those rare cases where it would be nice to be able to
put both our names into the Author field of the commit. Failing that,
I can at least mention it here.)
This will let us put two controls side by side (e.g. in disjoint
columns of a multi-col layout) and indicate that instead of the
default behaviour of aligning their top edges, their centreline (or,
even better if available, font baseline) should be aligned.
NFC: nothing uses this yet.