I noticed a few of these in the course of preparing the previous
commit. I must have been writing that idiom out by hand for _ages_
before it became totally habitual to #define it as 'lenof' in every
codebase I touch. Now I've gone through and replaced all the old
verbosity with nice terse lenofs.
This is another cleanup I felt a need for while I was doing
boolification. If you define a function or variable in one .c file and
declare it extern in another, then nothing will check you haven't got
the types of the two declarations mismatched - so when you're
_changing_ the type, it's a pain to make sure you've caught all the
copies of it.
It's better to put all those extern declarations in header files, so
that the declaration in the header is also in scope for the
definition. Then the compiler will complain if they don't match, which
is what I want.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
The annoying int64.h is completely retired, since C99 guarantees a
64-bit integer type that you can actually treat like an ordinary
integer. Also, I've replaced the local typedefs uint32 and word32
(scattered through different parts of the crypto code) with the
standard uint32_t.
random_add_noise calls SHATransform for every 64 octets of incoming noise,
yet instead of xor'ing the hashed noise into the pool it instead only xor'ed
20 octets of the raw noise in each iteration. This effectively reduced the
amount of new entropy entering the pool.
Starting up the random number generator is by far the slowest part of
plink's startup, and randomness is bad for fuzzing, so disabling it
should make fuzzing more effective.
No current PuTTY utility was calling random_ref more than once per run
(ssh.c and the two main PuTTYgen programs call it once each), but if
one ever does (or if derived code does), it will want the reference
count to actually work sensibly.
[originally from svn r10049]
briefly worried that it might not be doing what I thought it was
doing, but examining these diagnostics shows that it is after all, and
now I've written them it would be a shame not to keep them for future
use.
[originally from svn r9938]
calling random_byte has previously called random_ref.
(I'm not aware of any current code getting this wrong! It just seems
to me to be the sort of thing you'd want to be really sure of.)
[originally from svn r9930]
First, make absolute times unsigned. This means that it's safe to
depend on their overflow behaviour (which is undefined for signed
integers). This requires a little extra care in handling comparisons,
but I think I've correctly adjusted them all.
Second, functions registered with schedule_timer() are guaranteed to be
called with precisely the time that was returned by schedule_timer().
Thus, it's only necessary to check these values for equality rather than
doing risky range checks, so do that.
The timing code still does lots that's undefined, unnecessary, or just
wrong, but this is a good start.
[originally from svn r9667]
timing.c, and hence takes its own responsibility for calling
noise_regular() at regular intervals. Again, this means it will be
called consistently in _all_ the SSH-speaking tools, not just those
in which I remembered to call it!
[originally from svn r4913]
malloc functions, which automatically cast to the same type they're
allocating the size of. Should prevent any future errors involving
mallocing the size of the wrong structure type, and will also make
life easier if we ever need to turn the PuTTY core code from real C
into C++-friendly C. I haven't touched the Mac frontend in this
checkin because I couldn't compile or test it.
[originally from svn r3014]
Specifically, we explicitly closesocket() all open sockets, which
appears to be necessary since otherwise Windows sends RST rather
than FIN. I'm _sure_ that's a Windows bug, but there we go.
[originally from svn r1574]
features (prompt for passphrase twice, prompt before overwriting a
file, check the key file was actually saved OK), testing of the
generated keys to make sure I got the file format right, and support
for a variable key size. I think what's already here is basically
sound though.
[originally from svn r715]