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Now that the SSH backend's user_input bufchain is no longer needed for handling userpass input, it doesn't have to be awkwardly shared between all the packet protocol layers any more. So we can turn the want_user_input and got_user_input methods of PacketProtocolLayer into methods of ConnectionLayer, and then only the two connection layers have to bother implementing them, or store a pointer to the bufchain they read from.
This is the README for PuTTY, a free Windows and Unix Telnet and SSH client. PuTTY is built using CMake <https://cmake.org/>. To compile in the simplest way (on any of Linux, Windows or Mac), run these commands in the source directory: cmake . cmake --build . Documentation (in various formats including Windows Help and Unix `man' pages) is built from the Halibut (`.but') files in the `doc' subdirectory using `doc/Makefile'. If you aren't using one of our source snapshots, you'll need to do this yourself. Halibut can be found at <https://www.chiark.greenend.org.uk/~sgtatham/halibut/>. The PuTTY home web site is https://www.chiark.greenend.org.uk/~sgtatham/putty/ If you want to send bug reports or feature requests, please read the Feedback section of the web site before doing so. Sending one-line reports saying `it doesn't work' will waste your time as much as ours. See the file LICENCE for the licence conditions.
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